
Zefault
4.5K posts


@GoldExgle Did they fuck, they have isolated the solo players from endgame content cryo can be/look as cool as it wants but it means fuck all of you can’t access it.
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@MarathonGG_ Great map, the fact there is no solo queue option is a joke and the locking it to weekend only is also retarded
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@Ziegler_Dev I want a refund on the game at this point the fact you have completely segregated solo players and on top of that made it so you can’t play specific parts of content unless you play at the weekend is a fucking joke
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Cryo and Ranked are coming and we're excited to see players battle it out over Tau Ceti and traverse into the big scary moon-like ship in the sky. We've put out a few posts about Cryo, poured through the variety of comments and feedback we've seen so far, and wanted to take some time to explain some of the initial decisions we've made around Cryo and Ranked with regards to weekend scheduling. So without further ado, here's what we have been thinking:
We are of course always iterating and are open to looking at other options in the future, but the Ranked/Cryo Archive weekend decision is really built around three points:
- Preparing: We acknowledge that players will lose a lot of gear on Cryo and Ranked because it is intended to challenge you to your limits. As a result of that, it's important that Cryo and Ranked feel like an event you can schedule towards, grind gear up to do, etc. The loop of spend time grinding gear to spend it in Cryo or Ranked is reflected in this choice as a weekly cycle.
- Economy Talk: We have some great rewards on Cryo that kind of break the bank when it comes to economy and power gain. If we were to look at having it open all the time, we'd probably have to adjust how frequently you can earn these rewards so that we don't flood the game with amazing loot all of a sudden.
- Logistics Time: Cryo and Ranked both have entry requirements (gear ante) that are built around the idea of you matching with other players on an equal investment level. They also both have a high level requirement to ensure you've experienced enough of the game to understand the challenges inherent to the game. This inherently makes the amount of people in that queue at any time unpredictable. Both of these experiences also need a consistent flow of players in the queue to make sure matches are full to retain the challenge. To reduce the match times and allow players to find matches quicker, making it a scheduled event means more players will show up during that window and feed the queue pool better.
We also acknowledge that there are likely some who cannot participate on the weekend or are excited about the experience and want to no-life it for weeks, and we appreciate that. We'll be looking into what we can do to retain these considerations and potentially accommodate this in the future.
Things we may iterate on in the future:
- Staggering Ranked and Cryo queues more so they overlap less
- Looking at changing the days we do either Cryo or Ranked
- Changing the ante values of Cryo or Ranked
- Looking at any other conditions (solo experience, crew fill experience, etc.) and iterating on it!
Marathon is an evolving game and part of evolving is seeing how this initial launch plays out and adjusting as we go =). Thanks for the feedback, keep it coming and we'll update you when we figure out the next evolution.
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@cmm_621 @stankRat_ @MarathonDevTeam So not only is “weekend only” ranked brain dead there completely isolating solo players for cryo… actual clowns
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Day 1 of asking @MarathonDevTeam for Cryo Archives solo queue [and duos]; please don't alienate solo players. Solo Marathon feels good; would be cool to experience, discover, and succeed the pinnacle content as a solo, too.
Also, I wonder how many players are solo, with 75+% of their raids queued as a solo (autofill off); players running as trios, with 75+% of their raids ran in a trio; players who are hybrid, the 25-75% of players who run both solo (autofill off) and trio queues.
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@Ziegler_Dev @MarathonDevTeam Your completely isolating people who have other obligations at a weekend I.e work, caring for kids or just generally have other things going, as someone who plays games for the ranked aspect Im basically being fucked over through no fault of my own. Ranked should be on 24/7
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@LordBingShipley @TauCetiGG It excludes people from playing by not having it active through the week, I’ll make time to play it off work at the weekend for a couple of hours but the fact I can’t access it on my “days off” is just ridiculous…
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@testingthewata @TauCetiGG If cryo was always active, the player count on the other maps would plummet and the queue time for those would skyrocket. Plus this gives people who lose their gear one weekend, time to grind it back out for the next.
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@PaulTassi Ranked should be on all the time specifically at weekends is a fucking terrible idea, I’m a “ranked player” but I work Friday Saturday Sunday Monday so it basically locks me out of both the end game content and ranked… horrible design choice
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@NAPainter_ Handed 40 of the fuckers in and now I have infinite purples… but my stash is fucked
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@Callum_HCAFC My entire group chat thinks he’s shit and I don’t get it
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Lad I work with don’t rate him and I find it nuts
-@MusialaEra
🏴 Harry Kane just scored the goal of the season
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@MarathonMedia01 If it’s a big nerf then you may aswell just use a fucking knife
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‼️ WSTR Combat Shotgun has been heavily nerfed
Less range.
Less aim assist.
More falloff.
#Marathon | #MarathonGame

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@Xenoimpulse Sir solos is baron on dire marsh if anything there should be more players in solos on all the maps
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My hot take is that in trios Dire Marsh needs 1-2 less teams on the map and that in solos there needs to be less people in each lobby. I know that people were complaining about a lack of PVP (on intro Perimeter) but the meta is shifting to not playing like an extraction shooter.
shrimplyHEALTHy@HEALTHluvr
not even 40 seconds into a run what even is dire marsh
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