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REMOTERune
26 posts

REMOTERune
@REMOTERune
A brand new, revolutionary take on multiplayer in DELTARUNE by @McMistrzYT. Connect with up to 24 players total online and battle it out in the Ultimate Dojo!
The Void เข้าร่วม Ocak 2026
4 กำลังติดตาม754 ผู้ติดตาม

A Special Announcement from the Void is premiering in approximately 30 minutes.
We will be hosting a live reaction session in the DELTAModders Discord server voice chat.
🔗 Premiere: youtube.com/watch?v=u6qcHj…
🔗 Discord: deltamodders.skibidi.software

YouTube

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Join us tomorrow on @McMistrzYT's YouTube channel for the premiere of a 10-minute feature presentation for REMOTERune!

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The future is looking dark.
Visit @REMOTERune on April 30th at 7:30 PM GMT and attend a special presentation about the game.
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The Void is devoid of you.
Visit @REMOTERune on April 30th at 7:30 PM GMT and attend a special presentation about the game.
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Work is currently being done on the Custom Character API implementation for REMOTERune. Details about how the modding API works will be published on remoterune.net relatively soon.

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Here is the promised completed Jevil playthrough video! Keep in mind there are still some visual bugs in his attacks, but they are fully functional otherwise.
Thank you to @Emer2ldd for accompanying me in this video!!
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Jevil is now fully playable from start to finish and 95% complete, with the only remaining work to do being balancing and testing. The fight works with no major bugs or glitches.
My networking engine, created for the mod, is now around ~80% feature complete and most major bugs and glitches (related to battles) have been patched.
I will be uploading footage of me, @2007duke1 and @Emer2ldd beating Jevil using violence in the current version of REMOTERune onto my YouTube channel as well as this Twitter account later today.
As of now, we are in a very exciting point of REMOTERune's development, as I have managed to get through most of the difficult parts of the process, such as laying down the groundwork, rewriting Toby's code, etc.
Going forward from here will hopefully be smooth, and I hope I can release a viable product to you all as an
Open Beta sometime around March or April. ❤️
Thank you, everyone, for your support thus far.
It is truly an honour for me to be able to make this mod a reality.

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Confirming that this is still dropping sometime next week. (Probably next Friday or Saturday, if everything goes well)
REMOTERune@REMOTERune
In around a week, a Content Creator Pack with some REMOTERune assets, such as the official logo and icons, some screenshots and GIFs demonstrating gameplay, etc. will be released on the official REMOTERune website. I will update you when it goes live!
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There are plans for a custom character creation tool, which would allow modders to easily import their own characters into the mod (obviously, the character would have to exist on both the server's filesystem as well as the clients'), but I don't have anything besides that planned for the modding API for now. I will definitely look into expanding it after the initial character API, which will release some time after the open beta.
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@REMOTERune This would be AWESOME! Is there going to be any support for creating more / custom content? New characters, new fights, etc?
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