Isaac Johnson

30 posts

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Isaac Johnson

Isaac Johnson

@zackontopx

Software Engineer building Seedfolk - cozy procedural botany mystery game with real 3D physics, living plants & tactile books.

Australia Katılım Nisan 2024
21 Takip Edilen6 Takipçiler
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Isaac Johnson
Isaac Johnson@zackontopx·
Working on tactile book physics for Seedfolk 📖 Pages can be grabbed from anywhere, curl naturally from the corner, cast dynamic shadows, and settle into place based on how gently—or quickly—you turn them. A small detail, but one I really wanted to feel right. #gamedev #threejs #indiedev
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Oilrats
Oilrats@OilratsRust·
It might be time to add Speargun as a Tier 2 Weapon, its getting out of hand
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Eracu
Eracu@EracuStudios·
@Tonivisualgod I've never tried Unreal Engine. It's said to be the most complex and difficult engine, which is why I'm afraid to use it.
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Eracu
Eracu@EracuStudios·
Hey devs! If Unity disappeared tomorrow, which engine would you switch to? #indiedev #gamedev
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Isaac Johnson
Isaac Johnson@zackontopx·
@sashadyak This rocks already, really captured that 2D toony animation style!
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sashadyak
sashadyak@sashadyak·
Added some basic cooperation between characters. It seems really simple, but it actually required quite a lot of work under the hood to keep the core architecture maintainable and easy to extend. #gamedev #indiegame
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Isaac Johnson
Isaac Johnson@zackontopx·
@estepixel I'm glad it's translating - still a bit goofy in some places lmao
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Isaac Johnson
Isaac Johnson@zackontopx·
More organic plant procedural generation for my gardening game. Still early, but getting some promising results. 😀🌱 Using a bunch of procedural generation algorithms and plant-specific physics weights. If anyone is interested, let me know; happy to share how this was done. #threejs #gamedev #indiedev #gardening #plants #botany
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Isaac Johnson
Isaac Johnson@zackontopx·
@estepixel Thanks Sir Pixel! Have been exploring using actual rope physics also. Getting some interesting results.
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Wholesome Games | Celebration August 6-13
WATERFUL is a peaceful puzzle game inspired by nature ⛏️ Dig riverbeds to guide water 🌱 Grow a variety of plants 🔍 Find animals drawn to the new habitats ⚙️ Unlock new contraptions to transform the landscape
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Code Monkey
Code Monkey@UnityCodeMonkey·
QUICK 4 Step Process to publish your FIRST GAME!
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Venn Studios
Venn Studios@WeVennStudios·
@zackontopx ooh... tactile book physics… which page curl still feels juiciest?
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Isaac Johnson
Isaac Johnson@zackontopx·
Working on tactile book physics for Seedfolk 📖 Pages can be grabbed from anywhere, curl naturally from the corner, cast dynamic shadows, and settle into place based on how gently—or quickly—you turn them. A small detail, but one I really wanted to feel right. #gamedev #threejs #indiedev
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Isaac Johnson
Isaac Johnson@zackontopx·
Seedfolk 🌱a cozy game about encouragement. Tend impossible plants that reveal what can't be seen, and help twelve doubting discoverers remember the thing they once found. Clip: our living-world shaders, reading a plant in real time. (Also, your post is basically our game's thesis. Keep going, everyone. <3)
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Indie Game Joe
Indie Game Joe@IndieGameJoe·
Hey indie devs, it's #WishlistWednesday - show me your games below! And also, I just want to say you're all doing a great job. Making games is not easy, but the fact that you are chasing the dream at all is something you should be proud of. Keep going! <3
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Isaac Johnson
Isaac Johnson@zackontopx·
@UnityCodeMonkey Mate, your educational game dev content has always been top-tier. I really appreciate you and your mission. I learned Unity and MonoScript from your old YouTube videos. The GOAT
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Code Monkey
Code Monkey@UnityCodeMonkey·
Game Dev SUCCESS is NOT Random!
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Isaac Johnson
Isaac Johnson@zackontopx·
Nighttime research in Seedfolk 🌙 Pull open the Victorian desk drawer, retrieve your field journal, and study discoveries by flickering oil lamp. I’ve been refining the page-curl physics so the book feels like a real object resting on the desk. #gamedev #indiedev #screenshot
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