Joey Simas

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Joey Simas

Joey Simas

@JoeySimas

Senior Game Designer on @VALORANT at @riotgames Previously on @RogueCompany IGN - Joeganaut He/ Him

CA เข้าร่วม Eylül 2013
1.7K กำลังติดตาม2.8K ผู้ติดตาม
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Joey Simas
Joey Simas@JoeySimas·
Level Designer? More like Block Goblin
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Scott Petrovic
Scott Petrovic@scottpetrovic·
Just passed $100 in lifetime donations/tips for Mesh2Motion since it started. A big milestone! 🎉🥳 support.mesh2motion.org
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MR.SOLACE
MR.SOLACE@oopsallsolace·
GOD IT LOOKS SO GOOD i'm so proud of this
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MR.SOLACE
MR.SOLACE@oopsallsolace·
Today's topic of redressing was the Webley MKIV, the old model was really cranky, and it was made when I was just getting started out. I think I can see some improvement Went from 512x to 256x, and even more detail than before! #3D #gamedev #indie #WWII #webley
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Ziegler
Ziegler@Ziegler_Dev·
Alright everyone we're going a bit rogue here. We have a bit of an experimental feature that's in development we want to test and we'd love for you to help. As of Wednesday morning 3/18 at 10am PT, we'll be enabling a limited time duos queue on Perimeter only to test how the game plays with crews of 2 at a wider scale. Important things to note: -- It will be on Perimeter only for now. -- The test will last about 2 weeks (but we might cut it off early or elongate it depending on what's going on). -- You can only enter duos with a premade group of you and another friend. (no matchmaking solo into duos). -- You will be matched with other duos only. -- You can select "Perimeter - Duo" from the zone select screen to access it. (not the final intended ux flow right now) -- Some things will be a bit jank. Just a note: this is a bit of an experimental feature so we expect to learn some things along the way and make changes to future versions of this. This likely won't be the final implementation of how it would look and flow in the game, but for now it was easiest way for us to get it to you all to help us test. We're excited to run this experiment with you all. Pending what we learn, we're hoping to expand duos as a queue in the future and we wanted to take this first step sooner than later so we could understand how it affects our game better before investing a lot more time in fleshing out the feature. Additionally, this is unlikely to be the last experiment we run, so look forward to more as we continue to evolve Marathon. FOR SCIENCE!
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Majid Manzarpour
Majid Manzarpour@majidmanzarpour·
Jeff Kaplan just did his FIRST EVER Twitch stream! 10 hours of raw, unfiltered gameplay of his new game: The Legend of California by @kintsugiyama He installed OBS the night before. No polish. No PR team. Just a guy who used to fill arenas at BlizzCon now streaming from his house. "We'd show a cinematic that was the most amazing cinematic ever, and we just don't have the budget for that here. So this is the ultimate keeping-it-real version of how games are actually made." Here are 10 moments from the stream that stood out 🧵
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tito.
tito.@titolovesyou·
the penitentiary and kicking update for PIGFACE is out on steam RIGHT NOW! go get it!
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Joey Simas
Joey Simas@JoeySimas·
Marathon is nasty
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Joey Simas
Joey Simas@JoeySimas·
@pcgamer Punching down with "wannabe" is some loser behavior for sure
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PC Gamer
PC Gamer@pcgamer·
Elder Scrolls wannabe Tainted Grail: The Fall of Avalon gets a 'huge' update overhauling its weaker third act with new locations, quests, enemies and more pcgamer.com/games/fps/elde…
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Fuji
Fuji@NotFuji_·
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tito.
tito.@titolovesyou·
the PIGFACE penitentiary update (and kicking!) will be released next week on March 12th. the game will also increase in price by 2 bucks, so get it while you can!
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Joey Simas
Joey Simas@JoeySimas·
@CCW_VIBI Love the variety of references you're pulling from
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Ashe🔪🩸
Ashe🔪🩸@succubashe·
What do I draw? I been struggling with art so I ask assistance 👹
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Joey Simas
Joey Simas@JoeySimas·
@Alex_Graner Unlucky man. You're a killer designer. Any team would be lucky to have you
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Alex Graner
Alex Graner@Alex_Graner·
Not the headlines I wanted to be a part of, but unfortunately, I was part of the layoffs at Wildlight today. The team was truly special and the thing I am going to miss most. Im sad about all the awesome stuff we had cooking up for future content Hope to cross paths again team
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