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Real-Time Rendering progress!
(Note that both image and paper quality is much better in the 2nd print) @pointinpolygon @renderwonk @SebHillaire @kenpex @miwanicki

English
Tomas Akenine-Möller
1.5K posts

@inversepixel
Researcher @ NVIDIA, professor @ Lund Uni, Real-Time Rendering, https://t.co/NtcN1BKX7H, Ray Tracing Gems, crime fiction book: Gamla kirurgen (https://t.co/zjOgTsMrcc)



























Shape, Light & Material Decomposition from Images using Monte Carlo Rendering and Denoising abs: arxiv.org/abs/2206.03380




