Quaternius

3.8K posts

Quaternius banner
Quaternius

Quaternius

@quaternius

3D Artist and maker of free assets! 🕹️Game Assets : https://t.co/UvugQ3uuUx 💜 Support me : https://t.co/qnHF7Ajhzi

Katılım Ekim 2015
565 Takip Edilen22.1K Takipçiler
Sabitlenmiş Tweet
Quaternius
Quaternius@quaternius·
What if I told you there is a kit with 120+ animations, a universal humanoid rig, easy to retarget and compatible with Godot, UE and Unity? Just released! There's a FREE version with a ton of the anims quaternius.itch.io/universal-anim… Huge thanks to @SplineMr who helped me! Follow him
English
57
408
3K
133K
Scott Petrovic
Scott Petrovic@scottpetrovic·
Grabbed a cool free shark model from @quaternius and animating it and adding it to Mesh2Motion. Not sure how many animations I will add.
Scott Petrovic tweet media
English
1
1
18
1.1K
Quaternius retweetledi
Gonzalo.Animator
Gonzalo.Animator@Gonzalo_Anim·
Hey! I wanted to share my latest animation, a Fan art action shot of Mewtwo. I’ll also be sharing some behind-the-scenes content over the next few days😃 Credits: -Mewtwo rig by @AgoraCommunity_ @MilioSerrano -Marine rig by @truongcgartist -2D FX pack by @ducvu_fx
English
2
24
171
7.7K
Quaternius
Quaternius@quaternius·
@PHRISK3D Damn, I'm a big fan of your work! your environment work on valorant/cs has been a huge inspiration and I've used it as reference many times. Didn't know you worked on Saints Row too.
English
0
0
3
302
LYDIA ZANOTTI // PHRISK
LYDIA ZANOTTI // PHRISK@PHRISK3D·
@quaternius ahhh this reminds me of when we had to make these for Saints Row over a decade ago. Forza also does parallax interiors very well.
English
2
0
31
1.7K
Quaternius
Quaternius@quaternius·
Fake interior mapping is so cool. Made this shader that randomizes between cubemaps for interiors and curtains for the upcoming City Kit. #gamedev
English
12
30
688
34.6K
Quaternius
Quaternius@quaternius·
@0xX3r0 It's a shader on a plane that displays a cubemap texture of a room(just a texture that has all sides of a room) and calculates the angle of that cubemap relative to the player's camera view. There are no extra viewports or cameras, since that would be more expensive
English
0
0
3
351
Xero
Xero@0xX3r0·
@quaternius Can someone explain? I assume viewport of some kind stacked directly behind it?
English
1
0
1
339
Quaternius
Quaternius@quaternius·
@BeardScript 😄Jajajaja dale! Ahi te agregue en Discord, recien veo que no te tenia.
Español
0
0
1
15
P. Martin Ortiz 🧉
P. Martin Ortiz 🧉@BeardScript·
@quaternius Que fichas nos dá el río de la plata!! Estoy en Liverpool pero cuando ande por tus pagos te aviso. Hacé lo mismo si andas por acá en algún momento.
Español
1
0
1
30
Quaternius
Quaternius@quaternius·
@Arusenpai Yeah I'm pretty sure it is, though they must have a ton of other stuff on top.
English
0
0
1
333
AruZen
AruZen@Arusenpai·
@quaternius This is the same trick use on Spiderman on PS4? on that game works amazing
English
1
0
2
387
Jettelly Inc.
Jettelly Inc.@jettelly·
Moong is working on their Souls-like combat prototype in Godot, adding a heavy hammer with strong impact, hyperarmor, and smarter AI updates. ⚔️ See more: reddit.com/user/moongamin…
English
3
18
295
20.3K
Quaternius
Quaternius@quaternius·
@Bitgamey Thank you so much Lee! I’m really lucky that what I love making is something the game dev community likes 😄
English
0
0
1
37
Bit Gamey (Lee)
Bit Gamey (Lee)@Bitgamey·
@quaternius Happy birthday and thanks for all you offer for the game dev community 🎂 🙏 ❤️
English
1
0
1
82
Quaternius
Quaternius@quaternius·
To celebrate my birthday today, both Universal Animation Libraries are on sale. (turning 28 so 28% off seemed right😁)
English
9
15
180
9.5K
Quaternius
Quaternius@quaternius·
@binaryfire I'll for sure keep that in mind for future animation kits. Thank you!
English
0
0
1
28
Raj Siva-Rajah
Raj Siva-Rajah@binaryfire·
@quaternius Awesome, going to buy both! One request for the future - would love more gun animations. The pistol ones in v1 look dope. A couple of long gun animations (machine gun & shotgun) plus a shoulder mounted one (for RPGs) would be perfect.
English
1
0
1
37
Raj Siva-Rajah
Raj Siva-Rajah@binaryfire·
@quaternius Happy birthday! Do both libraries share the same rig, so animations from each can be mixed on the same character?
English
1
0
1
115
Jettelly Inc.
Jettelly Inc.@jettelly·
Quaternius made Universal Animation Library 2, a collection of animations built around a shared humanoid rig for easier reuse across different engines and projects. 🎬 See the details: jettelly.com/blog/universal…
English
2
62
771
37.1K