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@vga_tuni

Virtual reality and Graphics Architectures (VGA) group @ComputingSc_TAU @TampereUni

Tampere, Finland Katılım Kasım 2017
8 Takip Edilen124 Takipçiler
VGA
VGA@vga_tuni·
We're using Tauray for real-time multi-GPU stereoscopic path tracing. Tauray parallelizes the path tracing, but we added parallelization to the spatial reprojection, hole-filling and denoising stages as well, and got a 2x speedup of total rendering time: library.imaging.org/ei/articles/36…
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erfan momeni
erfan momeni@erfanmomeni·
TauBench is a benchmarking tool that is specifically designed to stress temporal reuse algorithms, which makes it an essential tool for evaluating the performance of rendering systems.
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VGA
VGA@vga_tuni·
@GPUOpen Interesting work, glad to see you extending our BMFR pipeline!
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VGA@vga_tuni·
We've been working on light fields lately, and just presented papers about real-time light field path tracing and dynamic multi-GPU multi-view load balancing for it at CGI2022. Check out both preprints at webpages.tuni.fi/vga/ #raytracing
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VGA
VGA@vga_tuni·
Matias Koskela will (remotely) defend his doctoral dissertation "Foveated Path Tracing with Fast Reconstruction and Efficient Sample Distribution" on May 14th 2020 at 12:00 @TampereUni tuni.fi/fi/ajankohtais…
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VGA
VGA@vga_tuni·
Thanks to @inversepixel and our alumnus Timo Viitanen we’ll be giving these to the best ray tracing assignments on our computer graphics course tut.fi/opinto-opas/ww…
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VGA
VGA@vga_tuni·
In our @EGSympRendering paper we introduced foveated path tracing in Visual-Polar space which makes both path tracing and denoising approximately 2.5x faster: tut.fi/vga/publicatio…
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VGA
VGA@vga_tuni·
Our real-time path tracing denoising paper BMFR will be presented next week at #SIGGRAPH2019 See you all in room 153 on Jul 30 10:45 AM PDT tuni.fi/vga/bmfr
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VGA
VGA@vga_tuni·
Our regression based path tracing denoising algorithm will be presented at #SIGGRAPH2019. The algorithm runs in real-time and is targeted for 1 spp inputs. Preprint, code and data already available at tuni.fi/vga/bmfr
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VGA
VGA@vga_tuni·
Our position paper on spatiotemporal reprojection in ray traced and path traced rendering is published in GRAPP'19. The paper evaluates the utilization of spatial and temporal coherence using an spp-based quality metric. tut.fi/vga/publicatio…
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