REACT NATIVE VIBE CODE

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REACT NATIVE VIBE CODE

REACT NATIVE VIBE CODE

@rnvibecode

The free and open source React Native vibe code SDK and IDE. Try it now → https://t.co/k8ljNSMygQ

Katılım Eylül 2024
21 Takip Edilen189 Takipçiler
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REACT NATIVE VIBE CODE
REACT NATIVE VIBE CODE@rnvibecode·
We lowered prices. like a lot. 50% off perpetual. We are now the cheapest React Native vibe coding web IDE in the world.
ROFI@bidah

Big announcement: React Native Vibe Code @rnvibecode is growing very fast. Over 100 new signups per day 🙏. 500+ users. We just launched 2 weeks ago 🤯. To celebrate it, the pricing of the cloud version has been cut IN HALF. Yes, You read that right. HALF! We are now the only open-source @expo vibe coding IDE AND the most inexpensive option. → try it today at reactnativevibecode.com

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Tim Sweeney
Tim Sweeney@TimSweeneyEpic·
@9to5mac @apollozac Of the many dumb decisions favored by Apple, making leading edge development tools unviable on iOS and iPadOS is the dumbest. They are cutting off an entire generation from early exploratory development. Shame on Apple for abandoning the ethos of Woz.
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REACT NATIVE VIBE CODE
REACT NATIVE VIBE CODE@rnvibecode·
@afterxleep Not web based. It’s react native apps that load a new static bundle on top of app. We work different. Open source react native vibe coding with web previews and native too with expo go.
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Daniel Bernal
Daniel Bernal@afterxleep·
Is Apple blocking web based apps with 2.5.2 guideline now? I’m sure they will soon find some way to block a lot of slop. Working in App Review these days should be miserable.
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jonathan liu
jonathan liu@jonathanzliu·
holy fucking shit.
seth@sethsetse

The @a0_dev app got taken off the store 3 months ago and we made SEVERAL appeals with Apple to get it back to no avail. We've since gone with a different solution. A lot of people seem to have no idea what's really happening here so I want to share my thoughts. Apple removed our app and is blocking updates / releases to many other apps for Guideline 2.5.2, this guideline prohibits downloading and executing code inside of an app that changes features of functionality of the app. Our app and many other apps download the code for a users app so that it can be previewed on a users device with native capabilities. It's a matter of convenience, we want users to be able to download one app so that they can quickly test the many apps that they are building. There are many other ways for users to preview their mobile apps that are a much worse experience. The other options include TestFlight, previewing on the browser, using the Simulator on Mac, and downloading an ad-hoc build to a users device. Using TestFlight means users have to sign up for a $99 developer account and create a store listing just to upload their build just to test the app they're trying to build. It requires too much effort and money for new users who just want to try the app they've built and there's no way to let other people test the apps without adding them to your developer account or submitting your app for external TestFlight review which can add a multi day delay. Previewing the app on the browser is another popular solution with many problems. The browser preview is ugly and can't access native functionality. There are MANY features that don't work on the browser and the app doesn't look or behave the same as it does on an actual device. It's helpful for our users building apps on our website but doesn't test the real app. Ad-hoc builds needs to be signed for a user's device and require a very convoluted process to get the user's Device ID which include entering developer mode on your phone, a security delay from apple, and can also require a paid developer account if you want the builds to last longer than a few days. It's easy to see why we and many other vibe coding apps have chosen to allow users to instead download a single app and execute the code for their app inside of it. It reduces friction, saves money, and time. The 2.5.2 Guideline already has an exception for Educational apps and I think it should be extended to support Developer Tools. For Apple this is simply a matter of control, they want app developers to buy a Mac, download Xcode, and use the Simulator or TestFlight just to preview an app they're trying to build. There are many people who are seemingly happy about this and think that this will help improve their app review times or stop 'vibe-coded' apps from entering the app store. Those people are fools. The decision has nothing to do with the quality or volume of apps or how they are made. It's about how hard it is to test them. The only thing that will improve your app review times is Apple hiring more reviewers or relaxing the rules. Apple is a nearly $4 trillion company. Trust me, they can afford to hire more reviewers. Instead they've chosen to make the app testing process harder in an attempt to keep more control. We will continue making apps anyway.

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Jimmy Apples 🍎/acc
Jimmy Apples 🍎/acc@apples_jimmy·
Apparently Cursor is going to release a coding model better than opus 4.6 and cheaper as well ( maybe tomorrow ) Can they regularly do this to keep up though ?
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REACT NATIVE VIBE CODE
REACT NATIVE VIBE CODE@rnvibecode·
@HHaandr We still support creating native apps with web an native previews. You need to know how Apple works. You cant change the bundle which is what these apps did.
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Hendrik Haandrikman 🐈
It looks like the disinformation train has left the station, but - in case you haven’t boarded yet - NO, Apple hasn’t blocked vibe coded apps from being shipped to the App Store Here’s what’s actually happening: 🧵👇
Hendrik Haandrikman 🐈 tweet media
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REACT NATIVE VIBE CODE
REACT NATIVE VIBE CODE@rnvibecode·
@_imdawon False. If you change the bundle config you are out. The webiview lives in a bundle outside of the application bundle. We give web previews and rely on Expo go that for now keeps working btw.
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Viktor Seraleev
Viktor Seraleev@seraleev·
After the removal of Rork, its competitors are now running into App Store issues as well. The reason is simple: These apps can generate and execute new code inside – app itself. But Apple doesn’t allow that – an app must not change its functionality after review. No new guidelines for vibe coding. Apple is just enforcing the old ones more strictly. Which likely means: “build apps directly on your iPhone” is coming to an end.
Viktor Seraleev tweet media
9to5Mac@9to5mac

Apple pushing back on 'vibe coding' iPhone apps, developers say 9to5mac.com/2026/03/18/app… by @apollozac

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REACT NATIVE VIBE CODE
REACT NATIVE VIBE CODE@rnvibecode·
@MacRumors Get web previews and native previews with us. No issues around the app store because we use web previews in the desktop IDE and native too using Expo go.
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REACT NATIVE VIBE CODE
REACT NATIVE VIBE CODE@rnvibecode·
🆕 Vibrant Glassmorphism UI prompt is out
ROFI@bidah

Used "Vibrant Glassmorphism" UI Prompt to create this app on @rnvibecode Get this and more UI prompts for free → reactnativevibecode.com/ui-prompts/vib… prompt: A high-fidelity mobile app UI design featuring a sophisticated Glassmorphic Dark Mode theme. The interface utilizes a deep charcoal background layered with soft, glowing orbital gradients in amethyst purple, electric indigo, and subtle rose. The layout is built on a modular translucent card system with high background blur (frosted glass effect) and ultra-thin "hairline" borders. Primary actions and active states are highlighted with vibrant linear gradients. Use sleek, high-readability sans-serif typography (like Inter or SF Pro), generous white space, and minimalist line-art iconography. The overall aesthetic is premium, ethereal, and ultra-modern.

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REACT NATIVE VIBE CODE
REACT NATIVE VIBE CODE@rnvibecode·
Big news. We are adding @opencode to the app. What @bidah didn't said is that we will power this up with BYOK on top (probably a bit after the release) which will allow to you to code at cost. It does not get better and more cheaper to code in the cloud mobile apps than this.
ROFI@bidah

This is massive! I've got @opencode SDK running on @rnvibecode. We relied until today on Claude Agent SDK, which is a great code agent, but what if you could access the best OSS models for a fraction of the cost? I'm already testing it with some alpha testers. It will be released soon on the cloud version and open-sourced

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