Rory

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Rory

Rory

@rorydotgames

XR @Ultraleap EngD. Researching the unknown realities in mid-air.

England Katılım Ekim 2009
15 Takip Edilen294 Takipçiler
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Rory
Rory@rorydotgames·
Forked the @unity implementation of V-HACD and made it a more useable editor asset👀 It means you can quickly and easily get accurately wrapped concave colliders 🥣 github.com/rorygames/VHACD #unity #physics
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Rory
Rory@rorydotgames·
@TheShadowBrain @s8box That's so awesome hahaha. Love the jenga station, we had so many fun ideas like that that never saw the light of day 😅
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Brian Lindenhof
Brian Lindenhof@TheShadowBrain·
I've been busy essentially remaking Ultraleap's Aurora demo in @s8box the last couple days (~3-4 days I think?) since s&box supports OpenXR hand tracking, here's me on my Valve Index with a leap motion but it works with any OpenXR compatible handtracking.
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Rory
Rory@rorydotgames·
This was so much fun to make and play with! it's always fun at hacks and @xraihack was no exception 😄
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Rory@rorydotgames·
Loads of super awesome work here, it really feels ✨magical✨ and you can totally see it working for future AR interactions! Making these algorithms was really fun and challenging (people have really weird hands! ✋) #ar #handtracking #xr
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Keizo Jindo
Keizo Jindo@JIN_Kei·
Emerging Techにて、ultraleap のARグラスを試してきました。前部に2個のイベントカメラと1個の赤外線センサがあって、イベントカメラでハンドトラッキングをしていると教えて貰いました。凄く良好な精度でロストすることが無かったです。 #SIGGRAPH2024
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Rory@rorydotgames

SIGGRAPH 2024 starts today! Come play with our @ultraleap event sensor based hand tracking at Emerging Tech booth 310! #handtracking #SIGGRAPH2024

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Rory@rorydotgames·
@_jamesoloughlin @dwarph @MattFiler It was really fun to make! The main problem was that as a shippable thing, it required waaaay too many other pieces of logic/graphics magic and would be hard to keep supporting 🫠
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Shiny Quagsire
Shiny Quagsire@ShinyQuagsire·
oh yeah so the US team at Ultraleap was laid off and today is my last day, which means 🗣️I am looking for work! 🗣️ (also if you're hiring/referring and want an actual CV just email me)
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UploadVR
UploadVR@UploadVR·
Ultraleap demonstrates gestural input on the Meta Ray-Ban glasses with an added sensor. Details here: uploadvr.com/leap-motion-de…
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Ultraleap
Ultraleap@ultraleap·
This just in ahead of #AWE2024! We're excited to announce a strategic partnership with @Prophesee_ai & TCL RayNeo to develop low power tracking technology that can be used in AR glasses! Want to know more? Book a meeting @ AWE ▶️ bit.ly/3RbcOnB bit.ly/4b3bMkT
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Leon Kipkoech
Leon Kipkoech@Leonkoech_·
Oh yeah! My team won a track at MIT’s reality hack 2024! @mitrealityhack 🏆 We created a creative technique to bring about hand tracking using the @ultraleap, then sending this data over a network for ASL learning in a gamified approach! For both multiplayer and single player.
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Ultraleap Developers
Ultraleap Developers@ultraleap_devs·
Hello hackers 👋 What a great intro day, yesterday at @mitrealityhack! We can't wait to see what you create over the coming days. Don't forget that our Ultraleap team - @XrWren69899, @dwarph, @rorydotgames & Lazlo - are happy to help out in any way they can. Give them a shout!
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Ultraleap
Ultraleap@ultraleap·
📣 Our hand tracking has been integrated in Goertek's new VR headset reference design! This is the world's first instance of our hand tracking running on shared cameras - making it faster & easier for OEMs to bring to their customers! Try it at #CES2024 bit.ly/48mfhlR
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Ultraleap
Ultraleap@ultraleap·
Ahead of #CES2024, we're excited to announce today that we are partnering with @Prophesee_ai to develop the world's first system using event sensors and hand tracking in #AR devices 🤩 Get all the details here: bit.ly/3v7i03X
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Rory
Rory@rorydotgames·
Forked the @unity implementation of V-HACD and made it a more useable editor asset👀 It means you can quickly and easily get accurately wrapped concave colliders 🥣 github.com/rorygames/VHACD #unity #physics
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