Andyface
8.3K posts

Andyface
@andyfaceo7
Borderline colourblind, angry cripple. Banner: @ex_trident All posts are commissions, DM for info.



But just for your sake, yes the line weighting has actual variance on the OG piece, showing clear distinction between surfaces/objects, instead of uniform line thickness across the entire piece making everything blend together. There's also additional shadows for contrast and subtle rim lighting on the cap/bag strap/Marie's face that adds much more depth to the portrait versus how flat the new sprite looks. The OG also has fewer tangents and better understanding of line flow making it look more dynamic, example being the shirt collar and sleeves on the new one being at almost the same angle, giving off the impression of flatness. Color balance and overall mood is also better on the OG, leaning into the whole retro/sepia tone that P4 was notable for, harmonizing with the vivid yellow drop shadow on the left. Meanwhile the new sprite seems to have zero environmental lighting whatsoever, and looks like a fuzzy mess of blending. Speaking of blending, OG also has sharper, crisper lines for some reason, despite being almost 15 years older and rendered on lower resolution.


























Persona 3 Reload x @webtoonofficial collaboration incoming! 📣 Read the first two chapters of “Persona 3 Reload: Beginnings,” a mini series made with WEBTOON creator, @merryweatherey! atlus.link/P3R-WEBTOON 🎨 Illustration: @drewbiepie 📖 Comic art: @jowa_art_











