RPGJS

75 posts

RPGJS

RPGJS

@rpgjs_dev

generate an RPG with artificial intelligence & opensource RPGJS engine Generate spritesheet with https://t.co/jGEc2eJysp

Katılım Ekim 2024
32 Takip Edilen27 Takipçiler
Givros
Givros@givros·
New Daily Challenge #3 Can you build a cozy 2D farming RPG prototype quickly with only: 1 reference image 3 technical tilesets 1 cute island village layout bridges, crops, buildings, animals and props ready to reuse I generated this Cozy Island Farm concept with GPT Image 2.0. Any vibe coders want to take the challenge?
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Givros@givros

New Daily Challenge #2 Can you build a playable 2D platformer prototype quickly with only: 1 reference image 1 clean asset sheet 3 transparent parallax layers I generated this Mystic Ruins concept with GPT Image 2.0. Any vibe coders want to take the challenge?

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RPGJS
RPGJS@rpgjs_dev·
I created a Bomberman game entirely using #codex and the @rpgjs/physic engine Try: 1. git clone github.com/RSamaium/RPG-JS 2. pnpm i 3. cd packages/physic 4. npm run example:bomberman
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RPGJS
RPGJS@rpgjs_dev·
@rpgjs/physic" target="_blank" rel="nofollow noopener">npmjs.com/package/@rpgjs
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RPGJS
RPGJS@rpgjs_dev·
@rpgjs/physic is now stable with version 5.0.0. A physics package for RPGs in general, with a clear API for projectiles, area detection, and movement strategies that run on both client and server: Node.js, Bun, edge runtimes, and more. @rpgjs/physic" target="_blank" rel="nofollow noopener">npmjs.com/package/@rpgjs
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RPGJS
RPGJS@rpgjs_dev·
@MrCollison @threejs It also inspired us to create RPGJS, and a 3D version would be quite ambitious
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Matthew Collison
Matthew Collison@MrCollison·
Happy Sunday ☀️ I have a sudden temptation to make (vibe code) a 3D version of the classic RPG maker engine In @threejs of course I lost 100s of hours as an 10 year old on this... Obviously as a kid you can't code, but I remember pissing my older brother off drawing levels on MS paint then using his printer to print out 100s of "Chips Challenge" levels (Windows 95 / DOS game) Then when I found RPG Maker, it was like a whole world of creativity was unlocked A couple of decades later, and my first actual game out the way, it would be so fun to relive this
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RPGJS
RPGJS@rpgjs_dev·
@romainhuet Use Codex Pet for your RPG Game :)
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Romain Huet
Romain Huet@romainhuet·
Happy Friday! We just shipped Codex pets. Adopt one of the 8 defaults, or ask Codex to install the hatch-pet skill and create your own. Drop yours below, let’s meet your pet! 🐾
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RPGJS
RPGJS@rpgjs_dev·
@CloudflareDev @MiniMax_AI Thanks Cloudflare for making MiniMax Music 2.6 available this week. We’ve started using it in RPGJS Studio to generate RPG-oriented background music from game context: Magic Forest, dungeon, village, world map, and more.
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Cloudflare Developers
Cloudflare Developers@CloudflareDev·
Music-2.6 from @MiniMax_AI is free on Cloudflare this week! Generate full-length songs or instrumentals from a text prompt, with optional auto-generated lyrics. Fast global inference on Cloudflare’s network. Perfect for building music apps on Cloudflare Workers. Try it free before the promo ends: developers.cloudflare.com/ai/models/mini…
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RPGJS
RPGJS@rpgjs_dev·
You can now generate RPG background music in RPGJS Studio with MiniMax Music 2.6. Free for everyone until May 1. No Studio license required. Try prompts like “Magic Forest” to create music for RPG scenes. Article: rpgjs.dev/blog/generate-…
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RPGJS
RPGJS@rpgjs_dev·
RPGJS Studio is moving into a new phase. A more stable cloud workspace, lifetime license, improved AI asset generation, RPGJS-compatible exports, and a new workflow for coding agents like Codex, Claude Code, and OpenCode. Read the update: rpgjs.dev/blog/rpgjs-stu…
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RPGJS
RPGJS@rpgjs_dev·
@om_patel5 That would be worth trying out with RPGJS 👍
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Om Patel
Om Patel@om_patel5·
THIS GITHUB REPO TURNS CLAUDE CODE INTO A FULL GAME DEVELOPMENT STUDIO WITH 49 AI AGENTS 49 specialized agents, 72 skills, 12 hooks, 11 rules, and 39 document templates to make one coordinated AI team. instead of one general-purpose assistant, you get an entire studio hierarchy: > directors who guard the game's vision > department leads who own their domains > specialists who do the hands-on work you get a creative director, technical director, producer at the top. game designer, lead programmer, art director, audio director, QA lead in the middle. then 30+ specialists covering gameplay programming, AI, networking, level design, sound design, writing, UX, devops, security, and more. it comes with engine-specific agent sets for Godot 4, Unity, and Unreal Engine 5. pick your engine and get specialists who actually know it. 72 slash commands cover every phase: > /brainstorm to explore ideas from scratch > /design-system to map out game mechanics > /create-epics and /create-stories for sprint planning > /dev-story to implement features > /code-review, /qa-plan, /smoke-check for quality > /team-combat, /team-narrative, /team-ui to coordinate multiple agents on a single feature > /release-checklist and /launch-checklist when you're ready to ship hooks run automatically on every commit checking for hardcoded values, TODO formatting, asset naming conventions, and JSON validity. path-scoped rules enforce different coding standards depending on what part of the codebase you're editing. and it's not auto-pilot. every agent follows a strict collaboration protocol: ask questions first, present 2-4 options with pros and cons, let you decide, show work before finalizing, and nothing gets written without your sign-off. free AND open source
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RPGJS
RPGJS@rpgjs_dev·
Want to create a game with Claude Code or Codex using RPG Studio? Now you can! v5.rpgjs.dev/studio
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@levelsio
@levelsio@levelsio·
🕹️ THE VIBE JAM IS BACK! I present you... 🌟 2026 @cursor_ai Vibe Coding Game Jam #vibejam Sponsored by @boltdotnew + @cursor_ai Start: Today! Deadline: 1 May 2026 at 13:37 UTC, so you have a whole month to make your game! REAL CASH PRIZES: 🏆 Gold: $20,000 🥈 Silver: $10,000 🥉 Bronze: $5,000 RULES: - anyone can enter with their game - at least 90% of code has to be written by AI - it should be started today or after today, don't submit old games - game has to be accessible on web without any login or signup and free-to-play (preferrably its own domain or subdomain) - multiplayer games preferred but not required! - can use any engine but usually @ThreeJS is recommended - NO loading screens and heavy downloads (!!!) has to be almost instantly in the game (except maybe ask username if you want) - add the HTML code on the Google form in the reply below to show you're an entrant - one entry per person (focus on making one really good game!) WHAT TO USE: - anythign but we suggest @cursor_ai's Composer 3 and @boltdotnew, they are both fast, affordable and great at ThreeJS and making games THE JURY: Me, @s13k_, and I will ask some real game dev and AI people to jury again too Sponsors and jury suggestions still very welcome, just DM me! It will be interesting to see the difference in quality with last year, and the Vibe Jam can be kind of like a fun benchmark for AI coding seeing it close in on real commercial games I think To enter, complete the form in the reply below this tweet!
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RPGJS
RPGJS@rpgjs_dev·
@levelsio @cursor_ai @boltdotnew If you create RPG/MMORPG with RPGJS framework, add this skill: npx skills add #v5" target="_blank" rel="nofollow noopener">github.com/RSamaium/RPG-J…
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RPGJS
RPGJS@rpgjs_dev·
Now is the time to create your own RPG/MMORPG using the RPGJS framework and the associated skills to build the entire game! npx skills add #v5" target="_blank" rel="nofollow noopener">github.com/RSamaium/RPG-J…
@levelsio@levelsio

🕹️ THE VIBE JAM IS BACK! I present you... 🌟 2026 @cursor_ai Vibe Coding Game Jam #vibejam Sponsored by @boltdotnew + @cursor_ai Start: Today! Deadline: 1 May 2026 at 13:37 UTC, so you have a whole month to make your game! REAL CASH PRIZES: 🏆 Gold: $20,000 🥈 Silver: $10,000 🥉 Bronze: $5,000 RULES: - anyone can enter with their game - at least 90% of code has to be written by AI - it should be started today or after today, don't submit old games - game has to be accessible on web without any login or signup and free-to-play (preferrably its own domain or subdomain) - multiplayer games preferred but not required! - can use any engine but usually @ThreeJS is recommended - NO loading screens and heavy downloads (!!!) has to be almost instantly in the game (except maybe ask username if you want) - add the HTML code on the Google form in the reply below to show you're an entrant - one entry per person (focus on making one really good game!) WHAT TO USE: - anythign but we suggest @cursor_ai's Composer 3 and @boltdotnew, they are both fast, affordable and great at ThreeJS and making games THE JURY: Me, @s13k_, and I will ask some real game dev and AI people to jury again too Sponsors and jury suggestions still very welcome, just DM me! It will be interesting to see the difference in quality with last year, and the Vibe Jam can be kind of like a fun benchmark for AI coding seeing it close in on real commercial games I think To enter, complete the form in the reply below this tweet!

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RPGJS
RPGJS@rpgjs_dev·
@coreyching @OpenAI Okay, now we're going to integrate a tactical engine into RPGJS, so no more excuses 😂
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corey.ching
corey.ching@coreyching·
Built a tactical turn-based RPG with Codex + GPT-5.4, using Playwright for testing and image-gen for the visuals. I grew up loving turn-based RPGs, so this was a fun one to build. Sharing a 45s demo below — it’s also featured in the @OpenAI GPT-5.4 blog post for anyone who wants more context. openai.com/index/introduc…
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RPGJS
RPGJS@rpgjs_dev·
On RPGJS Studio, you can export source code already structured with the RPGJS v5 framework. (for premium/pro subscribers)
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RPGJS
RPGJS@rpgjs_dev·
In RPGJS Studio, you can take tileset management even further! You can now stretch elements to repeat textures (walls, trees, towers, etc.).
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RPGJS
RPGJS@rpgjs_dev·
On RPGJS Studio, you can now add weather effects (snow, fog, sunshine, rain).
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