@EndymionYT Seriously! They can't stand that the industry is getting beat by Indie and Asian games.
You know why? Indie and Asian games don't bribe western game journalists with tons of free swag and lavish vacation trips. They know they have no impact.
@rebelmindx They had an average of 260-300 core developers working on the game for about 5-6 years. How much do you think that costs just in labor alone, considering Seattle wages (150k-200k)?
With only 1.2 million copies sold, Marathon is facing a disaster.
The "unrealized costs" of the game are running at about 200 million dollars, which analysts are expecting to rise as the declining MTX revenue from the shrinking player base doesn't cover the cost of running the servers and development of seasonal content.
Worst of all, the "weekend" bump failed to materialize for the game, with a continued downward trend that continues to degrade the total playerbase count.
The future of the game is looking bleak.
@Grummz Racist wtf are you talking about? Also its because bungie asked reviewers to hold off until the end of the month to review since thats when cryo archive map and ranked launched. They wanted to the reviews to incorporate the full launch experience
Seriously IGN, WTF is wrong with you?
They just dropped their final review score for Marathon. 9/10, a month after launch.
Crimson Desert final score after a week of time? 6
Why did they give Marathon an extra month? You know why.
Game journos are actually racist.
@purplepythpanda@tonybezjak@MarathonDevTeam That’s not even a good excuse, EVERY SENSIBLE PERSON who goes in with a FREE KIT to PvP and come out with loot DREAMS of fighting teams with good loot, you have NOTHINF to lose and even if u did, r u that’s ass and that pussy that you can’t even think about winning?
We're officially in our second week with the experimental duo queue - moving from Perimeter into the wilds of Dire Marsh.
How have you been enjoying it so far? What feedback have you got for us? We want to hear!
- Reviews Very Positive among Media and Players who purchased the game.
- Total playerbase 345k Across all platforms.
- And now confirmation Marathon going NOWHERE.
Grifters/Haters have no narratives now.
Marathon here to stay from their mouth. 🥳🥳👏👏🙌🙌🫶
@NekoGem1@Dasmesee1@unknown_da1636 >sites gemini
>doesnt even notice the source its using is reddit post and not an actual credible source
>thinks it proves their point lmao
@Dasmesee1 I love the game and glad to hear that, but lets be honest, its a completely meaningless statement. They can say “years” all they want, but if sony decided to pull the plug next season because the skin sales were ass cheeks, theres literally nothing bungie or the fans could do
@Skarrow9@ThePenMonkey@MarathonDevTeam Holy shit so may people chriping back at you so confidently when they’re literally blatantly wrong. I hope this glitch happens to them and see how they feel after
@ThePenMonkey@MarathonDevTeam Final exfil ONLY exfils on 0. There is no 10 second timer for standing inside of it.
That's how all final exfils work on every map.
@Upprcross@PeterMc89_@Skarrow9@MarathonDevTeam So after all that goal post moving, once you realize theres no more ways to weasel out of being wrong, you just say “oh well bungie cant give it back anyway so who cares”. My guy that wasnt youre original point when you were trying to be a snarky ass. Just own that you were wrong
@Skarrow9@MarathonDevTeam I’m saying if it’s 1:00 until you can’t exfil and if you scan to start a exfil, if you don’t get there early. Not when the time expires cause on cryo it won’t reset like other maps you just die…it would restart cause both timers are zero
@tonybezjak@MarathonDevTeam Wait let me get this straight, ur complaining about finding teams with GOOD LOOT ON THEM and all you have is a free kit so u have nothing to lose fighting them? How much of a bitch are you???
@tonybezjak@MarathonDevTeam Id much rather them pair you with similar teammates loadout value. Im more tired of bring good gear to just be paired with free loadout shitters
@MarathonDevTeam I'd love to see matchmaking based on team loadout average value. I'm tired of spawning in with a free kit and getting absolutely blasted by full purple+ teams.
@Ziegler_Dev Cool, understand your reasoning for weekend only and i still hate it. Let me decide how much time i wanna spend preparing for it. And preparing during the week doesn’t really matter if i cant play on the weekend due to those not being my day off. Its goofy af
Cryo and Ranked are coming and we're excited to see players battle it out over Tau Ceti and traverse into the big scary moon-like ship in the sky. We've put out a few posts about Cryo, poured through the variety of comments and feedback we've seen so far, and wanted to take some time to explain some of the initial decisions we've made around Cryo and Ranked with regards to weekend scheduling. So without further ado, here's what we have been thinking:
We are of course always iterating and are open to looking at other options in the future, but the Ranked/Cryo Archive weekend decision is really built around three points:
- Preparing: We acknowledge that players will lose a lot of gear on Cryo and Ranked because it is intended to challenge you to your limits. As a result of that, it's important that Cryo and Ranked feel like an event you can schedule towards, grind gear up to do, etc. The loop of spend time grinding gear to spend it in Cryo or Ranked is reflected in this choice as a weekly cycle.
- Economy Talk: We have some great rewards on Cryo that kind of break the bank when it comes to economy and power gain. If we were to look at having it open all the time, we'd probably have to adjust how frequently you can earn these rewards so that we don't flood the game with amazing loot all of a sudden.
- Logistics Time: Cryo and Ranked both have entry requirements (gear ante) that are built around the idea of you matching with other players on an equal investment level. They also both have a high level requirement to ensure you've experienced enough of the game to understand the challenges inherent to the game. This inherently makes the amount of people in that queue at any time unpredictable. Both of these experiences also need a consistent flow of players in the queue to make sure matches are full to retain the challenge. To reduce the match times and allow players to find matches quicker, making it a scheduled event means more players will show up during that window and feed the queue pool better.
We also acknowledge that there are likely some who cannot participate on the weekend or are excited about the experience and want to no-life it for weeks, and we appreciate that. We'll be looking into what we can do to retain these considerations and potentially accommodate this in the future.
Things we may iterate on in the future:
- Staggering Ranked and Cryo queues more so they overlap less
- Looking at changing the days we do either Cryo or Ranked
- Changing the ante values of Cryo or Ranked
- Looking at any other conditions (solo experience, crew fill experience, etc.) and iterating on it!
Marathon is an evolving game and part of evolving is seeing how this initial launch plays out and adjusting as we go =). Thanks for the feedback, keep it coming and we'll update you when we figure out the next evolution.
@Ziegler_Dev Look i just dont understand why this needs to be some timed weekend thing. Its ridiculous to cut a chunk out of the game for anyone who doesnt have days off on the weekend just so yall can inflate peak player numbers or something. Really sours all excitement
FYI: Here's the current schedule for Cryo/Ranked.
Cryo:
Unlocks at 10 AM PT on Friday (first opens on Friday 3/20)
Closes at 10 AM PT on Monday (first closes on Monday 3/23)
Ranked:
Unlocks at 10 AM PT on Saturday (first opens on Saturday 3/21)
Closes at 10 AM PT on Tuesday (first closes on Tuesday 3/24)
Once again, as we see and learn more we're open to iterating on the schedule in future updates.
Good luck you brave souls.