Joseph Simpson retweetledi
Joseph Simpson
1K posts

Joseph Simpson
@vrhermit
I share practical visionOS example code, articles, labs, guides, newsletters, and community resources through @StepIntoVision, and host weekly.
Katılım Temmuz 2025
252 Takip Edilen428 Takipçiler

@dreamwieber Thanks! These labs are the seed of a new app I might make
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@vrhermit I love your creative experiments. More of your art please!
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Lab 110 - Curved Display Surface
In Lab 109 we created a curved surface to render portal materials. We made this lab to document those curved surfaces.
stepinto.vision/labs/lab-110-c…
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Joseph Simpson retweetledi
Joseph Simpson retweetledi

RealityKit Basics: Entities and Components
Learn how to add functionality to an entity by attaching one or more component.
stepinto.vision/example-code/r…
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Joseph Simpson retweetledi

Our WWDC pins are almost ready. Can’t wait to share these with the community next month!
@jiachenyee @vrhermit @stepintovision
If we become besties maybe I’ll add a special one more thing
#WWDC26

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Check out the WWDC26 Wish List from John Haney for a good idea of how visionOS could improve.
johnhaney.com/blog/wwdc26-wi…
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Joseph Simpson retweetledi

You can learn a lot more about using MeshDescriptor by exploring the RealityMoreShape repo by @XanderARKit
github.com/XanderXu/Reali…
Step Into Vision@stepintovision
New in RealityKit Basics: Create shapes with MeshDescriptor. In this example we walk through creating a simple tetrahedron. As a bonus, we even mapped each face to a different material. stepinto.vision/example-code/r…
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Joseph Simpson retweetledi

RealityKit Basics: Extruding Meshes
Take a Swift Path object and extrude it into a 3D mesh.
stepinto.vision/example-code/r…
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Joseph Simpson retweetledi

🧵 The 2026 visionOS Professionals Survey is live!
We’re collecting honest feedback from developers, designers, and teams building for Apple Vision Pro.
Take the survey:
form.typeform.com/to/hrCenK4n
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Joseph Simpson retweetledi

This was a fun example to make. TIL I learned that MeshDescriptor has a per-face option for materials developer.apple.com/documentation/…
Step Into Vision@stepintovision
New in RealityKit Basics: Create shapes with MeshDescriptor. In this example we walk through creating a simple tetrahedron. As a bonus, we even mapped each face to a different material. stepinto.vision/example-code/r…
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Joseph Simpson retweetledi

RealityKit Basics: We can generate 3D text from an attributed string and some configuration options.
stepinto.vision/example-code/r…
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Joseph Simpson retweetledi

Envision WWDC26 is here.
envisionwwdc.org
June 8–12, 2026 PT.
Apple Recommended · WWDC26 third-party event · built for Apple platform developers
An independent online developer community event built around WWDC26 week, bringing together people across Apple platforms, visionOS, spatial computing, Swift, design, and new product ideas.
Created for developers, designers, and builders to respond to WWDC in real time, meet collaborators, share work, explore new technologies, and turn keynote momentum into creation, connection, and lasting community.
#wwdc #apple #envisionwwdc #visionos #swift

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I can't believe it's less than a month until WWDC. This will be my first time attending so I'm pretty excited.
The Step Into Vision community will be there in numbers! Check out our events and bookmark this page for updates.
stepinto.vision/articles/step-…
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Joseph Simpson retweetledi

developer.apple.com/community/reco…
AppleからDeveloper community leaderと認定されました
これからもvisionOSでの開発、楽しんでいきましょうー!
I am proud to be featured on Apple’s new developer recognition page, alongside inspiring community leaders from around the world.
#AppleDeveloper
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