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135 posts

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@swurl7

Katılım Ocak 2015
496 Takip Edilen415 Takipçiler
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swurl*@swurl7·
@k4m4_op i cant even comprehend how retarded you are
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Trissy
Trissy@Cryptotrissy·
A Chinese Gaming Monolith: $KNET I first dismissed @Kingnet_AI due to its foreign nature and the fact that their narrative wasn’t immediately obvious. Turns out this was a mistake as their parent company is currently valued at over $5 billion with $1 billion on their balance sheets, while their token currently sits at $11 mil mcap. If that isn’t enough, they’ve also recently partnered with @alibaba_cloud to integrate Alibaba Cloud’s Qwen LLM and PAI platform to power its AI game generation engine. So what is Kingnet? A Web 3 game development platform that leverages AI to automate game production. They provide a no code, visual AI engine to let users build game modules with simple natural language input instead of complex coding. The product is a fully automated game development pipeline powered by a proprietary AI model called Xingyi. Instead of writing code or designing assets, users type a prompt and the AI generates characters, maps, animations, logic code, including full game modules. It’s designed to cut dev time and cost dramatically. Kingnet has already announced plans to gradually open-source parts of the AI model and release SDKs for features like animation and map generation. This signals an upcoming expansion of the platform’s capabilities, likely enticing more developers to join and thus driving greater utilization of Kingnet’s tools and token. Here’s the alpha: Kingnet Network Co., Ltd. is a leading Chinese online game developer and publisher. The company became involved in the Legend of Mir franchise (120+ mil registered players) in mid 2016 by securing exclusive licensing agreements with the IP owner, WeMade Entertainment. Through its parent companies (Zhejiang Huanyou and Jiuling), Kingnet developed and localized new Legend of Mir titles for the Chinese market, including web and mobile game adaptations. They handled the game development, in game design tweaks for local audiences, and full publishing/operations, leveraging its large distribution platforms (e.g. the XY gaming portal) to reach a massive user base. Kingnets involvement has spanned nearly a decade (2016 to present), during which the MIR based games became flagships attracting millions of players and revenue. Kingnet’s contributions to The Legend of Mir franchise resulted in significant financial success. One of its licensed Mir titles generated over 1.5 billion CNY ($230 million USD) in revenue during 2022 alone, accounting for a substantial portion of that year’s sales. Kingnet’s is a Chinese gaming titan, the company generated around 1.2 billion CNY (170 mil USD) in net income in 2022 alone. From a corporate perspective, Kingnet is a publicly traded company with multiple game studios and platforms under its umbrella. It even operates a dedicated subsidiary focused on “legend” series games. Their track record with Legend of Mir adds to its credentials, reinforced by other hit titles in its portfolio (e.g. its MU Miracle mobile game adaptation surpassed 3 billion CNY ($418 mil USD) in global turnover). How does the platform work? Users log into the Kingnet AI V2 platform and create a new project. No coding is required, just a project name, target genre, and deployment preference (Solana, BNB Chain, or TON). The dashboard offers a unified interface to manage characters, levels, and assets. Creators generate assets by typing natural language prompts. The Xingyi AI model interprets input like “a desert warrior with armor” to auto generate fully rigged 3D characters, maps, UI, and even dialogues. Animations, textures, and behaviors are handled automatically, reducing asset creation from weeks to minutes. Game logic and interactivity are built using plain language commands. For example, “open door when player finds key” triggers prefab logic generation. The system also simulates in-game scenarios and character behavior using AI agents, eliminating the need for manual scripting or playtesting. Assets can be exported in standard formats (e.g. FBX, GLTF) or deployed onchain as NFTs. One click export integrates with Unity, Cocos, or TON mini-games. Smart contract hooks automate asset licensing and in game ownership on supported chains. Teams can work in real time across the cloud platform. A built in asset marketplace will allow creators to sell or trade their AI generated content using $KNET, with built in royalty tracking. As someone who spent over 18 months co-founding a hyper casual mobile during 2021-2022, I can say that this infrastructure is extremely useful. Key Milestones – Founded in Shanghai by Wang Yue; early success with social web games like Happy Tower (100M+ users, 15M DAU). (2008) – Launched XY.com gaming portal and XY Apple Assistant (100M+ installs); built a strong browser game distribution network. (2010–2013) – Broke into mobile gaming with MU Miracle, grossing ¥200M+ ($28 mil USD) in its first month; became a top grossing title in Asia. (2014) – Completed IPO via backdoor listing; raised ¥1.12B ($156 mil USD) for mobile R&D and IP expansion. (2015) – Legend of Blue Moon and Blue Moon Legend each surpassed ¥3B ($418 mil USD) in revenue; expanded with IP games like Gundam, Sword Art Online, Warships. (2016-2018) – Co published MMORPG hits like Original Legend (¥1B+ revenue/$140 mil USD), War of Angels, and Stone Age Awakening (with Tencent); maintained top charting games in China and SEA. (2020-2023) Partnerships + Events TON: Integrating its AI game engine (Xingyi) into the TON blockchain, enabling AI powered mini games on Telegram’s ecosystem. Alibaba Cloud: Deep AI + cloud partnership using Qwen LLM and GPU services; enabled real time content generation at >90% cost/time reduction. SmileCobra Studio: Exclusive deal to support AI powered Web3 games like GenLeap; full stack development support. Cocos Engine: Collaborating on AI game lab for instant Web3 game deployment with no code creation tools. HarmonyOS (Huawei): Partnered for native game deployment on Harmony devices. Integrations: Solana, BNB Chain, and TON supporting cross chain AI powered game creation and storage. BNB Hackathon Win: Gained support and visibility in the BNB ecosystem after winning the top prize in May 2025. Investments Kingnet Capital HK – Launched as a dedicated investment arm for Web3 and AI projects globally. Bigo Group (HK) – Formed JV “Jiyi” to commercialize AI gaming + entertainment IP; Bigo invested ¥15M ($2.1 mil USD) for 15% equity. TanWan Games – Co invested ¥10M ($1.4 mil USD) into Kingnet’s AI venture Jiyi; signed co dev roadmap for MU, Chuanqi, and Jin Yong IPs with AI integration. $KNET Utility AI Services: Users must spend $KNET each time they generate game content (e.g. characters, maps, UI, code) using the Kingnet AI pipeline. Creator Marketplace (Upcoming): A marketplace is under development where users will be able to buy, sell, or trade AI generated game assets and modules using $KNET. This introduces a secondary token sink and enables creators to monetize their outputs. Earning and Participation: Users can earn $KNET by contributing assets, beta-testing new features, or participating in community events. Asset creators receive $KNET rewards when their AI generated content is reused by others. Staking and Rewards (Planned): Future plans to allow users to stake $KNET for enhanced platform privileges, exclusive features, or to earn a share of platform revenue. Roadmap Includes a marketplace beta, staking rollout, and SDK/API releases for developers starting Q3. The Xingyi model will also begin open-sourcing select modules onchain (e.g. animation and map generation). Xingyi AI tools will go live on TON, debuting with SmileCobra’s Telegram game Zarya. This expands Kingnet’s reach into TON’s mini-app ecosystem. A reward program will let KNET holders earn $SOL. Acting as a soft staking mechanism to boost token utility. Kingnet will release developer tools and a code editor to automate game logic and lower the barrier for no-code creators. The no-code interface will allow one-click game creation. Most of the Xingyi model will be open-source by this point. And also launch a curated game store for top AI generated games, with $KNET as the core currency and revenue shared with creators. + much more. Final Thoughts As you can see there’s so much to cover I can’t even fit it all into one thread and will need to do a second write up to truly explain everything. The fact that you have a company of this prestige and caliber coming onchain is a gigantic feat in itself. The fact we can invest in it’s new AI platform at 11 mil while the parent company is valued at over 5 billion is more insane. Hyper-casual mobile games have been one of the fastest growing entertainment segments in Asia over the past five years, especially in terms of downloads and user adoption. Even though Kingnet is probably the most successful irl company we’ve ever seen launch a token, the product itself speaks volumes. Personally, I was engulfed by the metaverse narrative in 2021 and went super deep into game design and scaling. From this experience I can say for a fact this is a massive step forward in the gaming industry. My one request to the team: please increase the token’s liquidity, it’s currently too thin for any serious buyers to enter without major slippage. Adding a market maker would also help smooth volume and attract larger players. You’ve got a billion on the balance sheet, this shouldn’t be a blocker. I’ll be posting timely updates in my Telegram channel if you want to stay in the loop. $KNET is a 9 figure coin larping as an 11 mil coin.
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swurl*
swurl*@swurl7·
@kreo444 buy coin at floor > "yo is this good?" while in cupseys call > split supply > sell majority on cupsey buy and hold main wallet down to the ground "damn i held that shit to 0" ur up more on sides than main 🧑‍🌾🧑‍🌾🧑‍🌾🧑‍🌾
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swurl*@swurl7·
@zcserei if you believe this why have you launched another token after rugging the first one
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Zoltán
Zoltán@zcserei·
I don't believe early hype buyers are a "community". I don't believe gamblers buying tokens are "investors". A community forms over a long period, via real conversations and real goals.
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swurl*@swurl7·
@atomaAI this is what we needed to see! some real hip marketing 😂😂😂🤣
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swurl*@swurl7·
@tweaaks u just tweeted this 5 seconds after i made a coffee and got on
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tweaks
tweaks@tweaaks·
some guy out there in the world probably just woke up made a coffee and hopped on palworld
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andre
andre@metaverseandre·
+573.2 sol lock in or clock in may balance: 2305.29 sol
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polar
polar@polarster·
how life been recently
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MIRAI
MIRAI@Mirai_terminal·
Gm, The market has a new love, $MIRAI. Contract Address: 5evN2exivZXJfLaA1KhHfiJKWfwH8znqyH36w1SFz89Y Presale airdrops have been initiated. 🪂 Liquidity pool distribution: - 15% Solana (meteora) - 10% Abstract & CEX With love, Mirai
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KADENOX
KADENOX@kadenox·
i have never spawned in 150 sol so fast what just happened on the scope
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stink
stink@stinkgen·
I paid $10 for this quality of promoted view? WTF, X.
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PWR Anon
PWR Anon@anonzr·
pope passed on easter, wow
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jijo
jijo@jijo_exe·
wow this might be my biggest win ever @jijo" target="_blank" rel="nofollow noopener">photon-sol.tinyastro.io/@jijo
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