Wesley Marques

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Wesley Marques

Wesley Marques

@wfmarques

Senior programmer. Maybe too senior.. 👨🏽‍🦳🇧🇷 Retro indie game developer in my spare time. https://t.co/xSgfVK4kRw

Katılım Mart 2008
318 Takip Edilen215 Takipçiler
Wesley Marques retweetledi
Ray
Ray@raysan5·
Announcing rlsw, the new raylib software renderer backend. No GPU required. The Future is Now. #raylib
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Mauro Xavier
Mauro Xavier@MXRetroDev·
Final Fight MD: Frustration regarding the leaks. This message is for those who signed up here on Patreon just to download and spread the content without any shame, and what offends me most is the lack of respect towards everyone else who has supported me for years. I know there's nothing I can do about it, but I can't deny that it's frustrating. On the website roms.by, I went to the forum and posted: It's "so cool" to see my ROM leaked less than 5 minutes after I put it on Patreon. Was it so hard to wait for the final version, which will already be free? Don't complain later when I stop making intermediate versions and take months or years to release something else. Note: I'm not at all worried about exposing the site and knowing that other people will rush there to download a ROM. What I really want is for other friends who develop retro games to see their COMMERCIAL titles there and do something about it, because in my case, I can only observe. #SGDK @RheoGamer @DAsteborg @BitmapBureau @GamesCareBr
Mauro Xavier tweet media
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Retro Hammer
Retro Hammer@retrohammerdev·
NightVein Demo 1.0.7 - Support more languages: Brazilian Portuguese, French and Spanish. - Joystick action buttons mapping. - Fullscreen on Windows. - Fixed Music bug on Intro (Mega Drive). - Several other fixes. Download => htttps://retrohammer.com @wfmarques
Retro Hammer tweet media
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Wesley Marques retweetledi
BadTasty | Wishlist THE BAGMAN on Steam
Character Bio for our main protagonist in our 16-bit retro horror game "The Bagman". Eloise Foster.
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Nikolow
Nikolow@nicomegadrive·
@wfmarques The demo was nice, really liked the graphics and more importantly the music too. Imo I think it’s just too bad that we don’t have a longer range when attacking with the axe, and the dash animation isn’t smoother (like in Megaman X when you dash)
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