Peter Boyer

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Peter Boyer

Peter Boyer

@ptrbyr

Founder at Housepaint AI, Formerly CTO at Higharc

Durham, NC Katılım Mart 2011
948 Takip Edilen1.1K Takipçiler
Peter Boyer retweetledi
Housepaint AI
Housepaint AI@HousepaintAI·
Housepaint AI is a free app for visualizing your home's interior or exterior in real paint colors from top brands. Just snap a photo, choose a color, visualize, and share. Try for free now: housepaint.ai
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Peter Boyer retweetledi
Housepaint AI
Housepaint AI@HousepaintAI·
Now Available in Housepaint AI: Thousands More Paint Colors from Six Major Brands Our complete color library now includes: Behr, Benjamin Moore, Valspar, PPG, Sherwin-Williams, and Farrow & Ball
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Peter Boyer retweetledi
Housepaint AI
Housepaint AI@HousepaintAI·
Excited to announce our new mobile apps! Now it is even easier to visualize your home's interior and exterior in top brand colors. Just take a photo, pick a paint color, visualize, and share with friends and family. housepaint.ai/mobile
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Peter Boyer
Peter Boyer@ptrbyr·
@alexisxrivas @karpathy But, honestly, ultra modern is not the most appealing aesthetic (outside of architecture school graduates). Is a kitchen with more standard finishes (ie door handles, moulding, shaker cabs) that much harder to scale?
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Alexis Rivas
Alexis Rivas@alexisxrivas·
@karpathy Certainly beautiful in a very different way. Much harder to scale. A lot more work to keep clean and dust free too.
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Peter Boyer
Peter Boyer@ptrbyr·
With LLM's, reading even obscure code has never been easier and more rewarding
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Peter Boyer
Peter Boyer@ptrbyr·
Indirection is the mind killer
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Peter Boyer
Peter Boyer@ptrbyr·
Just published an easy to use command line tool to fetch and summarize YouTube videos. No more watching filler content to get the information you're looking for! npmjs.com/package/youtub…
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Peter Boyer retweetledi
TypeScript
TypeScript@typescript·
Today we're thrilled to announce our effort to port the TypeScript compiler and language service to native code, gaining a 10x speed boost in build times and editor responsiveness! devblogs.microsoft.com/typescript/typ…
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Peter Boyer retweetledi
István Csanády
István Csanády@istvan_csanady·
Becoming a book publisher wasn’t on my bingo card when I started Shapr3D. Yet here we go! For now, it’s only available to select customers—but if there’s enough interest, we’ll make it accessible to the public. The book spans 860 pages and weighs approximately 3 kg—just as heavy as CAD is.
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Peter Boyer
Peter Boyer@ptrbyr·
@realEstateTrent @ChrisTayeh For me, COBRA was more expensive than what I was willing to pay out of pocket. With an employer, you don't feel the cost.
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Peter Boyer retweetledi
Peter Boyer
Peter Boyer@ptrbyr·
@stopachka Yes. Staged elements are in db state. Start of the drag stages. End of drag un-stages and applies the mutation (one commit). Drag state can be applied at high frequency or ignored by clients.
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Stopa
Stopa@stopachka·
Ah, cool idea Peter! I worry users may still see a flash. For example: userA is moving their cursor, and appears to be 'dragging' itemA. userB sees itemA drop. But, it's possible the new position of itemA hasn't reached userB yet, so they may see a jitter: - moved to final pos - jitter back to initial pos - once db update comes in, moved to final pos again Did you have something different in mind?
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Stopa
Stopa@stopachka·
Multiplayer folks: What do you do when your ephemeral state is faster than your reactive db state? For example: 1. Move a cursor -- this is shared quickly 2. But drag an element -- this saves to db, and is slower
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