
renderfiction
3.3K posts

renderfiction
@renderfiction
Three.js dev addicted to making web games



I've been working on a new Threejs game. It uses BVH (no physics engine). You can build Minecraft like structures with "Residual" materials lying around the map and/or use the building app (/building) to craft custom structures quickly. Saved structures get stored in IndexedDB so you can quickly access them from the game menu or the building app menu. The ground plane is procedurally generated, and the materials are distributed randomly. I designed and rigged the character in Blender. All vibe coded with Gemini. Not really sure what I'm going to do with this project, but I'd love some feedback! Give it a try 🔗👇 #threejs #gamedev







I've been working on a new Threejs game. It uses BVH (no physics engine). You can build Minecraft like structures with "Residual" materials lying around the map and/or use the building app (/building) to craft custom structures quickly. Saved structures get stored in IndexedDB so you can quickly access them from the game menu or the building app menu. The ground plane is procedurally generated, and the materials are distributed randomly. I designed and rigged the character in Blender. All vibe coded with Gemini. Not really sure what I'm going to do with this project, but I'd love some feedback! Give it a try 🔗👇 #threejs #gamedev






i can't believe no one has vibe coded a free highly realistic metahuman alternative for threejs yet srsly don't make me do it, i need good characters man oh boy, here we go again











