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CodeMatrix

@me_codematrix

เข้าร่วม Nisan 2018
206 กำลังติดตาม54 ผู้ติดตาม
CodeMatrix รีทวีตแล้ว
WARDOGS
WARDOGS@WARDOGS·
WARDOGS 1-Month GIVEAWAY. To show our appreciation for your support, we’re giving away a custom NVIDIA RTX 5090. To enter, complete the following: ▫️ Sign up for Playtesting ▫️ Wishlist WARDOGS on Steam ▫️ Repost this giveaway video on X Sign up here: community.wardogs.com/signup/communi…
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CodeMatrix
CodeMatrix@me_codematrix·
@sketch_macaw could you start updating your asset packs for Hytale on the pre-release branch? We’re using a lot of your furniture and noticed the asset pack doesn’t seem to work on pre-release anymore, so it might also break on release.
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CodeMatrix
CodeMatrix@me_codematrix·
@DeveloperTobi @pxl_panda To be fair that only Works when you don’t aggregate multiple files in one together and custom stuff is also not rendering
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Simon (panda @ Hytale)
Simon (panda @ Hytale)@pxl_panda·
Some good news for modders making custom UI: we have just published a vscode extension that we have already used internally that adds some basic syntax highlighting for our .ui file format that is now directly available in VS Code marketplace.visualstudio.com/items?itemName…
Simon (panda @ Hytale) tweet mediaSimon (panda @ Hytale) tweet media
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CodeMatrix
CodeMatrix@me_codematrix·
@DevSlashNulled Even when there is no certificate, you can still release it on Mac because you can still install and play it 👀
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DevSlashNull (Eli)
DevSlashNull (Eli)@DevSlashNulled·
We got Windows certs good to go, Apple is something we'd really like to get ready for launch but ultimately its out of our control. Hoping we hear back soon regarding this. See y'all very soon in game :)
DevSlashNull (Eli) tweet media
Slikey@slikey

RE: Linux & Mac Support 🐧Linux: We are launching with Linux (x64, not ARM) support using flatpak. We are launching the native Linux and given the diversity of the Linux ecosystem, we are treating the Linux launch as "experimental". We have programmers on the team who natively work on Hytale using Linux, so expect support to expand and improve. System requirements should be similar to Windows - RAM requirements may be lower due to Windows usually hogging more memory as an OS. So all in all, you will be able to download Hytale for Linux, you will be able to install it and run it but chances are there may be some issues you run into that are super specific to your distro. We rely on reports to fix those issues. We have not tried and won't try Proton. Given that we don't do any kernel-level anticheat, you will probably be able to run it via a compatibility layer too but that's for the community to find out. One test was conducted on a Steamdeck with attached docking station (Monitor, Keyboard, Mouse) and got well playable results in local singleplayer. (Steamdeck is NOT officially recommended as there is NO CONTROLLER SUPPORT YET). 🍎Mac: We WOULD be ready to launch for native MacOS (Apple Silicon / M Chips) - however we are missing the signing certificate. The ticket keeps being reset in the queue and we have to keep calling them. System requirements are work in progress - we have tried it on M3+ at the moment and we are working our way back in time to find the lowest limit. We will NOT launch Hytale for Intel Macs as Apple themselves abandon them in the next MacOS version. We are a small team and there is no way we can support abandoned platforms. So for Mac, we use it internally to play on and even work on it but ultimately we have no way to ship it without the certificate. As soon as we have it, we will update you. We will update the requirements on blog & store in the coming days.

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CodeMatrix
CodeMatrix@me_codematrix·
@KweebecCorner IMHO the goal should be to have new Games that are not only copy paste from MC because in the end even if the Game has some points like MC it’s not the same and now is the best time to think outside of the box
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Slikey
Slikey@slikey·
@me_codematrix @Simon_Hypixel @Hytale Account IDs will not be transmitted to the servers. Game Profiles are totally independent game licenses and servers can't determine a connection without the player actively creating such an association.
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CodeMatrix
CodeMatrix@me_codematrix·
@Simon_Hypixel @slikey @hytale Is the account ID that is currently available under the account management section the ID that will be used on the server side, or does every game profile have its own ID?
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Bilawal Sidhu
Bilawal Sidhu@bilawalsidhu·
This guy literally turned blender into a real-time 3d engine with multiplayer support When I say the merger of offline and real-time rendering is inevitable — this is not what I expected 😂
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TRÄW🤟
TRÄW🤟@thatstraw·
What's stopping you from using Linux?
TRÄW🤟 tweet media
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Arena Breakout Infinite
Arena Breakout Infinite@ArenaBreakoutPC·
Taking in all homeless shooter looter! With a big wave goodbye to #Tarkov today, we’re here to welcome you to #Kamona. If this video gets 5000 retweets, 10,000 more test slots will be added to our servers—don’t tell the boss! Escape from ______, welcome to Kamona. #ABI #ArenaBreakoutInfinite
Arena Breakout Infinite@ArenaBreakoutPC

The Arena Breakout:Infinite Closed Beta is set for PC/Steam on May 8th. Experience true immersive tactical miltary realism.Shape the battle to come by getting early access at arenabreakoutinfinite.com. #ArenaBreakoutPC #ArenaBreakoutInfinite #ABI

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CodeMatrix รีทวีตแล้ว
Massimo
Massimo@Rainmaker1973·
Curiosity doesn't belong to humans only. This is the moment an orca carefully investigates a human baby. [📹 Collab] twitter.com/i/status/17497…
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CodeMatrix รีทวีตแล้ว
cts🌸
cts🌸@gf_256·
my therapist: minecraft boot manager isnt real, it cant hurt you mineGRUB:
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Baeldung
Baeldung@baeldung·
New Post: UUID vs. Sequential ID as Primary Key buff.ly/3YRkFrz
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