zero_page

90 posts

zero_page banner
zero_page

zero_page

@zeropage_game

Your life depends on a machine that struggles to count higher than 256. You'll need a little BASIC and a lot of cunning. 📌 Wishlist: https://t.co/hiTNldBANZ 📌

Melbourne, Australia Katılım Ekim 2019
7 Takip Edilen662 Takipçiler
Sabitlenmiş Tweet
zero_page
zero_page@zeropage_game·
I've been working on an Apple ][ emulator living inside of UE4 for a little while now. Why would anyone do that? It's part of a bigger project I'm working on called zero_page.
English
26
158
835
0
zero_page
zero_page@zeropage_game·
@gunabruna We're still here. Hopefully more updates soon.
English
0
0
1
22
zero_page
zero_page@zeropage_game·
@DotComCTO @AspyrMedia Not the emulation, mostly the graphics fidelity. Apples still don't quite have the 3D graphics punch that their PC counterparts do (at least that I've seen so far). The new chips may start to change that, but not quickly.
English
0
0
0
0
O⊥ƆɯoƆʇoᗡ
O⊥ƆɯoƆʇoᗡ@DotComCTO·
@zeropage_game @AspyrMedia Interesting, indeed. Is the performance issue tied to the emulation, or other parts of the game? Just curious. I also joined your Discord channel.
English
1
0
0
0
zero_page
zero_page@zeropage_game·
Thanks to everyone who helped #zero_page cross the 1000+ Wishlist additions milestone on Steam! 📌 Wishlist: bit.ly/3p5I9e8 📌
zero_page tweet media
English
2
3
25
0
zero_page
zero_page@zeropage_game·
@DotComCTO @AspyrMedia But it's only going to come out if I can properly support it and make it a viable platform so everyone is happy!
English
0
0
1
0
zero_page
zero_page@zeropage_game·
@DotComCTO @AspyrMedia The game currently runs on MacOS and Linux, but I don't have a system that can run it well--I'm not even sure what system that would be. Whether or not the game comes out on Macs will really be down to time and effort. It may be a staggered release, it may be day-and-date, TBD.
English
2
0
2
0
zero_page
zero_page@zeropage_game·
@DotComCTO It actually does run on MacOS! Mac's just historically haven't been built with gaming in mind, so it's hard to get cutting-edge gaming tech on them. Maybe the new processors will change that.
English
1
0
1
0
O⊥ƆɯoƆʇoᗡ
O⊥ƆɯoƆʇoᗡ@DotComCTO·
@zeropage_game That’s fantastic! I think this is very cool idea for a game. I’ve been around since before the days of the Apple IIe and IIc (and I used to sell them, too). But… Isn’t a little strange that a game involving a pseudo-Apple IIe is set to run on Windows instead of macOS?
English
1
0
0
0
zero_page
zero_page@zeropage_game·
@xd1936 I won't make any decisions yet! Keeping Linux building keeps the Mac building as well.
English
0
0
1
0
zero_page
zero_page@zeropage_game·
It works! The game is running (in Linux mode) on the #SteamDeck without any extra work. You can see the BASIC helper menu experiment as well.
zero_page tweet mediazero_page tweet mediazero_page tweet media
English
1
2
24
0
zero_page
zero_page@zeropage_game·
The Proton 7 version (running the WIndows build) runs flawlessly! Might be time to retire the Linux build if that's the case...
English
1
0
2
0
zero_page
zero_page@zeropage_game·
The Linux version is really choppy at the moment, so I'm going to try and force the Windows version to run via Proton and see if that's a better experience.
English
1
0
3
0
zero_page
zero_page@zeropage_game·
@DavidSchenet Don't worry, what I'm referring to is behind the scenes details. I have no interest in making a complex programming game.
English
0
0
0
0
David Schenet
David Schenet@DavidSchenet·
@zeropage_game As much as I love the idea of your Zero Page game, I feel like this is becoming /too complicated/ for, not only myself, but also, the average player. It's *NEAT*, I'll say that. But it's also *complicated*.
English
1
0
0
0
zero_page
zero_page@zeropage_game·
@JohnPolson Zero Page is a survival puzzle game set on a failing spacecraft orbiting a planet. You'll face a number of challenges trying to stay alive long enough to figure out what's going on. A big part of your arsenal is learning to use a computer from the 80s as a survival tool.
English
0
0
1
0
zero_page
zero_page@zeropage_game·
@SaphireLattice @coregaze Yes, you could easily roll your own emulation via the DLL, that was the goal. The only catch is how I use the expansion slots on the Apple II. There would have to be some thought around porting that on systems without something similar.
English
0
0
2
0
zero_page
zero_page@zeropage_game·
There's still got a long way to go, but the game is now running on Steam under Windows, Linux, and Mac! If you haven't already, be sure to add it to your Steam Wishlist: bit.ly/3p5I9e8
zero_page tweet media
English
8
8
101
0
zero_page
zero_page@zeropage_game·
@coregaze Interesting, I'll have to do a little bit of investigation to see what's possible. Since they're all 6502s at the core, writing different versions of the emulator is usually pretty quick.
English
1
0
4
0
zero_page
zero_page@zeropage_game·
@hdelima_ Ah okay, Brazil has a special ratings requirement. Right now the game is too early along to do this properly, but it should be something that can be completed before release.
English
1
0
0
0