AVNT
54 posts

AVNT
@AVNTBrand
Empowering creativity, by connecting communities ✨https://t.co/24Hx8imYUl Owner of @cursedrblxmemes & @cstarprogram

It’s genuinely sickening seeing some people wish the worst on me and be happy that my game is being killed overnight. Yes, I’m incredibly grateful for the position I’m in, but this was never just about money. It’s about watching a business I’ve built for years be damaged overnight by something completely out of my control. I would never wish this on any other developer, and I truly hope no one else on this platform has to go through the way Roblox has handled this with us.

Since Maxwell has me blocked, I'll respond to him here. Hazem has genuinely been one of the kindest and most generous developers I’ve had the chance to work with. Even Roblox themselves have publicly recognized and praised his contributions to the community. This update didn’t just hurt one game, it effectively destroyed an entire community while also removing one of the easiest ways for players to send Robux to each other, locking it behind a $5/month paywall. Pls Donate was never just about acting as a middleman for Robux. A huge part of its appeal was the social aspect and the community built around it. For a lot of people, myself included, interacting with others was the real reason to play, not simply earning Robux. And honestly, if Hazem is losing the income he built from years of work, he absolutely has the right to be vocal and upset about it. Roblox made no effort to reach out to him or discuss possible solutions that could preserve the game’s community while still allowing players to easily support each other. And yes, if a platform removes someone’s primary source of income, I think they’re fully allowed to criticize that platform and say it sucks. Hazem himself has even said that he loved Roblox, and that these recent changes are what soured his opinion on the platform. The only person showing their true colors here is you, with the hateful attitude you’re directing toward him.




Roblox will no longer allow games to sell gamepasses from other games starting from May 29th. As a mandatory replacement, Roblox is introducing the Transfers API. You must be age-checked or have a linked parental account to either receive or send Robux. Any Robux will immediately be received upon you accepting the Robux. You will receive 90% of the Robux, instead of the previous 60%; however, 10% still goes to the game's creator. To send Robux, you must be subscribed to Roblox Plus. Roblox currently only allows a 1,000 Robux maximum to be sent per month. You will not be able to cancel any transfer. Additionally, you can transfer Robux on the "Buy Robux" page or by donating it to a user's page. If you are under the age of 18, your parent must approve each transfer request. Any request not accepted within a week will be sent back to the person who initially sent it. Any Robux earned from transfers are not DevEx-able.

Roblox is removing cross-game gamepass sales and forcing a $5/month requirement just to donate, with a 1,000 Robux monthly limit. This will kill PLS DONATE. PLS DONATE is built around cross-game gamepass sales, a system that’s free for players and has no limits. Removing it doesn’t just change things, it kills the game completely. I wasn’t made aware of this change before it was announced. No warning, no chance to give my input or feedback before they announce this change. I’ve been developing on this platform since I was 12 and have always loved making games on Roblox, so seeing something this impactful happen overnight without real consideration is genuinely upsetting. This means a lot to me and I’m really sad about this. The solution Roblox gave us is the Transfer API, which really isn’t a solution and still affects us heavily. It’s locked behind a $5/month subscription, capped at 1,000 Robux per month, and under-18 users require parental approval for EVERY SINGLE transaction. That completely changes the experience. If transferring Robux is going to be paid, gamepasses need to coexist. Removing them ruins everything and doesn’t stop bad actors from just purchasing through the site anyway. It doesn’t make sense. I really don’t want to build hatred toward this platform. I love Roblox and still believe in it, and if it truly cares about its developers, I’m sure there are better solutions that keep users safe without killing our game. @Roblox @DavidBaszucki

Roblox is removing cross-game gamepass sales and forcing a $5/month requirement just to donate, with a 1,000 Robux monthly limit. This will kill PLS DONATE. PLS DONATE is built around cross-game gamepass sales, a system that’s free for players and has no limits. Removing it doesn’t just change things, it kills the game completely. I wasn’t made aware of this change before it was announced. No warning, no chance to give my input or feedback before they announce this change. I’ve been developing on this platform since I was 12 and have always loved making games on Roblox, so seeing something this impactful happen overnight without real consideration is genuinely upsetting. This means a lot to me and I’m really sad about this. The solution Roblox gave us is the Transfer API, which really isn’t a solution and still affects us heavily. It’s locked behind a $5/month subscription, capped at 1,000 Robux per month, and under-18 users require parental approval for EVERY SINGLE transaction. That completely changes the experience. If transferring Robux is going to be paid, gamepasses need to coexist. Removing them ruins everything and doesn’t stop bad actors from just purchasing through the site anyway. It doesn’t make sense. I really don’t want to build hatred toward this platform. I love Roblox and still believe in it, and if it truly cares about its developers, I’m sure there are better solutions that keep users safe without killing our game. @Roblox @DavidBaszucki











