neil shankar

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neil shankar

neil shankar

@tallneil

founding designer https://t.co/MT1TfFn1CH / contributor @mobbin / prev @blocks @google @cal

Berkeley, CA Katılım Haziran 2013
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neil shankar
neil shankar@tallneil·
love to see color extraction used for theming UIs. we did this at 8tracks years ago. it makes the UI adapt to every piece of content (in our case, album art).
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neil shankar
neil shankar@tallneil·
@faisalyaqub @akothari @Galkon Workspace switching is painful on desktop. For some reason, workspace is assigned at the tab level, not the window level. New tab = roll the dice on which workspace it will choose.
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Akshay Kothari
Akshay Kothari@akothari·
Slowly but surely, the mobile app is becoming fully native. The team really cooked with this release.
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Caity Weaver
Caity Weaver@caityweaver·
I was going to say “I had so much fun reporting this story!” but actually I think I was stressed out the whole time, sprinting in a blind panic, trying to figure out why the hell I pitched this. I think that comes across in the text. Hope you enjoy! theatlantic.com/magazine/2026/…
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Rasmus Andersson
Rasmus Andersson@rsms·
This is really neat but it’s not a design tool as much as it’s a design _production_ tool. The practice of design is mostly about what comes before production. There’s no doubt in my mind that all parts of software production will become automated very soon. Writing code, making web pages, putting pieces of a design system together etc. And that’s fine. I think few people actually enjoy this kind of production work. Wouldn’t it be better if we spent our precious time in life on what is more meaningful?! At the core, the practice of design is methodical; like architecture, not like art. In a nutshell: We find constraints, form comprehension of the whole and propose solutions that honor those constraints. First after that do we enter some form of production phase, usually prototypes first, learn about some constraints that were hidden before, loop back, prototype and then build the production-grade “final” artifact. These last few tasks are quickly losing value because AI tools can do it much faster (not yet better though) than humans. It’s simply just what has the best RoI for a business. Some companies and individuals will continue to spend human time on certain parts of the “production line” as a market differentiator, but it will cost them a relatively high price compared to competitors. Anyhow, I still haven’t seen a tool better than Figma that supports the actually-interesting part of the design process. I wouldn’t be surprised if Figma focused their products on that, maybe separating “products for production” of “products for ideation & exploration.” The latter would obviously still leverage AI, but not to do the work for me but rather to support my efforts the way a therapist helps me live a better life (not living my life for me.)
Claude@claudeai

Introducing Claude Design by Anthropic Labs: make prototypes, slides, and one-pagers by talking to Claude. Powered by Claude Opus 4.7, our most capable vision model. Available in research preview on the Pro, Max, Team, and Enterprise plans, rolling out throughout the day.

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Brandur
Brandur@brandur·
I'm really good at picking companies to work at. This level of skill doesn't come easy.
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Ranju
Ranju@whatRanjuSaid·
gaslighting as a service (GaaS)
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dmytro
dmytro@pqoqubbw·
built a small simple component for middle truncation based on @𝚌𝚑𝚎𝚗𝚐𝚕𝚘𝚞/𝚙𝚛𝚎𝚝𝚎𝚡𝚝
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michelle
michelle@michellechen·
my entire feed is just
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Zach Holman
Zach Holman@holman·
@trq212 if only there were some sort of web log concept someone could invent to pull these things in one place
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Thariq
Thariq@trq212·
I put a lot of heart into my technical writing, I hope it's useful to you all. 📌 Here's a pinned thread of everything I've written. (much of this will be posted on the Claude blog soon as well)
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Morten Just
Morten Just@mortenjust·
it got weird today, but
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OpenAI Developers
OpenAI Developers@OpenAIDevs·
Here's how our team uses the Codex app 👇 @edbayes shows about using the @figma skill to implement designs with 1:1 visual parity, including all CSS classes and styling automatically
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evan🦉
evan🦉@rainstormblue·
i will forever be obsessed with this image like why is she at a dropbox function?
niamh@holdonm4gnolia

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tqsura
tqsura@tqsura·
All quiet on the frontal lobe
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Anthony Hobday
Anthony Hobday@hobdaydesign·
I read this book early in my career because it comes up often. It’s hard to unpick where my design knowledge comes from, but I don’t think I learned much from it. I genuinely assume some books are recommended often because their covers look good.
kosta@uxkosta

designers, read this rn

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neil shankar
neil shankar@tallneil·
@skuwamoto not really. if an element is behaving in an unexpected way, "ignore autolayout" is almost always the culprit. I also use ⌘/ "remove all autolayout" a lot when inheriting files or opening community files.
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Sho Kuwamoto
Sho Kuwamoto@skuwamoto·
It looks like 2 is winning so far, but I wanted to clarify point number 1. Have you ever... * Opened a Figma file and wondered OMG how is this the AL in this file arranged? * Tried to drag something around only to find it completely messed up your design? * Started making a complex design and thought to yourself "oh no now I have to make hundreds of boxes with precise AL settings" So my question is about designer use cases, not beginner / non-designer use cases.
Sho Kuwamoto@skuwamoto

Hi folks. Quick @figma question. If you had to choose, would you rather us work on... 1) Making auto layout easier to understand and use 2) Adding features to make auto layout more powerful (e.g., proportional sizing of children)?

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Sho Kuwamoto
Sho Kuwamoto@skuwamoto·
Hi folks. Quick @figma question. If you had to choose, would you rather us work on... 1) Making auto layout easier to understand and use 2) Adding features to make auto layout more powerful (e.g., proportional sizing of children)?
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