Johnny

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Johnny

Johnny

@Tonkbomb

manga/anime, superheros, xbox games

Katılım Haziran 2013
113 Takip Edilen30 Takipçiler
Aslan🏎️
Aslan🏎️@aconfusedbat·
@Tonkbomb @steggars I was sold a ticket that didn’t exist and then when I went to refund it because ‘train didn’t exist’ they said it did exist but that it was ‘indefinitely delayed’ due to a broken swing bridge that doesn’t exist either! Haven’t used them since
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Johnny
Johnny@Tonkbomb·
@Ccrypto5 I hope it does get a year 2 to make it be what we expected.
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Ccrypto
Ccrypto@Ccrypto5·
I always find it funny seeing some people in the community fearmonger Borderlands 5 might not happen People need to remember that despite 4s current state, it still has the highest launch month sales in the entire franchise Plus, Gearbox don’t have any other money makers
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Leo Sing
Leo Sing@leo_sing96·
🎉 Weekly Shonen Magazine celebrates Fairy Tail’s 20th anniversary with special commemorative illustrations by an incredible lineup of mangaka, including Kouji Seo, George Morikawa, Atsuo Ueda, Miki Yoshikawa, Yoshihiro Togashi, and Yudetamago! 🎊
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Johnny
Johnny@Tonkbomb·
@MoxsyOG I hope bl4 gets a 2 year of content. Maybe not new vault hunters but something like designer/director pack and some more takedowns
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Moxsy
Moxsy@MoxsyOG·
I mean no disrespect by this but I feel like the Borderlands 4 Bounty Pack's aren't making the same kind of impact as they could be. Small little mission packs like headhunters were great for BL2 back in 2012 but I feel like I want more out of them now in 2026. And I'm not talking about longer missions or more weapons, I am talking about things that genuinely add more variety to the core game. I think Bounty Pack's are solid content that act as an injection of a few new weapons to mess around with. However, think about how much variety in builds Borderlands 3's halloween event added. Like 16 new anoints that opened up whole new avenues to play the game. I'd love to see actual game altering things added not only in these side mission areas but also to the open world. Maybe it's my ARPG brain talking but I see the impact that a new season has on these games, adding fresh new gameplay elements and new builds to get excited about and I wish we had something of that nature for Borderlands, a game INSPIRED by ARPGs.
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Johnny
Johnny@Tonkbomb·
@DyerbolicalDB It's more modern horror does concepts of horror movies better but iconic characters no. I can only think of jigsaw and art off the top my head.
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Johnny
Johnny@Tonkbomb·
@wesleytypes What does metacritic class Expedition 33 as?
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Metro
Metro@MetroUK·
Count Binface demands Sega bring back its London arcade and make Shenmue 4 trib.al/MPua7Ip
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Kathryn Porter
Kathryn Porter@KathrynPorter26·
These people think it's funny to put their feet on the seats on trains 10:18 from Winchester to Waterloo @SW_Help
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Johnny
Johnny@Tonkbomb·
@Shpeshal_Nick I do feel sorry the people that been layout that is awful. I hope microsoft starts keeping what they have now, otherwise it will be 2017 again with lack of studios
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Shpeshal Nick
Shpeshal Nick@Shpeshal_Nick·
Eh…I guess this could have been far far worse No studios closed No games cancelled But still plenty of staff lost due to no fault of their own Best house in a terrible street scenario
ASHA@asha_shar

This is an important email I sent today to all employees at XBOX: Team, We are beginning the most significant restructure in XBOX history. After careful consideration, I've made the difficult decision to reduce our team by approximately 3,200 throughout FY27. This will include approximately 1,600 role eliminations today, and in addition, four studios will leave XBOX to new management. I recognize that a year-long restructuring creates additional challenges. Unfortunately, it is not possible to make all the necessary changes in a single day, and I wanted to be direct about the scale. I know this is painful. These changes will directly affect people who have poured their creativity into building XBOX. Many joined us through acquisitions, while others were recruited here, or sought us out because they loved this industry and loved XBOX. Today's decisions do not reflect their talent or dedication. Our business today is not healthy. We are operating at margins that are 3–10x lower than comparable platform and publishing businesses. We entered Gen 9 with a smaller install base and a higher cost structure. To grow, we bet on Game Pass, multi-platform, and a broader portfolio of content. While those businesses have created meaningful value, they did not grow at the pace we expected. As that happened, our core business weakened, and we added more teams, more investment, and more time, hoping for a better outcome. And now the industry is facing the most severe hardware crisis in its history. We must reset XBOX. First, we will reset our content portfolio. Since 2018, we have aggressively expanded our studio portfolio while the number of games created each month across the industry now outpaces the last ten years combined. We now find ourselves competing not only with the largest publishers, but also with smaller independent studios. It is neither possible nor desirable to own every great independent studio. We have also learned that we are not the best home for every type of studio; in a typical year, we lost 64 cents for every dollar we invested. As we reset XBOX, we will help independent creators succeed by providing open development tools and audiences to realize their vision. Compulsion Games and Double Fine Productions will return to management and transition to independent studios with their IP, catalog, and runway for their next games. Ninja Theory and Undead Labs have entered terms to join new ownership with funding to complete and grow Senua and State of Decay 3. In France, Arkane’s management is beginning required consultation with its Works Council to review potential strategic options. We are also making reductions across other units, and in some cases, shifting investment to focus on higher priority projects. These changes vary in size across Activision, Bethesda/ZeniMax, Blizzard, King, Mojang, and XBOX Game Studios. None of our first party publicly announced games or projects are being cancelled as part of these reductions. In addition, Mojang and King will now report directly to me. These two studios have increasingly become platforms and are our largest by monthly active players. They bring critical geographic, demographic, and differentiation to XBOX. Second, we will reset our platform. We know that great technology gets better when it gets simpler, not bigger. Today, in some parts of the company, work passes through as many as 14 layers of management. Our platform teams are 40% larger than they were at the start of this generation, even as our player base and playtime have declined. That complexity has slowed decisions, blurred accountability, and made it harder to deliver for players. As we reset XBOX, we will simplify. We will reduce management layers to no more than 5, and where possible, 3. We will deliver success through a flatter organization that is built around makers (individual contributors focused on building), player-coaches (leaders who remain deeply involved in the work while developing their teams), and directly responsible individuals (DRIs) who own key decisions and outcomes. And we will streamline how we work across our tools, with a cleaner code base, shared services, and 50% reduced vendor spend. Third, we are resetting how we operate. As XBOX grew our headcount, we became more fragmented. Teams, studios, and functions often operate independently, and it became harder to work towards a shared goal, make the right tradeoffs, and get things done. For the first time, we are establishing a Chief Operating Officer with end-to-end P&L responsibility across content, hardware, platform, and services. Helen Chiang has been promoted to this role and will report directly to me. Over nearly two decades at XBOX, Helen has helped build some of our most important businesses, from XBOX Live to leading Mojang and the Minecraft franchise. She will bring our businesses together under one operating model, making sure we make clear investment decisions, learn from our successes and failures, and hold ourselves accountable for results. Thank you, Dave McCarthy, who is retiring after 17 years with XBOX. Dave has played a defining role in building the platform that millions of players rely on every day and has been a trusted partner through many of the biggest moments in XBOX's history. We wish him all the best. These changes are about a bigger future for XBOX, not a smaller one. The next decade of gaming will be larger, more global, and more creative than anything we've seen before. This year, we'll invest as much in XBOX as we ever have, but we'll invest with greater focus, greater discipline, and greater clarity, all in service of making XBOX where the world plays and creates. I want XBOX to be one of the few companies that entertains more than a billion people each day and gives everyone the opportunity to create and connect. I know we can achieve this goal. XBOX has many of the most beloved franchises in entertainment history, talented studios around the world, and we will return to growth in 2027. History is full of companies that mistake longevity for inevitability. We will not be one of them. Asha

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Johnny
Johnny@Tonkbomb·
@HazzadorGamin When I seen it, I didn't believe it for 1 sec. One they have a few games and 2 they are the only team other than bestheda that has made a fallout game.
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HazzadorGamin, Dragon of Dojima
HazzadorGamin, Dragon of Dojima@HazzadorGamin·
Update: Bloomberg Jason Schreier says Obsidian is not in negotiations to shutdown and safe from what he heard. TheGameBusiness reported Obsidian in negotiations.
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吉河美希
吉河美希@YoshikawaMiki·
㊗連載300回突破‼️‼️‼️ ありがとうございます✨✨✨③ #カッコウの許嫁
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𝓡𝓲𝔁𝓲 🌺
𝓡𝓲𝔁𝓲 🌺@Rixi0303·
"Huh...? Well, this isn't exactly an everyday occurrence, see? Eh Heh Heh" Well... It's pretty obvious Kazuma started enjoying it halfway through. Bro was definitely curious to see what drunk Yuna was going to do next 🗿
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ふなつかずき
ふなつかずき@funatsukazuki·
うわあぁあああああ!!日本先制ーーーーーーー!!⚽✨✨✨
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Sugoi LITE
Sugoi LITE@SugoiLITE·
Last weekend before Anime Expo 2026. Expecting some ‘big surprises’ incoming! 🎁 🫣
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HazzadorGamin, Dragon of Dojima
HazzadorGamin, Dragon of Dojima@HazzadorGamin·
Grand Theft Auto 6 will cost $80 and the Ultimate Edition will be $100. there will be no disc version of GTA6 at launch. The physical version will contain a download code inside the box. RockstarGames confirms to @geoffkeighley
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Johnny
Johnny@Tonkbomb·
@Shpeshal_Nick i know mainline devil may cry fans wasn't thrilled with it but capcom should buy Ninja Theory and put them on a dmc 2
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