
Mike Hunwick
16.7K posts



A lot of people asked how I built this game scene with AI. Here's the workflow: → concept art in Nano banana / ChatGPT → 3D models generated in Meshy AI → character animated in Meshy or Mixamo → give concept art of room to Claude Code + Godot MCP and ask it to recreate the scene in the game engine → run the game, screenshot it → feed screenshots back to Claude (chat) and ask it to critique → iterate until it looks right It's not as "easy" as making a web app, but doable. If there's interest I could write a detailed breakdown of the full pipeline.





Capybara Simulator v2 is up! @MichaelHunwick new forked version is merged and live: play.fun/game/f973fbb5-… - new mini games for capybara - interact with NPCs - aura points and hearts points, you can earn more points playing capybara note that we still have the winner takes all, more chances to win

today we open Midas to the first traders. my only metric: if Royal Squad traders are making 5-6 figs a month, I'm happy. let's go 💨





one more to the bunch now i can pet my own capybara how cool is this little one @MichaelHunwick




