Chris Cook

815 posts

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Chris Cook

Chris Cook

@LetChrisCook

MBA in Accounting at Sam Houston State University

Houston, TX Присоединился Şubat 2018
61 Подписки39 Подписчики
Chris Cook
Chris Cook@LetChrisCook·
@Marshen_ To be fair, they are mentioned, and some of the land vehicle changes impact air. Still interested to see what the actual patch notes are to accomplish these are, and what stealth changes will happen too. And then to hear their thoughts on air gameplay
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Chris Cook
Chris Cook@LetChrisCook·
@BattlefieldComm This is a good start. Saying the right things, hinted towards adjusting spawn protection for tanks. I just wonder what the actual fix will be. Because takes being immune to damage and dealing full damage goes against everything in this post.
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Chris Cook
Chris Cook@LetChrisCook·
@WARDOGS This mean you are lifting the NDA soon?
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WARDOGS
WARDOGS@WARDOGS·
Attention Creators & Streamers. If you cover FPS games with 1K-100K followers, let's talk. Interviews. Podcasts. Behind the scenes. We want to support the most passionate players, regardless of their follower count. Get in touch. 🔗 community.wardogs.com/signup/communi…
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Chris Cook
Chris Cook@LetChrisCook·
@LongTermHoldr @BattlefieldComm If you have a 65 and 2 little bird in your lobby then that is a failure of your tanks, engineers, and other air more than it is a failure of balance. It is so incredibly easy to take them out or lock them down if tanks use any of the many exploits available.
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lth
lth@LongTermHoldr·
@LetChrisCook @BattlefieldComm i agree 65 and 2 k/d littlebirds definitely need a nerf and antiair for all classes needs a buff.
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Chris Cook
Chris Cook@LetChrisCook·
@Battlefield Fix the spawn protection abusing for tanks before you “improve” their gameplay
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Battlefield
Battlefield@Battlefield·
From #Battlefield 4 to Battlefield 6, Golmud returns reimagined 🚆 Get a first look at Railway to Golmud, our biggest BF6 map yet, plus a full Community Update covering: 🎮 Gameplay improvements 💥 Mortar changes explained 📡 Ping system updates 🏆 Ranked Battle Royale ➕ And more 🔗 bit.ly/4n8yqzW #Battlefield6 Season 3 arrives May 12.
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Chris Cook
Chris Cook@LetChrisCook·
@SilkOCE @EA_DICE They can still let it be OP I just need them to take it away from the tank that can paint you for 30 seconds and launch infinite tracking missiles at you all in one vehicle. If the recons are painting, fine, but one tank should not be able to do all.
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Silk
Silk@SilkOCE·
If @EA_DICE fix one thing in BF6, please let it be the laser designator.
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Chris Cook
Chris Cook@LetChrisCook·
@BattlefieldComm On a map that is most likely going to have 5-6 air vehicles, any chance we could fix the air vehicles gameplay before then? The biggest of which tanks sitting under base AA protection with invulnerability to mostly all damage and no counter play? They do full damage with no risks
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Battlefield Comms
Battlefield Comms@BattlefieldComm·
Railway to Golmud Developer Map Guide The biggest official Battlefield 6 map yet is coming in Season 3: an icon from the past reimagined. Get the full breakdown on map updates, key changes, and how Battlefield Labs helped shape the map. Read the full guide here: ea.com/games/battlefi…
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Chris Cook
Chris Cook@LetChrisCook·
@BattlefieldComm There are still countless gameplay issues with air vehicles, like no customization for jets, base AA and tracking missile issues, transport heli being worthless. It’s like none of your testers have ever been in air vehicles. And if comp is coming to mp, these need to be fixed.
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Battlefield Comms
Battlefield Comms@BattlefieldComm·
Battlefield 6 | 2026 Roadmap Update + What’s Next Thank you to everyone who shared their thoughts on last week’s 2026 roadmap. Seeing the response has meant a lot to the team, and we’re genuinely grateful to have you on this journey with us. We’re continuing to dig through all of your feedback so we can focus on the things you care about most in the months ahead. In the meantime, we’ve seen a few questions come up consistently—so here are some quick answers: ▪️We’re actively exploring improvements to the combat experience, with gunplay as a primary focus, and will continue iterating on these changes with player feedback through Battlefield Labs. ▪️Ranked play will be available at the start of Season 3 in REDSEC BR Quads, MP Ranked arrives later this year. ▪️Railway to Golmud is larger than Operation Firestorm. ▪️Server Browser details are still being finalized, but it’s a priority for us to talk about as soon as they’re ready. Season 3 is also just around the corner, so you won’t be waiting long to learn more. Starting next week, we’ll be taking a deep dive into Railway to Golmud and how it’s been reimagined for Battlefield 6, alongside some of the changes and improvements based on player feedback from the recent Battlefield Labs tests. We’ll also be sharing changes to land vehicles designed to make their gameplay more consistent, responsive, and viable in a wider variety of engagements. Then in early May, we’ll walk you through the full Ranked Play experience so you’re ready to jump into Fort Lyndon when Season 3 launches. We’ll keep the updates coming as we head into Season 3 next month. Until then, we’ll see you on the Battlefield.
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Houston Texans
Houston Texans@HoustonTexans·
Slowly losing our minds...
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Chris Cook
Chris Cook@LetChrisCook·
@pcgamer The occasional based PC Gamer take
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PC Gamer
PC Gamer@pcgamer·
Battlefield 6 'seasons' should be big moments, but they're not, and it's because EA keeps drip-feeding us like hamsters in a cage pcgamer.com/games/fps/batt…
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Chris Cook
Chris Cook@LetChrisCook·
@EndersFPS Idc if it’s copy pasted from other battlefields. We can’t be picky at this point, just need more, larger, maps
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Enders
Enders@EndersFPS·
Important point imo. If you look at Season 3 & 4 the only truly new map is Tsuru Reef. I understand the remake maps arent easy to make either, but it isn't truly *new* content to the franchise.
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Julian@JulianJanganoo

@EndersFPS Why would we want 90% if bf6's dlc maps to be remakes? It's pathetic really. Remakes are nostalgic and great additional content, but not as THE CONTENT.

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Chris Cook
Chris Cook@LetChrisCook·
@SilkOCE Do anyone else find it that when trying to dogfight jets or even fight heli to heli that the paints and spots almost completely cover the vehicle and it is difficult to see the vehicle or which way it is facing? Sometimes it’s more of a hindrance than a help with painted enemies.
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Silk
Silk@SilkOCE·
Doesn't matter what Battlefield 6 does, if the LASER DESIGNATOR is not COMPLETELY REWORKED the VEHICLE GAMEPLAY is FINISHED.
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Chris Cook
Chris Cook@LetChrisCook·
@TexansCommenter Not the biggest fan of the colors but really dig the space suit theme
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Chris Cook
Chris Cook@LetChrisCook·
@SilkOCE I enjoyed that one video you posted of your vehicle gameplay in a competitive game and would love more content like that or to even join a team myself. But yea it seems that stuff has gone by the wayside by the devs.
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Chris Cook
Chris Cook@LetChrisCook·
@Battlefield Little bird cockpit is made of cardboard, it’s one thing to get sniped out of it, but a dmr or other little bird 2 shotting me out of it, or any gun in the game beaming me out of it is crazy.
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Lossy
Lossy@L0SSY·
Unofficial rebrand, GG @WARDOGS Discord 😅
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Jackson Gatlin
Jackson Gatlin@JTGatlin·
Toyota Center and Clutch City Sports & Entertainment today announced Toyota Center Reimagined, a transformation of Toyota Center designed to elevate the fan experience. Coming Fall 2027 🚀
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WARDOGS
WARDOGS@WARDOGS·
WARDOGS Early Access & Beyond. On top of our core mode, throughout Early Access we are building a robust metagame, including: ▫️ The Black Market & Vault ▫️ Player Skills & Challenge System Full plan in today's video. RTX 5090 winner announced at the end.
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Houston Texans
Houston Texans@HoustonTexans·
Kickin' it.
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