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Squaremusher
3.5K posts

Squaremusher
@squaremusher
Mushing pixels into your eyeholes. https://t.co/5LkLE00GxA
Tokyo Katılım Haziran 2021
2.2K Takip Edilen976 Takipçiler
Squaremusher retweetledi

@777vagabondLLL @RealAlexJones Are we sure it’s not all fake Alex? I mean these things have been known to be fake… right? Just a hoax maybe. 🤔
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Squaremusher retweetledi
Squaremusher retweetledi

@aydan @AlmxndTV @zSmitOfficial @TwisMinds I called it. Was up to 5am watching. Had to see you get it done live! Good shit! Congrats man!
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@laserberg Lars, Ive been trying to emulate your physics worms or squid things for about a week! Ive been using rapier, because I have scene set up in that. How do you pass a collider shape movements to the mesh? skeleton doesn't seem to work in this case.
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11/9 -> larsberg.github.io/2018_nov_sketc…
I've got thing working now using fbx files, three standard materials and three skeletons(!) without too much fancy scripting #threejs #cannonjs
GIF
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@laserberg I came across these lil guys on three website, so cool. Love em! So do you set the constraints and rigid bodies in blender or something? how does cannon get the rigid body data? would love to try something like this.
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11/11 - larsberg.github.io/2018_nov_sketc…
'why do you keep pushing me away!?' - ⌽
#threejs #cannonjs
GIF
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Squaremusher retweetledi

@zhou_xian_ I’m confused, so does it create a 3d scene somewhere that we can access or does it just generate the end resulting 2d video? This is mind blowing either way.
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Everything you love about generative models — now powered by real physics!
Announcing the Genesis project — after a 24-month large-scale research collaboration involving over 20 research labs — a generative physics engine able to generate 4D dynamical worlds powered by a physics simulation platform designed for general-purpose robotics and physical AI applications.
Genesis's physics engine is developed in pure Python, while being 10-80x faster than existing GPU-accelerated stacks like Isaac Gym and MJX. It delivers a simulation speed ~430,000 faster than in real-time, and takes only 26 seconds to train a robotic locomotion policy transferrable to the real world on a single RTX4090 (see tutorial: genesis-world.readthedocs.io/en/latest/user…).
The Genesis physics engine and simulation platform is fully open source at github.com/Genesis-Embodi…. We'll gradually roll out access to our generative framework in the near future.
Genesis implements a unified simulation framework all from scratch, integrating a wide spectrum of state-of-the-art physics solvers, allowing simulation of the whole physical world in a virtual realm with the highest realism.
We aim to build a universal data engine that leverages an upper-level generative framework to autonomously create physical worlds, together with various modes of data, including environments, camera motions, robotic task proposals, reward functions, robot policies, character motions, fully interactive 3D scenes, open-world articulated assets, and more, aiming towards fully automated data generation for robotics, physical AI and other applications.
Open Source Code: github.com/Genesis-Embodi…
Project webpage: genesis-embodied-ai.github.io
Documentation: genesis-world.readthedocs.io
1/n
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@AndrewChenE I had a lil breakthrough just as I was typing that message to you last night lol. Funny how typing out your problem can trigger a lil solution
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Struggling with fully procedural animation. What’s the best way to animate IK target positions in code? 🤔
#threejs #threejsJourney #webdev #opensource #gamedev #r3f #ecctrl
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Squaremusher retweetledi

@AndrewChenE Please let me know how it goes! Cuz I’m stuck! 😂
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@squaremusher Thanks, still trying to refine it and fix bugs. The idea is casting two shape-rays downward in the movement direction
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Trying to teach him how to walk and keep his balance. It might be a long journey, but hopefully worth the effort
#threejs #threejsJourney #webdev #opensource #gamedev #r3f #ecctrl
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@DrewPavlou @elonmusk Does anyone really think Elon is running this account? Seems like it’s a remote log in from a Russian propaganda think tank.
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@elonmusk He’s completely and totally wrong. Putin said in his own interview with Tucker that his main motivation is to absorb Ukraine into the Russian empire because he believes that Ukraine has never existed as a legitimate state and should never exist independent of Russia
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