Tec Enterprise Games

108 posts

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Tec Enterprise Games

Tec Enterprise Games

@tec_enterprise

Developer of "Build It Up! - The Holy Roman Empire" A medieval city builder featuring RTS battles and castle sieges.

Entrou em Mart 2026
55 Seguindo387 Seguidores
Tec Enterprise Games
Tec Enterprise Games@tec_enterprise·
A little teaser of my large scale medieval City Builder. Experience deep economics, production chains, large scale RTS battles, castle sieges, trade routes, diplomacy and much more.
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Tec Enterprise Games
Tec Enterprise Games@tec_enterprise·
@SamsoTV You will have a King who gives great bonuses to your troops when he is with them, but he also brings major disadvantages if he dies in battle. I might implement a small dynasty feature.
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Samso
Samso@SamsoTV·
@tec_enterprise Rajoute le fait de pouvoir mourire et jouer notre successeur ça rend le truc encor plus accrocheur un peut dans le style de Kc3
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Воинpax1805
Воинpax1805@PaxFrancorum·
@AKorman1922 @tec_enterprise Yeah no dumas it's the classic germ scum trope of saying Charlemagne was German, no he conquered the germs, christianized and civilized them avenging Tolbiac that's why clarifying it matters.
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Tec Enterprise Games
Tec Enterprise Games@tec_enterprise·
A little teaser of my large scale medieval City Builder and RTS set in the Holy Roman Empire (800-1806). Check out the full trailer and screenshots on Steam!
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Tec Enterprise Games
Tec Enterprise Games@tec_enterprise·
@Mephisto_xxxx I have castle sieges and cool trebuchets. The game itself is built on a much larger scale, resulting in far better performance. And with the current development speed of Manor Lords, this game will be finished much earlier.
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Tec Enterprise Games
Tec Enterprise Games@tec_enterprise·
The starting date is difficult, and historians keep debating it. In the early years, they didn't name it the 'Holy Roman Empire'. Technically, the prefix 'Holy' was added in 1157... But Charlemagne was crowned Roman Emperor in Rome by the Pope in 800. So, for me, this is where everything started.
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maximus
maximus@maximus_mva·
@tec_enterprise the aesthetic on this is honestly incredible, nicely done.
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Tec Enterprise Games
Tec Enterprise Games@tec_enterprise·
@Lunalotlz The setting for this game is exclusively the Holy Roman Empire. I definitely plan to create future games featuring different empires and eras.
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Lunalotl
Lunalotl@Lunalotlz·
@tec_enterprise Will there come other empires in the future, or maybe a seperate game?
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Divico Helvetios 𐤊
Divico Helvetios 𐤊@DivicoHelvetios·
@tec_enterprise Bon job, tu pourra tricher avec des filtres pour un rendu camera zoom et distante avec une ambiance graphique globale plus chaude ? Qui casse un peu l assemblage d asset
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Tec Enterprise Games
Tec Enterprise Games@tec_enterprise·
A little teaser of my large scale medieval City Builder and RTS set in the Holy Roman Empire. Experience deep economics, production chains, large scale RTS battles, castle sieges, trade routes, diplomacy and much more in "Build It Up! – The Holy Roman Empire".
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Mathias Falkenberg
Mathias Falkenberg@RealBigMathis·
@tec_enterprise That combat footage looks a little janky. The soldiers are moving their legs while standing still. I really do like the squad based unit system though.
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Tec Enterprise Games
Tec Enterprise Games@tec_enterprise·
@turcusmagnus The main focus is building medieval cities and villages. Fans of Manor Lords, Banished, and Farthest Frontier will be very familiar with the economic and building aspects. But medieval without towers, walls, archers, and trebuchets just isn't medieval! 😉
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Hakim
Hakim@turcusmagnus·
@tec_enterprise How is the economy build? Is it like manor lords or farthest frontier kind or more rts than eco management?
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Tec Enterprise Games
Tec Enterprise Games@tec_enterprise·
@sudnafen At first, you must grow your cities and claim the ducal title in your province. Then, you will fight other provinces within the HRE to become Emperor yourself. In the late game, massive battles may await, as you defend the HRE against France and other foreign powers.
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sudnafen
sudnafen@sudnafen·
@tec_enterprise Set in HRE, as in you will be one of the duchies/cities/kingdoms etc, and will fight other duchies/cities/kingdoms inside HRE? Or also different countries?
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Tec Enterprise Games
Tec Enterprise Games@tec_enterprise·
@ThomasFrn Better performance for large games. It is also easier to find suitable assets that fit together. As a solo dev it is much easier to use this style than realistic graphics. This allows me to focus on gameplay development.
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Tec Enterprise Games
Tec Enterprise Games@tec_enterprise·
@AlexMillar91979 I am sure you wouldn't watch a video of a trebuchet firing 20 times on that tower :-) there is no one shot trebuchet in the game ;-)
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Alex Millar
Alex Millar@AlexMillar91979·
@tec_enterprise Looks amazing! Although I thought it was unrealistic how easily the tower fell
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Tec Enterprise Games
Tec Enterprise Games@tec_enterprise·
A little teaser of my large scale medieval City Builder and RTS set in the Holy Roman Empire (800-1806). Check out the full trailer and screenshots on Steam!
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Fuel Steel
Fuel Steel@FuelSteel·
@tec_enterprise Looks cool! I've added it to my wishlist. Would be awesome if its playable on steam deck What are the input options? Just keyboard and mouse at this point?
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bożenkx
bożenkx@bozenkxsz·
@tec_enterprise Looks cool but as a fan of the genre I think you can make your game truly stand out by giving it some character. Most of the city builders out now have very intricate simulations, but completely lack in worldbuilding and any charm whatsoever.
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Tec Enterprise Games
Tec Enterprise Games@tec_enterprise·
@TheNicing Somewhere around $20 to $30. Regional pricing will be enabled, with significantly lower prices in low income countries.
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Tec Enterprise Games
Tec Enterprise Games@tec_enterprise·
A little teaser of my large scale medieval City Builder and RTS set in the Holy Roman Empire (800-1806). Check out the full trailer and screenshots on Steam!
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