webduno

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webduno

webduno

@webduno

I code games and art with → 3D, Open Source & Web3. Latest app: https://t.co/FkWY0Nvmw3 https://t.co/sDAoafXA2P | @webpov https://t.co/PkJkE7Oeva https://t.co/hrYh3dJVbS https://t.co/t8NFrbrOlt | https://t.co/lD3HejMFbP

Katılım Ocak 2018
704 Takip Edilen112 Takipçiler
Sabitlenmiş Tweet
webduno
webduno@webduno·
How to embed 3D Games on 𝕏 posts? 1. Ask grok for html website 2. Add tags to the head: * <meta name="twitter:card" content="player"> * <meta name="twitter:url" content="grokgames.vercel.app"> 3. Add 3d game w @threejs CDN Full Code: github.com/webduno/X-Game… Example Game ↓
webduno@webduno

3D Web Games Embedded on a X tweet post with GPU-TSL support for basic animated textures and simple particles. Next: test how is local and session storage is handled V2: grokgames.vercel.app

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webduno
webduno@webduno·
Such a great race sim, the map feels real in the sense of scale, as well as the weight of the car, and the props were very well placed, managed to place 10th on the leaderboard, plus you can just cruise around the open world
Sacha Sayan@sachasayan

Submitted #rallypositano to #vibejam last night with some last-minute adjustments to the menu and camera systems — here it is. Cheers to @levelsio for putting on such a stellar jam — this was a lot of fun! Enjoy, everyone: rally-positano.sachasayan.com

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webduno
webduno@webduno·
@dperetti great advice, will definitely try again later
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Dominique PERETTI
Dominique PERETTI@dperetti·
@webduno Thanks for the comment! When the swarm gets too dense, don’t fight head-on. Break away, climb above the danger zone, recover control, then dive back in when the path clears. ☺️
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webduno
webduno@webduno·
This game has a lot of potential, its one of the hardest vibegame tested today so far but controls are great and the aesthetic really fits well with the idea, missions are interesting but a bit too difficult
Dominique PERETTI@dperetti

🛸 GyroThrust is my entry for @levelsio #vibejam. A physics-driven arcade rescue game about mastering thrust-based flight, picking up stranded survivors, and bringing them back to base under enemy fire! 🚀 You can fly with keyboard controls, or use the optional phone gyro controller if you want the full experience!

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renderfiction
renderfiction@renderfiction·
@webduno I think I fixed the leaderboard issue and dropped the resolution. Maybe the experience is better now
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renderfiction
renderfiction@renderfiction·
Just shipped a leaderboard for Vanabond Rally. (It's my first time making a leaderboard.) Think you can beat my top score? Try me 🔗👇 #threejs #gamedev
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Munlay18
Munlay18@MunliteARG·
@webduno Thank you very much, if you open the map with M, you can see the area where the iron ore spawns.
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Munlay18
Munlay18@MunliteARG·
The #VibeJam contest has ended. This is just a glimpse of everything Valthera has to offer: a mobile-compatible, browser-based 2D MMORPG with PvE, PvP, dungeons, crafting, cooking, a marketplace, quests, clans, private chests, and progression. Thanks to everyone who tried it. Play: valthera.fun/?ref=vibejam
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webduno
webduno@webduno·
its always encouraging to see new people entering the game dev world, specially for the web, ai giving the tools for anyone to be able to create their own custom worlds and experiences is the epitome of internet
Quentin Vespero@quentinvespero

5h30 AM, I just finished a v1 of my game for the #vibejam it's far from perfect (I started a few days ago) I'll improve it tomorrow until the last minute, but I'm glad the project exist. also pretty proud because this game project pushed me to do things I’m not used to I had never made a video game before, even though I had always wanted to I created an ambient music for the game, and that’s a big deal for me because it's also something I always wanted to do I have hundreds of unfinished music projects.. And today, in just a few hours, with the deadline, I released my first piece of music ever ᕦ(ò_óˇ)ᕤ --- the game aims to be an openworld, semi-procedural, shooter, with a heavy atmosphere. there is a LOT to do still but it's here : (also it's not working on mobile yet) quentinvespero.github.io/tetron77/

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webduno
webduno@webduno·
@quentinvespero its an awesome first game, the enviroment feels very nice for the theme and the openworld loads surprisingly fast
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Quentin Vespero
Quentin Vespero@quentinvespero·
5h30 AM, I just finished a v1 of my game for the #vibejam it's far from perfect (I started a few days ago) I'll improve it tomorrow until the last minute, but I'm glad the project exist. also pretty proud because this game project pushed me to do things I’m not used to I had never made a video game before, even though I had always wanted to I created an ambient music for the game, and that’s a big deal for me because it's also something I always wanted to do I have hundreds of unfinished music projects.. And today, in just a few hours, with the deadline, I released my first piece of music ever ᕦ(ò_óˇ)ᕤ --- the game aims to be an openworld, semi-procedural, shooter, with a heavy atmosphere. there is a LOT to do still but it's here : (also it's not working on mobile yet) quentinvespero.github.io/tetron77/
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webduno
webduno@webduno·
@cadostropia great looking game, definitely looking forward to fully play it and for new updates
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cadostropia
cadostropia@cadostropia·
I'll keep building projects and posting here follow for more👀
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cadostropia
cadostropia@cadostropia·
Today submitted VIBEINC to @levelsio #vibejam ✨ VibeInc is a vibe coding startup tycoon → Run an AI studio, hire agents → Generate 20+ different products using vibe coding → Manage a complex economy & event system Built with @cursor_ai + @threejs 0 external asset Play here 👇
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webduno
webduno@webduno·
You know its gonna be a greate vibecoded game when it starts with an intro, this is a massive project and will take time to explore, but initial impresion is almost perfect for a webgame
cadostropia@cadostropia

Today submitted VIBEINC to @levelsio #vibejam ✨ VibeInc is a vibe coding startup tycoon → Run an AI studio, hire agents → Generate 20+ different products using vibe coding → Manage a complex economy & event system Built with @cursor_ai + @threejs 0 external asset Play here 👇

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webduno
webduno@webduno·
this is quite a world to be built in the span of time, really nice lore, with a lot of properties to be upgraded for the character, im hoping this server fills out a bit more
Munlay18@MunliteARG

The #VibeJam contest has ended. This is just a glimpse of everything Valthera has to offer: a mobile-compatible, browser-based 2D MMORPG with PvE, PvP, dungeons, crafting, cooking, a marketplace, quests, clans, private chests, and progression. Thanks to everyone who tried it. Play: valthera.fun/?ref=vibejam

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webduno
webduno@webduno·
@dgant nice game, great lightning, woud be awesome a way for the game to give you a few hints after a while playing
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webduno
webduno@webduno·
@SlidingCodes @GeminiApp @levelsio @blin2h @cursor_ai so fun to play, and an awesome idea, would be nice to set up teams so its not all everyone against each other, and also i got it to be a bit laggy but dont know if its networking, or just firefox struggling
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webduno
webduno@webduno·
@pseudokid it loads super fast and drifting feels so cool, plus the chaos feels well balanced, but a few things confused me like the reversed sideways keys and the constant tutorial voice, i dont know where to turn it off
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raymel 👋
raymel 👋@pseudokid·
Just submitted my game right before the deadline Started with an Opus 4.7 joke and now it's this I think I'm at late 800 or probably 900+ already Insane how many people crunched all the way to the deadline, even I clutched hard Crunch time moments are the best #vibejam
raymel 👋@pseudokid

I heard Opus 4.7 is out and #vibejam is back so I decided to three-shot a game with threejs 1st shot: arena, cars, drift mechanics, scoring 2nd shot: add isometric/overhead POV 3rd shot: fix drift mechanics to make it easier (JUST PRESS SPACE while moving)

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