Tim Jones

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Tim Jones

Tim Jones

@_tim_jones_

Burst compiler tech lead at @unity. Hacking on Shader Playground and HLSL Tools in my spare time. Opinions are my own.

London, England เข้าร่วม Mart 2009
611 กำลังติดตาม1.2K ผู้ติดตาม
Marco Gomez
Marco Gomez@TheCodeTherapy·
@bgolus @iquilezles @XorDev @_tim_jones_ The online version seems to be down at the moment, but I just found his repo and will give it a try (I'm currently on Windows, so I fully understand the docker pain 😅. It seems to be a super handy tool though so it's probably worthy! I'll give it a try). Thanks for the tip Ben!
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Tim Jones
Tim Jones@_tim_jones_·
@mirror2mask You’ll be missed! Good luck with whatever is next.
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Natalya Tatarchuk 🇺🇦
Natalya Tatarchuk 🇺🇦@mirror2mask·
After seven years at Unity, I am moving on, for a rare opportunity that doesn’t come around frequently. The decision wasn't easy, both because of the opportunity to help creators on the scale of Unity's impact and because of incredible teams of amazing people in our teams.
Natalya Tatarchuk 🇺🇦 tweet media
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Tim Jones
Tim Jones@_tim_jones_·
@KaosLisa @jaytwotwit I don’t! That sounds entertaining though, unless of course he does that every single time… does he do it every single time? 😊
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Lisa
Lisa@KaosLisa·
@_tim_jones_ @jaytwotwit The question is Tim, do you huff about it like Jason does as you move them 🤣
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Tim Jones
Tim Jones@_tim_jones_·
A few more $5 sponsors would get me to break-even on the Azure hosting bill, which would make this more sustainable for the long term (hosting bill is £70/month, current sponsors generously provide ~£50 of that).
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Sebastian Schöner
Sebastian Schöner@s4schoener·
Let's talk about some of the recent improvements to Unity! I'm not talking about the big, flashy things you already know about but the small changes we were able to sneak into the changelog. I'll look at 2023.1 beta stuff but most of it also backported as far back as possible :)
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Tim Jones
Tim Jones@_tim_jones_·
@mlrdev Thanks Marcelo! You've been an important part of this too; you helped a lot with my questions about "fun" parts of HLSL syntax, back in the day. It's 7 years since we first chatted about HLSL parsers, times goes quickly!
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Tim Jones
Tim Jones@_tim_jones_·
Please excuse the own-horn-tooting: a thing I made is now part of Visual Studio 😊 #hlsl-tools-extension-by-tim-jones" target="_blank" rel="nofollow noopener">devblogs.microsoft.com/visualstudio/v…
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Tim Jones
Tim Jones@_tim_jones_·
@Alecazam123 No, just Visual Studio for Windows. Many of the underlying text editor APIs are now shared, which is great, but there's still enough different that it would require specific and non-trivial effort to support VSMac.
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Tim Jones
Tim Jones@_tim_jones_·
@jaytwotwit You still can, there are way more in that category than this category 😊
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Tim Jones
Tim Jones@_tim_jones_·
Hooray for English grammar ambiguity.
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Tim Jones
Tim Jones@_tim_jones_·
@jaytwotwit Well done! Any tips? I’d love to have a graph that looked that like but… I also never feel motivated to put any effort into it ;)
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Tim Jones
Tim Jones@_tim_jones_·
@deplinenoise If you are a tennis player maybe consider games as a… oh wait that doesn’t follow the format
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Tim Jones
Tim Jones@_tim_jones_·
@jaytwotwit You actually made it to a live snooker tournament?! Awesome!
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Tim Jones
Tim Jones@_tim_jones_·
@b33rdy @jaytwotwit I feel your pain. For two years now I’ve had to remove my glasses to squint at small printed text.
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Josh Peterson
Josh Peterson@petersonjm1·
Looking for a new challenge? Come work with the best team at Unity (yeah, I'm biased). We're bringing the modern .NET world to all Unity users (and platforms!). careers.unity.com/position/senio…
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Tim Jones
Tim Jones@_tim_jones_·
Are you a software engineer based in Copenhagen/Denmark and interested in working on the Burst compiler? Come join our Burst team at @unity, we are hiring! Prior experience with compilers is not required. careers.unity.com/position/softw…
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