Ivan Stepanov

19 posts

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Ivan Stepanov

Ivan Stepanov

@stpnv_studio

Creative Developer | Mastering Three.js & GLSL | Building the future of 3D Web at STPNV

Katılım Nisan 2026
37 Takip Edilen6 Takipçiler
Ivan Stepanov retweetledi
prayag
prayag@prayaght·
wip in three.js
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Ivan Stepanov retweetledi
MEBY
MEBY@meby_central·
Three.js (TSL) + WebGPU で3D流体シミュレーション。 追加実装しました。 ・燃料と温度の相互作用に基づく燃焼モデルと爆発的な体積膨張 ・カールノイズによる乱気流の適用 コードはGemini 3.1 Pro Previewで生成。 #fluidsimulation #combustion #vfx #tsl #threejs #webgpu #gemini #ai
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AA
AA@measure_plan·
made a polyrhythm visualizer (tonejs, threejs, mediapipe)
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eddort
eddort@eddort_dev·
adding more life to my browser game world on @threejs
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Andrew
Andrew@ChainChaserVN·
Need 1000+ followers🫵 Say "hello" 👋 We follow you🫰✅🥱🫰
Andrew tweet media
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Marpi Studio
Marpi Studio@marpistudio·
Hi! I'm looking for work - freelance, art commissions, and/or funding for my game. Happy to help out with #gamedev, #webgl or software development, can build prototypes, generative visuals, interfaces, data visualizations, and bring new ideas to life - or fix/debug existing ones.
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Burak Gök
Burak Gök@Opusgeo·
I used vibe coding and built this in 3–4 hours. @threejs Thanks @DannyLimanseta for inspiration. I've created this scene few years ago.
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Ivan Stepanov
Ivan Stepanov@stpnv_studio·
Most websites today feel like a digital brochure. You see it, you scroll it, you forget it in 30 seconds. I’m starting to believe that 3D isn't just a "feature" it’s the only way to make someone actually feel the brand in a browser. What was the last website that actually made you stop and say "wow"? Share the link 👇 #3dweb #design #stpnv #creativecoding
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Dan Greenheck
Dan Greenheck@dangreenheck·
Been raining a lot here lately, so I was inspired to add some rain to Three.js Water Pro!☔️ Ripples are procedurally generated on the surface (and also work underwater!). The rain is screen space but not really liking it so I might try some other world-space techniques.
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Ivan Stepanov
Ivan Stepanov@stpnv_studio·
Just finished the Debug UI module and implemented lil-gui in my Three.js setup. 🛠️ Being able to tweak mesh parameters like position, visibility, and wireframe on the fly is a game-changer for development speed. Performance feels great! Slowly building the foundation for STPNV. 🚀 #threejs #webgl #frontend #javascript #buildinpublic
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eddort
eddort@eddort_dev·
Yes, this is running entirely in the browser. Latest update for my custom engine and upcoming game: a fully dynamic fog and weather system. Here is a look at a heavy storm hitting the base location. #threejs #gamedev #indiedev #devlog
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Ivan Stepanov
Ivan Stepanov@stpnv_studio·
After 6 years in iOS development, I’ve decided to push the boundaries of the mobile screen. I’m diving deep into the world of Creative Web, WebGL, and Three.js to build immersive digital experiences. This is the start of “STPNV” my creative lab. Follow my journey from Swift to Shaders. Let's build something beautiful. 🚀 #webgl #threejs #creativecoding #buildinpublic
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