Tim Ambrogi

2.5K posts

Tim Ambrogi

Tim Ambrogi

@westquote

I'm a video game developer at Final Form Games in Philly. I made a game called Jamestown. Life is good! @FinalFormGames

Philadelphia, PA Katılım Temmuz 2009
795 Takip Edilen940 Takipçiler
Tim Ambrogi
Tim Ambrogi@westquote·
@NoelFB I feel like if more people were using them, the standards committee would take this issue more seriously and try to fix it.
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Tim Ambrogi
Tim Ambrogi@westquote·
@NoelFB The issue is really frustrating, because the solution for us that we have to pass any captures into the lambda coroutine so we never use the lambda's "this". It's a viable workaround but maddening that you need to live in vigilant fear.
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Giovanni Colantonio
Giovanni Colantonio@MarioPrime·
A surreal image. Just when you thought nothing can surprise you six-years in, the 2022 Hottest Cereal Mascot Tournament ends in a shocker. After yesterday's semi-finals tie, this year's Cereal Bowl is a triple threat match. Before we vote, let's talk about each competitor.
Giovanni Colantonio tweet media
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Tim Ambrogi
Tim Ambrogi@westquote·
@damthauer On a related note: we have a number of useful Unreal Engine support classes for creating things like latent BP Tasks, as well as easily dispatching tasks to Unreal worker threads. It sounds like it might be valuable to release those as part of a future release of Squid::Tasks!
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Tim Ambrogi
Tim Ambrogi@westquote·
@damthauer If you have time to share, we're interested in gathering specific use cases that highlight situations that we didn't encounter in the course of our own development. We're also very interested in hearing if UE5Coro has found an elegant solution to the issues we encountered.
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Daniel Amthauer 🍉
Daniel Amthauer 🍉@damthauer·
Here's a short summary of my evaluation of the different options I found for coroutine support for #UnrealEngine in C++, with pros+cons for each, plus my final recommendation. Hopefully this helps if you're interested in the topic. (You should be! Coroutines are awesome!) 1/6
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Tim Ambrogi
Tim Ambrogi@westquote·
@damthauer Yikes! We will look into this and see if there's anything to be done here. I trust this is not an issue with UE5Coro, correct?
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Daniel Amthauer 🍉
Daniel Amthauer 🍉@damthauer·
@westquote It's when executing a new coroutine, after modifying its code and recompiling a live update
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Tim Ambrogi
Tim Ambrogi@westquote·
@damthauer Hey there! I'm one of the authors of Squid::Tasks (alongside Elliott). Could you share your top UE5Coro features you'd like to see added? Thanks!
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Daniel Amthauer 🍉
Daniel Amthauer 🍉@damthauer·
Finally, I'd love to see SquidTasks add support for the features from UE5Coro. Or viceversa, see UE5Coro add support for WaitForAny/WaitForAll which I consider to be crucial. If it had those I'd switch my recommendation because those extra features are awesome. 6/6
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Tim Ambrogi
Tim Ambrogi@westquote·
@JeremySharps @GiantSquidology That's true, but hanster incisors (and cheek teeth) are never replaced. I think the key to that factoid is on constant replacement *and* growth.
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Jeremy Sharps
Jeremy Sharps@JeremySharps·
@GiantSquidology I love the cute cartoon manatee as much as anyone, but I'm not sure that fun fact is right! What about hamsters? Their incisors grow pretty constantly.
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Giant Squid 🦑
Giant Squid 🦑@GiantSquidology·
Who needs a dentist when you can grow your own teeth? Manatees are among only three mammals in the world that continually grow and replace their teeth (the others are kangaroos and elephants). #ManateeAppreciationDay
Giant Squid 🦑 tweet media
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Tim Ambrogi
Tim Ambrogi@westquote·
@silliet Just saw your GDC talk! I am curious if you ever played Save the Date? It's a little visual novel about time loops and the power of ambiguous narrative, and I wondered if that or other narrative game experiences were parts of your team's inspiration.
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Tim Ambrogi
Tim Ambrogi@westquote·
@Veqtor @xavierck3d Put another way - what's their incentive to not do the same work to mint an asset they can sell to their players and keep 100% of the profit from. They could do that with NFTs, or just a proprietary traditional account server like they do now.
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Tim Ambrogi
Tim Ambrogi@westquote·
@Veqtor @xavierck3d What is the financial incentive for a new game that comes out to support this standard, and (e.g. the beanies) create all 88 beanies as assets in their game, etc? There is real work to be done, which will cost real money, and that money needs to come from somewhere.
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