Fabien Sanglard

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Fabien Sanglard

Fabien Sanglard

@fabynou

Computer programmer, author, and occasional link to the past. https://t.co/dhdZh9MVGv on Bluesky.

Mountain View, CA เข้าร่วม Nisan 2009
77 กำลังติดตาม15.6K ผู้ติดตาม
ทวีตที่ปักหมุด
Fabien Sanglard
Fabien Sanglard@fabynou·
Game Engine Black Book: DOOM v1.2 Game Engine Black Book: WOLFENSTEIN 3D v2.2 The Book of CP-System v1.0 Free pdfs, high-quality 80g premium color prints, PlayStore, and source code are now available. fabiensanglard.net/three_books_up…
Fabien Sanglard tweet media
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Complayment d'Objet
Complayment d'Objet@ComplaymentdO·
Street Fighter 2 : une faute d'orthographe corrigée via Guile. Un élément a été redessiné grâce à la tile 0x96 incluant... le mollet de Guile. Cela est resté invisible durant des décennies, jusqu'à sa découverte par Fabien Sanglard (@fabynou) korben.info/street-fighter…
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Fabien Sanglard
Fabien Sanglard@fabynou·
@iSaurabhArora Thank you for the feedback. I am going to write a tech article to detail how ADB WiFi 2.0 works.
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Saurabh Arora
Saurabh Arora@iSaurabhArora·
Wireless debugging in Android Studio is finally sooo good in the latest adb tools! It seems to ALWAYS work now and reconnects automatically 😍😍 Thank you to whoever made it happen 🙏🏻
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Fabien Sanglard
Fabien Sanglard@fabynou·
@x86matthew @pikuma How do you know that is correct? Did you reverse engineer that part or was it documented somewhere?
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x86matthew
x86matthew@x86matthew·
@pikuma @fabynou "My guess is that, in full screen, memory writes and reads to the VGA are given direct access to the hardware to preserve performances." - yes, that's correct. in full-screen mode, VMM32/VDD bypassed the pagefault->GDI translation layer and wrote directly to VGA memory.
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Frank Force 🌻
Frank Force 🌻@KilledByAPixel·
@pdev110 @fabynou thanks! the magic really happens in this lineTest function. Pretty standard algo but this is my version. Feel free to copy it for your own experiments! #L322" target="_blank" rel="nofollow noopener">github.com/KilledByAPixel…
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Fabien Sanglard
Fabien Sanglard@fabynou·
Anybody here with a dual Pentium Pro system? I would be curious to run a benchmark
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Fabien Sanglard
Fabien Sanglard@fabynou·
Anybody selling a dual socket 8 ATX motherboard?
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deadalnix
deadalnix@deadalnix·
Doom's source code should be a mandatory study for all CS students: - Relatively simple. - A lesson in platform independent. - Optimized, yet very readable code. - Demonstrate how to pick your battles: the engine is very high quality code, while the game logic is a bit of a mess. - Use its own memory allocator, with a proto-GC.
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Mattias Gustavsson 💖
Mattias Gustavsson 💖@Mattias_G·
If you want to learn more about how DOOM works, how the code and engine is structured, and just in general want a really good read, I really recommend Game Engine Black Book: DOOM by @fabynou , available here: fabiensanglard.net/three_books_up… It is really great, as is his other books
Mattias Gustavsson 💖 tweet media
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Patrick Devine
Patrick Devine@pdev110·
Gemma3 is the first model where we've defaulted to the new ollama engine that we've been working on for the past few months. Really happy to get this out and proud of the team!
Steren@steren

"@ollama is the easiest way to run Gemma 3 locally and in the cloud with Cloud Run" @jmorgan and @mchiang0610 at the Gemma 3 Paris launch event.

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Fabien Sanglard
Fabien Sanglard@fabynou·
I am currently restoring an IBM PS/1 model 2168. I wanted to upgrade to Pentium Overdrive but I need BIOS FRU 07H1001 which I cannot find anywhere. Anybody working at IBM can look in the archive if you have it?
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Fabien Sanglard
Fabien Sanglard@fabynou·
@theo What prompt do you use? Do you need to specify what graphic api to use and speed to run in the prompt?
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Theo - t3.gg
Theo - t3.gg@theo·
Grok 3 is, uh, not great at coding
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