
69oli69
49 posts


@estrogen_bomb @IntelDeadlock you could already dodge the game lol. if u leave pre 5 mins no matter the game state the game doesnt count but the leaver gets penalized. it was already abused in high elo sometimes if you feed in lane too hard early
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@IntelDeadlock does this mean players can leave the game before it starts? this is going to result in a LOT of leavers if so. bad character or awful comp you're going against? just leave!
or does this mean anyone leaving that early immediately goes to unscored instead of the 5 minute wait?
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@Average_Jonas crazy that whichever team has more scalers wins the game if theyre allowed to scale
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@A_Absol_Enjoyer @LefaaWR ur talking to someone who plays in night shift lol. gun lash is still taking advantage of the best of spirit same w mina. doorman only builds 4.8k gun like 90% of spirit chars in the game
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@LefaaWR Victor and Lash are both being played as Gun. Most of the top 10 are either gun or hybrid. Definitely is not a spirit meta. Just look at Night Shift. I will say, some of the most oppressive heroes are spirit (Mina/Shiv/Doorman) but most heroes are gun or hybrid
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@froggy_dl no one is complaining about the niche mechs. issue is that high mobility heroes have too much hp AND too much dmg. way too hard to punish a shiv or celeste or mina or silver even if u counter buy them while they do the same dps as a main carry.
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"movement is so op" "i dont want to learn niche mechanics that give a slight edge"
ok then play mo and krill, play abrams, play victor, you can just... walk away you have that much health
or even.. i dunno.. go back to league or dota and not play the one moba thats infused with movement shooter?
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@_vx_lk @Bulag_ @froggy_dl celeste apollo silver shiv . mina has a small pool but basically has built in full heal on 10 s cd .
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@IntelDeadlock hes not wrong. play a champ w no innate mobility and u will see how ass this patch is. thr mobile heroes deal too much dmg and have too much health for the most part to be fair. the only meta non mobile heroes are giga tanks tha do dmg and have anti movement/slows (warden victor)
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@biggestsackest @BillyIsThatGOAT i never implied it was a vacuum? movement positioning and macro go hand in hand, but too much movement makes the other too less important. like i said they nerfed vents over and over and ag2 dashing and fast ropes bc they invalidated the other 2 a bit.
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@throwaway35221 @BillyIsThatGOAT you arent playing with those things in a vacuum, youre supposed to get better at movement, and use that skill to also improve in macro and positioning
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DEADLOCKS BIGGEST SELLING POINT AS A MOBA IS ITS MOVEMENT AND VERTICALLY, ITS BUILT ON THE SOURCE ENGINE AND HAS SOURCE MOVEMENT THATS THE POINT
Sleep@ToxicAssWhore
lowkey movement gotta get touched in deadlock at some point this is a moba not quake
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@tres_cohen @LightbringerO hes been s tier for a couple patches now since the gun changes
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@LightbringerO What made bebop shoot up multiple tiers this patch?
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@xXxKitaniSZNxXX @crayonfps ult max is the wave rn. she sucks otherwise. 1point fixation max ult rush into just ganking whenever ult is off cd
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@spizganed @ToxicAssWhore in val it only works up to a certain rank
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@ToxicAssWhore somehow it perfectly works in valorant? if implemented well it will work the only issue is lets say u have a noob teammate but he hit 5 man dynamo ult this wont really count that much but does it mean he played the whole game good? no
great way to push smurfs up the ranks btw
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performance based rank ups never go well
Deadlock UA@deadlockua
#deadlock Valve has quietly rolled out a major overhaul of the ranking system. Everything works differently now: • Top-tier stats (MVPs, top damage, objective scores, and team commendations) significantly accelerate your rank-up speed. • Win streaks now carry much more weight. • Lobby balancing now accurately reflects your current rank. • Match history (including the "difficulty" of past games) is aggregated to provide an additional boost to your rank. • Player commendations now have a substantial impact on ranking speed; the more you are praised, the faster you climb. • Rank adjustments now occur approximately 6 times faster than before.
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#deadlock Valve has quietly rolled out a major overhaul of the ranking system. Everything works differently now:
• Top-tier stats (MVPs, top damage, objective scores, and team commendations) significantly accelerate your rank-up speed.
• Win streaks now carry much more weight.
• Lobby balancing now accurately reflects your current rank.
• Match history (including the "difficulty" of past games) is aggregated to provide an additional boost to your rank.
• Player commendations now have a substantial impact on ranking speed; the more you are praised, the faster you climb.
• Rank adjustments now occur approximately 6 times faster than before.

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@TGreenwood46327 @Hosses21 also less dmg impacts things like the amount of lifesteal you have on certain champs too, less dmg means less healing
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@TGreenwood46327 @Hosses21 10% dmg is not just less damage to players. its delaying your power spike by 800 souls early, its you farming slower delaying your spike early aswell, its you losing prio on waves losing map pressure , its you not taking towers fast enough, its a lot of things.
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@DieChanc3 This hero is literally stronger than she’s ever been outside of her ult builds. Her pick viability is insane
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@DieChanc3 yeah i agree she dropped like 6% wr in asc+. why play her over drifter for tempo or any other m1 for scaling
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@ripplesworld @deadlock_8 this has been abused for a couple of weeks now knowingly by all teams that use rem. its not as big as a deal as the big bug
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@deadlock_8 this one is new to me. what the fuck is going on today? sponsor money too much to pass up on?
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