Simon Parzer

338 posts

Simon Parzer

Simon Parzer

@simonparzer

game programmer, teacher @[email protected]

Wien, Österreich Katılım Mayıs 2010
177 Takip Edilen157 Takipçiler
Simon Parzer retweetledi
Tyler Glaiel
Tyler Glaiel@TylerGlaiel·
Hey @Adobe open source this instead of ending it
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Simon Parzer retweetledi
LABS (LOVISH- OUT NOW!)
LABS (LOVISH- OUT NOW!)@LABSworks·
What's the strangest place you've been warped to? Funniest answer wins ✨! LOVISH- out on Feb 5th!
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Simon Parzer retweetledi
LABS (LOVISH- OUT NOW!)
LABS (LOVISH- OUT NOW!)@LABSworks·
We know that we've been silent about Castle In The Darkness II for some time, but it has been in active development the whole time! Here's a brand-new clip! #castleinthedarkness2
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Simon Parzer
Simon Parzer@simonparzer·
@unity @unitygames update: got a response on Monday, and after I explained the situation again they decided to cancel my subscription and refund me. thanks!
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Simon Parzer
Simon Parzer@simonparzer·
@unity @unitygames Could you please make an exception here? I forgot to cancel my free Unity Pro trial, it expried today and now I'm supposed to pay 12 months (~$2000)? I teach gamedev at a school, and I do freelance/indie gamedev. I don't even need a Pro license right now.
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Simon Parzer
Simon Parzer@simonparzer·
@integralyogin @MattKap1 I'm curious, are native Linux ports still a thing these days? A lot of people just use the emulation layer that comes with Steam. I haven't been asked to do a Linux port for a long time now.
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Simon Parzer retweetledi
LABS (LOVISH- OUT NOW!)
LABS (LOVISH- OUT NOW!)@LABSworks·
Also, an update on CASTLE IN THE DARKNESS 2! Many of you have been asking if it has been cancelled. It has NOT been cancelled 🗡️! We are still steadily working towards the finish line. Short thread:
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Simon Parzer retweetledi
LABS (LOVISH- OUT NOW!)
LABS (LOVISH- OUT NOW!)@LABSworks·
As the year comes to an end we would like to thank everyone that played and enjoyed "Astalon: Tears of the Earth" :). 2024 will be a big year for us, with some new announcements and unexpected surprises. We're gonna focus on being more active online and showing new stuff!
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Simon Parzer
Simon Parzer@simonparzer·
@TylerGlaiel what also worked for me is to set a "destroyed" flag for the entity, and at the start of the next frame (or in your case, when Idle state is entered), the game removes all entities with that flag set
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Tyler Glaiel
Tyler Glaiel@TylerGlaiel·
when statuses, abilities, characters, or passives in mew get removes or deleted the game puts them in a "pending removal" queue but doesn't actually delete them until the game hits an "idle" state (no characters have queued actions, all projectiles are gone, etc)
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Simon Parzer
Simon Parzer@simonparzer·
@TylerGlaiel It would prevent competition. Without a free market, progress will slow down to a point where humanity doesn't get wiped out by evil AI. Everyone wins!!
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Simon Parzer
Simon Parzer@simonparzer·
@RnaudBertrand ...by number of cars, not by export value. Also, is there a source for this claim?
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Simon Parzer
Simon Parzer@simonparzer·
@FixItVinh Thank you for all your hard work! As one of the original Rebirth devs I'm still amazed at the quality of Repentance 🙇
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_Kilburn
_Kilburn@FixItVinh·
Not sure what you guys will see from me in the future, but for now I'll be taking a long break. I'm happy with the state Repentance is in now and it's been amazing watching you guys play it. Thanks for all the support you've given me over the years, it's been a wild ride. (5/5)
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_Kilburn
_Kilburn@FixItVinh·
Okay now should be a good time to be open and rip off the band-aid that's been sitting there for a while: I'm done with Isaac and you won't see a Void update from me for the foreseeable future. (1/5)
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Simon Parzer
Simon Parzer@simonparzer·
@PointCrow Advertising modded content that people can only play on non-Nintendo hardware via emulator is a direct threat to their business model. Good luck getting out of this mess, now that you were featured on Gamespot and Kotaku.
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eric pointcrow
eric pointcrow@PointCrow·
Just put a video out going over the take downs that @NintendoAmerica has issued on my YouTube channel. Please go give it a watch, it's incredibly important!
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