windbt

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windbt

windbt

@windbt1

A game developer major in UE5.

SomeGameCompany Katılım Ağustos 2018
519 Takip Edilen34 Takipçiler
All day Astronomy
All day Astronomy@forallcurious·
🚨: Korean scientists create first 'Invisible Solar Panels' that can turn windows into power sources
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windbt@windbt1·
@yinyang_yo_ The government doesn't want elderly people to die in prison, as this would cause them considerable trouble.
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windbt@windbt1·
@AI_EmeraldApple "Mostly Negative" on Steam Korea, you’re exactly like those Concord devs—ignoring the massive "Mostly Negative" feedback just to lecture other players. Absolute clown behavior.
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Emerald Apple
Emerald Apple@AI_EmeraldApple·
My first impression so far... Crimson Desert is a VASTLY complex game that is a deep dive... a true single-player sandbox game that most modern players are not used to. So far, the main issue many people have with Crimson Desert is that it doesn't include the typical "hand-holding" common in most Western AAA games. It has barely any tutorials and no spoon-fed mechanics, leading to the overwhelming, confusing, and obtuse complaints coming from many players. For most things, you are left to "figure it out on your own", and for many players like me who love the complexity, that's the beauty of it. For me, I HATE tutorials. I hate game "onboarding". I want to just dive in and explore the world and figure out the mechanics as I go along. The other issue is the story. The story is mid, but for the game, the story is just there as a backdrop, not as the main focus of the game. The real "plot" is whatever adventure you, as a player, go on... not some linear track story common with pretty much every other western AAA game. For me so far... the beauty is in the discovery, the “oh shit, that’s how it works” moments, hours of exploration and experimentation. That is where the friction is so far. Complex controls, complex combos, Inventory where you can't loot everything you want, convoluted crafting system, a quest line that doesn't hand-hold, no theme park, no linear narrative epic, and a world where a rabbit hole deep dive is the point. This isn't a game like Elden Ring where its hard but simple, or other open-world games where mechanics are spelled out for you. It really feels like an old-school sandbox with a 2026 open-world glowup.
Emerald Apple tweet media
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windbt@windbt1·
@cryptopunk7213 They cut the subscription limits for paid users of Antigravity, and now they're telling us to come to AI Studio to develop applications. How do I know they won't raise prices and lower limits again?
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Ejaaz
Ejaaz@cryptopunk7213·
wow google ai fucking killing it this week, just launched a claude code competitor - already built 100,000+ apps you now have an entire vibe-coding stack in your browser powered by their coding agent antigravity: - new coding engine can execute multiple tasks and remembers everything across your chat history - proactively adds any live database using firebase in 1-click (prev this was a pain in the ass) - persistent memory = work across ALL devices, it just picks up where you left off. now all we need is the ability to text antigravity and we have a openclaw competitor .@OfficialLoganK :)
Google@Google

Introducing a new upgraded vibe coding experience in @GoogleAIStudio. You can now turn any idea into functional, production ready apps. Build multiplayer games, collaborative tools, apps with secure log-ins and more.

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Hardware Canucks
Hardware Canucks@hardwarecanucks·
Crimson Desert offering straight up refunds for Intel Arc users instead of promising even future support is certainly something. The game won't even boot on Arc, including Lunar Lake & Panther Lake laptops. 😬
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windbt@windbt1·
@mark_k @GoogleAIStudio I went on a 4-day trip, and it turns out my Antigravity Gemini 3.1 credit limit needs to be refreshed in 6 days.
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Mark Kretschmann
Mark Kretschmann@mark_k·
The latest release from @GoogleAIStudio brings significant improvements to the vibe coding experience. It now transforms simple prompts into fully functional, production-ready applications. The new Antigravity coding agent enables multiplayer features, automatic Firebase integration for databases and authentication, and seamless installation of modern web libraries. Your projects also persist across sessions with enhanced project awareness. These updates make it easier than ever to move from prototype to deployed app. Worth checking out if you're building with AI.
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windbt@windbt1·
@sadkatwt I traveled for 4 days🤬This is what happened when I opened it after returning home.
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sadkat
sadkat@sadkatwt·
Antigravity is a legit scam use it for an hour and get rate limited for a week even on PRO plan. Also there was a bug they rolled out credit system and just after limits were about to reset there was another week added to the reset timer.
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windbt@windbt1·
@Pirat_Nation Don't launch as a paid game with MTX and then flip to free-to-play when the hype dies down.
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Pirat_Nation 🔴
Pirat_Nation 🔴@Pirat_Nation·
Jeff Kaplan on why his new indie FPS The Legend of California won't go free-to-play: "you need 8 billion players and 2 thousand devs cranking out f***ing keychains like a sweatshop"
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windbt@windbt1·
@callistoroll Whether in South Korea or China, the salaries of top-tier engineers are far higher than those in Japan.
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windbt@windbt1·
@nypost No wonder nobody respects the law anymore.
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New York Post
New York Post@nypost·
NJ man who decapitated seagull that tried to steal French fry from daughter sentenced to 8 months trib.al/9QFmGi2
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windbt@windbt1·
@Pirat_Nation Abandoning the consumer market is tantamount to abandoning an ever-growing number of independent developers.
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Pirat_Nation 🔴
Pirat_Nation 🔴@Pirat_Nation·
Microsoft is merging its consumer and commercial Copilot teams into one organization. The company is now focused on building its own in-house superintelligence AI models over the next 5 years to compete with OpenAI, Google Gemini, and others.
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林鼓子
林鼓子@cocohayashi515·
【お知らせ】 5/15(金) 24歳のお誕生日に、わたくし林鼓子の1st写真集の発売が決定しました!✨ フォトエッセイ・フォトブックを過去に出させていただき、今回はじめての"写真集"ですっ!私にとって初挑戦もあるのでお楽しみに🌟 予約スタートしています、ゲットしてね〜!
林鼓子 tweet media
声優グランプリ@31周年@seigura

˗ˏˋ🌟情報解禁&予約スタート🌟ˊˎ˗ 5月15日(金)のお誕生日に林鼓子さん1st写真集発売が決定🎉🥳 マレーシアの日差しの下で鼓子ちゃんのいろんな表情を収めた一冊。本人提案の”川でびしょ濡れ”カットや数パターンの水着衣装にも初挑戦🥰 #林鼓子 #林鼓子1st写真集 詳細は👇 seigura.com/news/166637/

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windbt
windbt@windbt1·
@markgadala Paying $7.99 for a pass just to do unpaid 3D mapping labor for Niantic is a special kind of Stockholm Syndrome. 🤡
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Mark Gadala-Maria
Mark Gadala-Maria@markgadala·
This is wild. 143 million people thought they were catching Pokémon. They were actually building one of the largest real-world visual datasets in AI history. Niantic just disclosed that photos and AR scans collected through Pokémon Go have produced a dataset of over 30 billion real-world images. The company is now using that data to power visual navigation AI for delivery robots. Players didn't just walk around with their phones. They scanned landmarks, storefronts, parks, and sidewalks from every angle, at every time of day, in lighting and weather conditions that staged photography would never capture. They documented the physical world at a scale no mapping company with a fleet of vehicles could have replicated on the same timeline or budget. Niantic collected this systematically, data point by data point, across eight years, while users thought the only thing at stake was catching a rare Charizard. The most valuable AI training datasets in the world aren't being assembled in data centers. They're being built by people who have no idea they're building them.
NewsForce@Newsforce

POKÉMON GO PLAYERS TRAINED 30 BILLION IMAGE AI MAP Niantic says photos and scans collected through Pokémon Go and its AR apps have produced a massive dataset of more than 30 billion real-world images. The company is now using that data to power visual navigation for delivery robots, letting them identify exact locations on city streets without relying on GPS. Source: NewsForce

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Clash Report
Clash Report@clashreport·
An Israeli journalist says online gamblers threatened him with violence and death to force him to change a report about an Iranian missile strike because more than $14 million in bets on Polymarket depended on whether a missile actually hit Israel that day. Initial demand: “If you could correct this tonight, you would be doing me and many others a great favor.” Escalation: “You have exactly half an hour to correct your attempt at influence.” Threat over losses: “After you make us lose $900,000 we will invest no less than that to finish you.” Final ultimatum: “86 minutes left. You are the only one responsible for your life.” Another warning: “You will discover enemies who will be willing to pay anything to make your life miserable.” Source: Times of Israel
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dylan
dylan@dylan_ebert_·
Introducing Texel Splatting: Perspective-Stable 3D Pixel Art open source paper+code Most 3D pixel art techniques (e.g. t3ssel8r, ProPixelizer) snap pixels to a screen grid, which only works with an orthographic camera Texel splatting solves this for perspective cameras: first,
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windbt@windbt1·
@pvergadia A year ago, people were still saying that AI-generated code was completely unusable.
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Priyanka Vergadia
Priyanka Vergadia@pvergadia·
🤯BREAKING: Alibaba just proved that AI Coding isn't taking your job, it's just writing the legacy code that will keep you employed fixing it for the next decade. 🤣 Passing a coding test once is easy. Maintaining that code for 8 months without it exploding? Apparently, it’s nearly impossible for AI. Alibaba tested 18 AI agents on 100 real codebases over 233-day cycles. They didn't just look for "quick fixes"—they looked for long-term survival. The results were a bloodbath: 75% of models broke previously working code during maintenance. Only Claude Opus 4.5/4.6 maintained a >50% zero-regression rate. Every other model accumulated technical debt that compounded until the codebase collapsed. We’ve been using "snapshot" benchmarks like HumanEval that only ask "Does it work right now?" The new SWE-CI benchmark asks: "Does it still work after 8 months of evolution?" Most AI agents are "Quick-Fix Artists." They write brittle code that passes tests today but becomes a maintenance nightmare tomorrow. They aren't building software; they're building a house of cards. The narrative just got honest: Most models can write code. Almost none can maintain it.
Priyanka Vergadia tweet media
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windbt@windbt1·
@AfamDeluxo A dog is its owner's friend, not 'mankind's' friend.
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