Breadley

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Breadley

Breadley

@breadleyishere

sentient bread with a bit of magic and mischief 💙 learning hytale's worldgen v2 ~dms open for build commissions~ https://t.co/rcnaHhiRkd

hytale lorist | he/him เข้าร่วม Mart 2018
376 กำลังติดตาม1.1K ผู้ติดตาม
Breadley
Breadley@breadleyishere·
@Simon_Hypixel i love watching the empty spaces get filled out, the blue-green region is looking quite healthy! the red and true-greyscale are a little empty though. will more colors be coming as worldgen work kicks off?
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Breadley
Breadley@breadleyishere·
@lunaronin777 YES this is my fav mc mod! need this in hytale so bad, and it's legit possible using the new worldgen tools
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Lunaronin777
Lunaronin777@lunaronin777·
@breadleyishere Do you know the LOTR mod to Minecraft? I hope that someone will do something similar to Hytale, basically there was actual LOTR map and biomes spawned accordingly, for example on dark green area there were only spawning dark forests, on light green plains etc.
Lunaronin777 tweet media
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Prowl8413
Prowl8413@Prowl8413·
I talked to Simon during stream yesterday, and brought up the missing grayscale stone that would sit inbetween current stone, and something like marble. He agreed and said he would raise the issue. I'm sure it'll take a bit to figure out what it would be, and where it would go, but I think we will see it happen at some point.
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Ikari
Ikari@IkarinoKuni·
IT'S MY BIRTHDAY!!!!!
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𝖗𝖊𝖉✞
𝖗𝖊𝖉✞@_redfeels·
When you just did your laundry and now you have all your s-tier clothes back in the closet
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Kirschdieb
Kirschdieb@Kirschdieb·
Story_Azure_Memorial_Pillar_001.prefab.json
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Anderssn Builds
Anderssn Builds@SaintPaintMC·
Imagine a huge Dwarven city built into these mountains.
Anderssn Builds tweet mediaAnderssn Builds tweet mediaAnderssn Builds tweet media
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Breadley
Breadley@breadleyishere·
words and pictures can only show so much, it takes a video to show the true state of two weeks of learning @hytale's worldgen v2 tools i cannot wait to see what this will look like in another two weeks
Breadley@breadleyishere

a lil worldgen update to close out the end of week 2 of learning these tools ive figured out the new prop system, which makes materials the next big ticket to tackle tomorrow (along with improving cave shape/variety) and after that... it's time to bring in a few new prefabs

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Breadley
Breadley@breadleyishere·
this is what the base biome for this (without cliffs/promontories) looks like right now i need to do a lot of combining and condensing, like i managed for the density! but im finally feeling like i understand how to work with all these nodes, even the new pre-release ones
Breadley tweet media
Breadley@breadleyishere

words and pictures can only show so much, it takes a video to show the true state of two weeks of learning @hytale's worldgen v2 tools i cannot wait to see what this will look like in another two weeks

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