Zeke Chan 🚢

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Zeke Chan 🚢

Zeke Chan 🚢

@zekeatchan

🇲🇾✝️👨‍👩‍👧‍👦 22+ years making games. Posts on visual design: the artistic, creative and technical aspects for 2D game development.

Kuala Lumpur Katılım Eylül 2007
11 Takip Edilen435 Takipçiler
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Zeke Chan 🚢
Zeke Chan 🚢@zekeatchan·
I need to improve. I need to grow. Because I want a great life. Because I want others around me to have a great life. A simple and powerful lesson from @TheJohnCMaxwell
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Zeke Chan 🚢
Zeke Chan 🚢@zekeatchan·
@DannyLimanseta Hey Danny, just curious, what's your AI stack and how much per month does it typically cost to run everything?
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Danny Limanseta
Danny Limanseta@DannyLimanseta·
WIP of a weekend project I started with my kids, now turning it into a proper side project. Kinlings is a Pokémon-inspired app where you: - Walk and track your steps - Discover kinlings along the way as you explore different biomes - Pick a kinling to walk with you, level it up and unlock skills - Battle other people's kinlings (auto-battler style) - Evolve kinlings by merging 3 of the same kind If you want to follow along, hop on the waitlist: kinlings.vercel.app Vibe-coded in Cursor, built on Expo, with kinling designs generated using ChatGPT Images 2.0. I've also built an internal tool that auto-generates kinling concepts, stats, and sprites (with my approval in the loop). Will share more once it's cooked a bit longer.
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Danny Limanseta
Danny Limanseta@DannyLimanseta·
Nano Banana 2 is pretty impressive. I asked it to improve my game's UI in a dark fantasy setting. It delivered. Left: Current Game UI Right: Generated by Nano Banana 2
Danny Limanseta tweet mediaDanny Limanseta tweet media
Logan Kilpatrick@OfficialLoganK

Say hello to Nano Banana 2, our best image generation and editing model! 🍌 You can access Nano Banana 2 through AI Studio and the Gemini API under the name Gemini 3.1 Flash Image. We are also introducing new resolutions (lower cost) and tools like Image Search!

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Zeke Chan 🚢
Zeke Chan 🚢@zekeatchan·
@thomasbrushdev I've always made small games since the beginning of my career, not my own but for clients for the past 20+ years. While making big games sounds interesting, I've always enjoyed what I'm doing. Large or small, most importantly is to enjoy what you're building.
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Thomas Brush
Thomas Brush@thomasbrushdev·
As much as I want to make small games, I don’t think I *can*. For new devs, absolutely stay small. But for me, eventually the worlds I wanted to make were just… bigger. There’s nothing like making a big world and a sprawling, moody story. I may make a small game eventually, but I just know what I enjoy building (despite it taking forever…)
Gorka Games@GorkaGames

Solo devs: stop building AAA open worlds. You’re choosing Hard Mode and killing your chances in 2025. Here’s the faster path to a game people actually play (and share): 🧵🔥

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Lance Breitstein 🇺🇸🌎
Lance Breitstein 🇺🇸🌎@TheOneLanceB·
TOP TICKERS & THOUGHTS FOR NEXT WEEK! Sunday @ 11am ET we'll be talking $AAPL break out, a potential Trump stake perking up the quantum sector ( $RGTI, $QBTS , $IONQ) , $BYND melt, & more. Subscribe & set alerts so you don't miss it! youtube.com/live/Qae_qhUUD…
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Kenney
Kenney@KenneyNL·
dfvbsdfiobjsdfiobmsdfom jo sdfgpwsrlwerm
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Thomas Brush
Thomas Brush@thomasbrushdev·
Is AI going to replace game developers? Let me know your thoughts below. Also, I had an amazing convo about this with the ultimate genius @jabrils_ youtu.be/M_qLBZu-_Vk
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Zeke Chan 🚢
Zeke Chan 🚢@zekeatchan·
@TheOneLanceB What would be your criteria for selecting top charts? How closely a playbook is followed? R:R? % gained? Just curious 🧐
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Zeke Chan 🚢 retweetledi
Affinity
Affinity@Affinity·
Try Affinity Photo, Designer and Publisher free for six months – no strings attached! Download the extended free trial from affin.link/6ixx Our CEO Ashley Hewson explains why we’re making this unprecedented offer… #TryAffinity #6monthsfree #timetoswitch
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Zeke Chan 🚢
Zeke Chan 🚢@zekeatchan·
@JuhanaMyllys Red = scorched earth Yellow = toxic. Greatest sense of danger, seems like even the air will kill you Depends of the mood and feel you're going for
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Juhana Myllys
Juhana Myllys@JuhanaMyllys·
Which color scheme do you think works better? ❤️Red 💛Yellow
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Zeke Chan 🚢
Zeke Chan 🚢@zekeatchan·
@RhosGFX Could be an even smaller tileset... Like a blacksmith's shop, library, alchemist, etc... get really specific so it's easier to complete
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Zeke Chan 🚢
Zeke Chan 🚢@zekeatchan·
@RhosGFX I would look around at other tilesets/creators and see if there's a minimal tileset that works and design something similar. Example a tileset with 32 tiles for a desert scene. A minimal tileset would help you gauge response and point you in the right direction
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Rhos 🦋
Rhos 🦋@RhosGFX·
Feeling kind of stuck with this pixel-to-vector workflow. I want to make a tileset, but: a) it'll take a long time to add enough content to make it usable b) it'll have to be free if I don't want to deal with big N. What would you do? 🤔 #godotengine #gameassets #itchio
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Thomas Brush
Thomas Brush@thomasbrushdev·
Next week I'm hosting a private 2 day event dedicated to teaching you about what it takes to make money making your own indie game. It's free but you have to sign up. Sign-ups close on Wednesday! Feel free to click here to get your seat: fulltimegamedev.com/opt-in-paid-to…
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Rhos 🦋
Rhos 🦋@RhosGFX·
@zekeatchan Ooh, big question. Check out who I'm following, it's too many to mention!
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Rhos 🦋
Rhos 🦋@RhosGFX·
@zekeatchan I actually don't follow any vector artists 😅 Besides @KenneyNL of course. Funnily enough most of my inspiration comes from pixel art. The small sizes and high contrast translates pretty well. :)
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