Shrey Kothari
327 posts

Shrey Kothari
@Shreyko
co-founder + ceo @AntimLabs // prev @columbia





Simulation is a core part of how we build and evaluate robots. I spoke about simulation, robotics, and the role of interactive worlds at AI Engineer Singapore this past weekend! Full talk : youtube.com/watch?v=_xQnSN… Huge shoutout to @SherryYanJiang @unprofeshme @agrimsingh @swyx and the whole organizing team! Definitely the most fun I've had at a conference. Would love to be back next year :)

Announcing HUD's RL environments for RSI hackathon! 🎉 Join us June 20–21 in SF if you're interested in RL and want to push the frontier forward! (w/$100,000+ in prizes and compute credits 👀)





Introducing WorldForge: testable world-model workflows for physical AI systems. You can think of it, loosely, as “LangChain for world models”. The problem is that “world model” has become an overloaded label. Depending on context, it can mean a video generator, a cost model, a robot policy, a JEPA-style latent predictor, etc. They share almost nothing, different inputs, runtimes, failure modes. I built WorldForge to stop pretending they're interchangeable. Front-door demo: a real @huggingface LeRobot (@LeRobotHF) diffusion_pusht policy combined with LeWorldModel by @lucasmaes_ checkpoint for scoring. Both run locally on my MacBook in the demo video. LeWM is extremely efficient (~15M params), can plan up to 48× faster, and runs on commodity hardware. WorldForge wires the loop: policy → candidates → score → select Replay happens in a local TUI today, but the same loop could drive a real robot in the world. Would love feedback from people working on world models, physical AI, robotics, ML infra, and adjacent tooling. Fully open source. Contributions very welcome. Plan in the dream, replay in real world. github.com/AbdelStark/wor…

We're launching early access to Gizmo, our automated sim creation tool. From text and/or image inputs, our agent generates SimReady assets and scenes from dimensioned primitives, with correct affordances and articulation.







We're launching early access to Gizmo, our automated sim creation tool. From text and/or image inputs, our agent generates SimReady assets and scenes from dimensioned primitives, with correct affordances and articulation.







