@grilme99 That sounds correct, the issue is that most people (myself included) are still just using *.lua because there’s no transition to keep the existing syntax highlighting of *.lua while using *.luau
Luau is ultimately a superset of Lua, it could just extend Lua’s existing linguist?
@blobyblobyblob Are you open to suggestions? I frequently run into a situation where I want to use ResizeAlign to e.g. join two rails segments together, but with Outer Join it may cause large overlapping Z-fighting areas. I am wondering if another mode is possible that uses WedgeParts instead.
Seems long overdue to get gap-fill into my build tool. I'm still amateurish at using it, please look past the fact that I'm picking the wrong edges. :)
💥We've released our new game, Bubble Gum Tower Defense!
Team up with your pets to defeat bubbles, and claim victory.
Use code "Release" for a free Card Pack to start your journey!
Join our discord for more information: discord.gg/rumble
Sorry for the hiatus! We've been hard at work on our new game (leaks soon!)
Just wanted to let all you know there will be a Halloween event coming to BGS soon!🎃
I'll be posting some more info soon in our discord! discord.gg/rumble
Bubble Gum Simulator just hit 1 BILLION visits! This is such a big milestone🎉
We're so thankful and appreciative of everyone who plays and can't wait to keep bringing you amazing content!! ❤️
Just released our new game, Rumble Quest! Conquer dungeons, battle monsters, slay bosses, and earn epic loot.
Use code "Release" for 100 free gems!
Join our discord: discord.gg/rumble
Thanks to both @sircfennerRBX and @PrimE_RBLX for all thier hard work on this game!
#RobloxDev challenge: replace <expr> in `if <expr> then print("Luau") end` with shortest Lua code that prints Luau in new VM only. I can do this in 16 characters atm (inspired by a Lua/LuaJIT version detector)
Rumble Studios hit 1 BILLION Total Visits across all of our games this morning! Thank you everyone for supporting us on this incredible journey.
@sircfennerRBX
So I've figured out Roblox's V3 mesh format. Its pretty much the same as V2, but with a few minor differences that might require multiple tweets to explain.
The face data of the mesh is divided up into ranges, where each range of faces makes up a mesh.
Today I learned about Fourier Transforms. I wrote some code in Roblox to convert a line drawing so that it can be re-drawn by "epicycles" (circles on other circles) - check it out! #roblox