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bones

bones

@bonepixel

Indie Game Dev 🎮 | Pixel Artist 🎨 | Founder of @pixellandgg & @HBARMORY | Exploring NFTs on the Hedera Ecosystem | @moonshellsNFT Artist | LSH #59 🚀

Присоединился Ocak 2022
393 Подписки913 Подписчики
bones
bones@bonepixel·
I used the Rive bot to build me a custom particle emitter then built this cozy campfire with it. Endless possibilities.
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bones
bones@bonepixel·
Drawing rocks
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bones
bones@bonepixel·
Trying to hone my vector pen skills in @rive_app.
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bones
bones@bonepixel·
@defold Can’t wait!
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Defold Engine
Defold Engine@defold·
We are working on overhauling the Rive extension for Defold to make it easier to support new features in the future, so we're very happy that community is using Rive to build games in Defold already 💪 #Defold #Rive #gamedev #indiedev
PendragonNL@PendragonNL

Were going with a steady phase. Now i have the buy and sell system working. Builining it in #rive and #defold I also cant wait to get to the stage where you can test the propper gameloop!

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bones
bones@bonepixel·
Testing a run cycle and attack with bone animations in @rive_app. I think with a little more practice there is some crazy potential here.
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Robert Haynie
Robert Haynie@BobbehHaynie·
Working on replacing the boxy command card with something a bit more animated and user-friendly (especially on mobile).
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countlessnights | Dice A Million OUT
countlessnights | Dice A Million OUT@countlessn1ghts·
didn't expect to end today with ~3000 copies sold, #1 on new & trending on steam, and doubling the demo concurrent players peak thank you all so much, I've had a blast ❤️ tomorrow I'll push a first patch addresing a couple of little issues and bugs!
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bones
bones@bonepixel·
@jettelly This looks awesome are you animating this in godot?
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Jettelly Inc.
Jettelly Inc.@jettelly·
After a decade working with Unity, Yakkafo and their developer have switched to Godot for their new project, Beware of the Cartographer! 🗺️ See more: reddit.com/r/godot/commen…
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bones
bones@bonepixel·
@moonfell_rpg Your art is inspiring dude!
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Moonfell RPG
Moonfell RPG@moonfell_rpg·
For those who don't know me, I'm a pixel artist based in Tokyo 🇯🇵 making a (huge) 2D Pixel Art RPG in Godot 4 engine. I really appreciate every follow, like and RT so thank you so much for your support so far! ❤️ Here is some of my game art made in the last few months. ✨
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Ludonauta
Ludonauta@LudensLudonauta·
Things are taking shape for my Godot Engine's mini-courses. Inspired by @penusbmic I decided to push free assets + paid mini courses on itchio as a way to achieve my studio's mission: To build a shared library of game making resources everyone could rely on! Follow me for more
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bones
bones@bonepixel·
@playsprintcity Looks awesome what tool are you using here?
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bones
bones@bonepixel·
@DannyLimanseta Are you using latest version of godot? Do you find it handles web builds ok?
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Danny Limanseta
Danny Limanseta@DannyLimanseta·
From idea to playable godot game in 8+ days of vibe coding. This took about 1.2B tokens on Cursor. I'm hoping to get a playable demo done soon. If the idea of managing a band of mercenaries and taking on merc contracts and earn loot (autobattler-style) appeals to you, let me know! Will share the demo link when its ready.
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Igor Suntsev
Igor Suntsev@dragosha·
Ok, I jumped back to the prototype. The new version of Defold has models instancing and I used this feature to add trees, grass and their reactions to the character. Work in progress. Made with #Defold and #Blockbench
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bones
bones@bonepixel·
@guidorosso It’s only going to get better from here!
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Guido Rosso
Guido Rosso@guidorosso·
Rive’s code editor is a full IDE inside a design and animation tool
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