
Scoriox 🌿🔥
28.2K posts

Scoriox 🌿🔥
@kingscoriox
I love games, and I love ownership. 🔥 YouTube: https://t.co/Tpx5Qa9sVj Business Enquiries: [email protected]
เข้าร่วม Aralık 2020
1.2K กำลังติดตาม16.8K ผู้ติดตาม
ทวีตที่ปักหมุด

When I first came to Crypto Gaming, I played Zed Run for hours every day, months on end.
And even years later, Pegaxy ran it back to incredible success.
That's why I'm insanely excited for the new racing game by Gigaverse, but that doesn't come without massive risk.
Thankfully, Gigaverse has an incredible starting point with the way they've structured Giglings.
For anyone unfamiliar, here's a quick breakdown.
Anyone can hatch a steed between 30-60 days, besides the $10 to make an account for the game, this is free, even to get legendary and mythic steeds, regardless of your levels in the game.
A steed has a rarity, faction, and gender. Now I'm not sure if breeding will be a mechanism, but if not, they could mitigate the game breaking through burning parents and such, since eggs are max minted and limited.
So Zed Run did something poorly, and that was it's breeding mechanics. Every single breed would always be worse than the horse before it. This meant that as the game grew in players, it consolidated 'whales' into a small section until eventually newcomers saw no point. Gigaverse undoes this well with its eggs system.
What Zed Run did well however, was their discovery system. You could pick between varying race distances, but it was up to the player to test and determine what their unique racer was good at. They also had several other hidden traits such as variance, and top speed which were fun to uncover over dozens of races.
Gigaverse can leverage this to great effect, especially since it has factions and can implement special factioned races, or rng biases towards specific factions after a race has begun.
Now this discovery is the one thing that the Grand Arena never quite nailed. Since everyone was sharing the same Mokis, their stats, performance and behaviour could be identified within hours. Grand Arena mitigated this through the creativity of lineups and power up cards, which is something that could be utilised in Gigaverse as well.
Imagine you have a horse and you discover it's sprint is not particularly good. Maybe you fight in the dungeons to find a special item that can give a short term boost to your steed, necessary if you don't know what distance the race will be.
If Gigaverse can blend creativity and discovery in their new product, they might just become the top Degen Crypto Game ever made!
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I don't know how @playgigaverse did it, but they hit 500k Subscribers in under 6 months with over 150m views. Consistently pulling 1m views every single short.
For reference, Pudgy is on 25k and pulls 10k per short.
I also took a look at some of them and they have nothing to do with the Gigaverse game, and the comments/engagement all looks legit.
So this obviously builds up the legitimacy of the Gigaverse Brand and IP. The question is this, does it translate into new players for the games in the future?
I honestly can't think of a good real world example to use as a basis but I think it can, within a certain scope. Will this sort of branding help build up a PC game? No? A shooter or MMO? Probably not.
But their type of casual browser minigames has a lot of overlap with the specific audience they are cultivating on YouTube. And if you think about the potential exciting race antics of Gigling Racing, then it could make for great short-form content.
The elephant in the room is that the barrier to entry of the $10 in ETH Required on Abstract will negate this entirely, but if they can solve a 'guest' system on the game, then it has some serious potential to blow up with casual audiences most games don't even know exist.
betaplux@betapluxx
Giga Noob IP from @playgigaverse just crossed 500K+ YouTube subscribers. On track to become the #1 YouTube channel among all web3 native brands. In 7 months.
English

When I first came to Crypto Gaming, I played Zed Run for hours every day, months on end.
And even years later, Pegaxy ran it back to incredible success.
That's why I'm insanely excited for the new racing game by Gigaverse, but that doesn't come without massive risk.
Thankfully, Gigaverse has an incredible starting point with the way they've structured Giglings.
For anyone unfamiliar, here's a quick breakdown.
Anyone can hatch a steed between 30-60 days, besides the $10 to make an account for the game, this is free, even to get legendary and mythic steeds, regardless of your levels in the game.
A steed has a rarity, faction, and gender. Now I'm not sure if breeding will be a mechanism, but if not, they could mitigate the game breaking through burning parents and such, since eggs are max minted and limited.
So Zed Run did something poorly, and that was it's breeding mechanics. Every single breed would always be worse than the horse before it. This meant that as the game grew in players, it consolidated 'whales' into a small section until eventually newcomers saw no point. Gigaverse undoes this well with its eggs system.
What Zed Run did well however, was their discovery system. You could pick between varying race distances, but it was up to the player to test and determine what their unique racer was good at. They also had several other hidden traits such as variance, and top speed which were fun to uncover over dozens of races.
Gigaverse can leverage this to great effect, especially since it has factions and can implement special factioned races, or rng biases towards specific factions after a race has begun.
Now this discovery is the one thing that the Grand Arena never quite nailed. Since everyone was sharing the same Mokis, their stats, performance and behaviour could be identified within hours. Grand Arena mitigated this through the creativity of lineups and power up cards, which is something that could be utilised in Gigaverse as well.
Imagine you have a horse and you discover it's sprint is not particularly good. Maybe you fight in the dungeons to find a special item that can give a short term boost to your steed, necessary if you don't know what distance the race will be.
If Gigaverse can blend creativity and discovery in their new product, they might just become the top Degen Crypto Game ever made!
English

@TateTeddie @playgigaverse If they do the same epicness as Grand Arena, I dont doubt it'll be accessible
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@kingscoriox @playgigaverse If it’s not money hungry and actually free / fun / profitable then heck yeah
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@rushicrypto And if you end up in an Avengers movie, how are you going to escape a Thanos warship?
Hmm???
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@KieranWarwick Totally cool with me! I just await a dedicated video to showing them off
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@kingscoriox They're still set dressing them. Tbh, I think they're totally fine now, but they want to make them more lively.
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@AndyBakesYT And people said tera was a good mechanic. It eliminates any form of good team building
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@iceyyy_gaming Games shutdown In web 2 every 5 minutes, their community is just far bigger and so it doesn't notice it.
We are a tight knit squad here, and that's something truly special
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@B_J Yeah Dith has said you can spectate and bet on other players as they race.
Something everyone else has been too shy to attempt so far
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@kingscoriox I hope you can spectate. That was so good. I remember having dudes over for a BBQ and I projected it onto the roof for fun and it was entertaining AF.
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@Berna7224 The outside gambling aspect will be absolutely fascinating too
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@elvbyte Glad to hear it mate! I'm glad you enjoyed the episode!
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@kingscoriox First time watching your streams scoriox! and I love it. Dropping you a follow and will tune in again
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🔴 LIVE - Illuvium's Next MMO Playtest is coming soon! | The Download Illuvium News E122 x.com/i/broadcasts/1…
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@KieranWarwick It's not too dissimilar to the Deathmatch vision, just less battling and more racing :P
And its one of the best use-cases for Crypto Gaming as an industry genre.
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@45mice Crazy to see kleavor here, I have never used kleavor, is it any good?
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@Clit_Yeastwould Their audience is playing genshin, not match 3 games.
My mum is the one playing match 3 games, and I'm not sure she'd appreciate the motivational physics..
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Limit Break spent years talking about building the next generation of gaming…
Just to land on a match-3 with motivational physics
Talk about misunderstanding a target audience
Limit Break@limitbreak
We’ve officially launched a limited test of @limitbreak first mobile game: Puzzle Panic! Now live on iOS in New Zealand, Australia, and Singapore.
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@Aphation_ This sort of area is where crypto gaming genuinely shines.
If they can create systems easy to build on, it'll be a big deal
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@kingscoriox I‘m sure a lot of guys out there have great ideas we can’t imagine.
Let’s see I guess is a great opportunity for the game as well for the community
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@0xDith Its an unimportant component in terms of aesthetic.
But in terms of things randomly affecting your racer in an exhilarating way, definitely would be a huge win!
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