So the amount of players seems to have completely exceeded our expectations. This is just for STEAM, and then there is the PS5 and mobile players. We are currently analyzing and adding capacity.
I started this project 3 years ago.
Have been developing it solo since then.
Every effect, animation, enemy, and level has been crafted with the hope that you'll love it.
If you loved vampire survivors, you'll love this.
Please consider wishlisting Resistance is Brutal!
store.steampowered.com/app/3378140#indiedev#gamedev#screenshotsaturday
hypothetically, lets say i could design the creator code ecosystem for Subnautica 2 (to be clear, im not!)
as a CONTENT CREATOR, what would make you most interested to sign up for your own code that would offer benefits to promoting?
(reminder: thought experiment only)
Character balance is another big focus for us in Blades & Battles.
Arthur: hits harder, slower, more deliberate.
Lancelot: faster, lighter hits, rapid combos.
Watch Lancelot in action!
@MLGPuckett broccoli cheddar with bread bowls
beef bourguignon/chuck roast stew
tom kha or anything from SEA with coconut milk + lime + fish sauce + sugar base 🙏
doenjang (miso paste) jjigae of many types
been labbing these up recently
I'm withdrawing from The Game Awards.
It's an honor and a dream for Megabonk to be nominated for TGA, but unfortunately i don't think it qualifies for the category "Debut Indie Game"
I've made games in the past under different studio names, so Megabonk is not my debut game 🥸
I am building up our console QA group at Enduring Games!
I am looking for mid-to-senior folks with professional experience on 2 or more consoles, white- to gray-box expertise, performance & capture analysis skills, and strong fundamentals in test plans & Jira standards like filters, queries, dashboards, reporting, and spreadsheet foo.
The more technical, the better (SDET skills a plus), and if you have Nintendo Switch 2 experience, definitley apply!
More information:
enduring.games/values/
All roles are on-site and in-office in our Austin, TX studio.