Tim Kurkoski

2.9K posts

Tim Kurkoski

Tim Kurkoski

@tkurkoski

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Katılım Ağustos 2009
284 Takip Edilen792 Takipçiler
Tim Kurkoski
Tim Kurkoski@tkurkoski·
@madebydbm @AdobeCare If you have Red Giant Supercomp installed (part of the RG VFX suite from Maxon), make sure to install the latest updates. There was a known issue where the Supercomp plug-in was causing After Effects to crash during quit.
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Tim Kurkoski
Tim Kurkoski@tkurkoski·
@adamalbo Good feedback, thanks! We're not aiming for Redshift style rendering. :D Would love you to post your thoughts over on the Adobe Forums (link in OP). That's a better place for our team to see it.
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sachback
sachback@DvivonSachback·
@tkurkoski Hi Tim, amazing work, my seggestion is to not go crazy with rendering your not gonna replace redshift anytime soon, keep it fast, after basic materials and shadows I would go for 1) 3d camera projection for compositing 2) basic aov's 3)3d parenting to null for animation
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Tim Kurkoski
Tim Kurkoski@tkurkoski·
Available today in After Effects Beta: native 3D model import community.adobe.com/t5/after-effec… Can't emphasize enough how hard the team has worked on this + how much under the hood is different to make it work. Long road ahead to get out of beta. Appreciate you trying it + your thoughts.
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Tim Kurkoski
Tim Kurkoski@tkurkoski·
@MrSpocksEars @Anguslyne I suspect whatever you're seeing, it's always worked this way, yeah. But doesn't mean it's the way it should/has to work. Evolution FTW. I try to grok the problem so I can evaluate expectations, bring ideas to the team. Helps to have a clear, concise description of the problem.
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Tim Kurkoski
Tim Kurkoski@tkurkoski·
@MrSpocksEars @Anguslyne OK, thanks much for the recording. Issue seems to be setting rotation vs. orientation. You're getting consistent results from rotation but not orientation. Correct?
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Tim Kurkoski
Tim Kurkoski@tkurkoski·
@MrSpocksEars @Anguslyne There's a control in the toolbar for local vs world vs view axes. Might have to choose the Selection tool first to change it. Does this apply to what you're looking at? A screen recording would help me understand that and the wobbly issue.
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Tim Kurkoski
Tim Kurkoski@tkurkoski·
@Anguslyne @AsrulNasirudin I get it. We're aiming to make things better. It may be a chicken&egg problem. We want to know how you'd like to see things change, but that requires you to articulate differences. If you're not using it you don't have a basis of comparison. Regardless, we'll keep listening.
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Tim Kurkoski
Tim Kurkoski@tkurkoski·
@AsrulNasirudin @Anguslyne Understood the intent. Is this different from the Extended Viewer option that AE has when Draft 3D is enabled? Or am I misunderstanding? I'm sure there are other tweaks to navigation that would be helpful. We're doing a lot of listening right now. Truly appreciate the discourse.
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Tim Kurkoski
Tim Kurkoski@tkurkoski·
@MrSpocksEars @Anguslyne Can you please elaborate on "gizmo world axis/local axis is fixed"? I'm not familiar with all of the bugs or workflow hangups, but can look into it if you give me some pointers.
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Tim Kurkoski
Tim Kurkoski@tkurkoski·
@MrSpocksEars @mr_bartoszz Yeah, I'd be interested in this answer, too. After Effects is made by people. We ain't perfect, neither is AE. We're always trying to do better I never promise that AE will be exactly what any one person thinks it should be. We listen and do our best to improve each new release
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Tim Kurkoski
Tim Kurkoski@tkurkoski·
@AeCartographer Generally no, roadmaps aren't published. They change frequently. For 3D, immediate direction indicated in Beta: import models, light + render, export. Is there a specific capability/workflow that's important to you? A goal of releasing Beta is to get feedback about direction.
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Tim Kurkoski
Tim Kurkoski@tkurkoski·
@elrobles No current plans to change Cineware Don't be hasty to judge the Beta release. We're at the start of a journey. True, not all planned functionality ready, will take time to finish. We offer it now to share progress & get feedback. Would love for you to try it & post on the forums
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Ricardo Robles
Ricardo Robles@elrobles·
@tkurkoski great effort you have put into this new version but it is missing a lot of basic functionalities and it seems that it is years away from being able to use it for production. does this means cineware will be discontinued in a future?
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Tim Kurkoski
Tim Kurkoski@tkurkoski·
@f_faranna Camera + light import is on the roadmap. First step was models importing + rendering. Alembic possible in the future. Mind this is in Beta, we're building incrementally, "near" future is squishy. Please post your reactions and ideas to the Beta forum! community.adobe.com/t5/after-effec…
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Francesco Faranna
Francesco Faranna@f_faranna·
@tkurkoski Wow this took a while, but a last it's there! Will test this and performance asap. Next step would be native cam import - is an alembic import realistic in the near future?
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Tim Kurkoski
Tim Kurkoski@tkurkoski·
@EricThriller Please do try it in the Beta builds and post your reactions on the forum. Also: this is a work in progress! We'll be evolving this in Beta, not only based on current plans but on the feedback we get.
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