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bones

@bonepixel

Indie Game Dev 🎮 | Pixel Artist 🎨 | Founder of @pixellandgg & @HBARMORY | Exploring NFTs on the Hedera Ecosystem | @moonshellsNFT Artist | LSH #59 🚀

Sumali Ocak 2022
393 Sinusundan913 Mga Tagasunod
bones
bones@bonepixel·
I used the Rive bot to build me a custom particle emitter then built this cozy campfire with it. Endless possibilities.
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bones
bones@bonepixel·
Drawing rocks
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bones
bones@bonepixel·
Trying to hone my vector pen skills in @rive_app.
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bones
bones@bonepixel·
Testing a run cycle and attack with bone animations in @rive_app. I think with a little more practice there is some crazy potential here.
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Robert Haynie
Robert Haynie@BobbehHaynie·
Working on replacing the boxy command card with something a bit more animated and user-friendly (especially on mobile).
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countlessnights | Dice A Million OUT
countlessnights | Dice A Million OUT@countlessn1ghts·
didn't expect to end today with ~3000 copies sold, #1 on new & trending on steam, and doubling the demo concurrent players peak thank you all so much, I've had a blast ❤️ tomorrow I'll push a first patch addresing a couple of little issues and bugs!
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bones
bones@bonepixel·
@jettelly This looks awesome are you animating this in godot?
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Jettelly Inc.
Jettelly Inc.@jettelly·
After a decade working with Unity, Yakkafo and their developer have switched to Godot for their new project, Beware of the Cartographer! 🗺️ See more: reddit.com/r/godot/commen…
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Moonfell RPG
Moonfell RPG@moonfell_rpg·
For those who don't know me, I'm a pixel artist based in Tokyo 🇯🇵 making a (huge) 2D Pixel Art RPG in Godot 4 engine. I really appreciate every follow, like and RT so thank you so much for your support so far! ❤️ Here is some of my game art made in the last few months. ✨
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Ludonauta
Ludonauta@LudensLudonauta·
Things are taking shape for my Godot Engine's mini-courses. Inspired by @penusbmic I decided to push free assets + paid mini courses on itchio as a way to achieve my studio's mission: To build a shared library of game making resources everyone could rely on! Follow me for more
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bones
bones@bonepixel·
@DannyLimanseta Are you using latest version of godot? Do you find it handles web builds ok?
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Danny Limanseta
Danny Limanseta@DannyLimanseta·
From idea to playable godot game in 8+ days of vibe coding. This took about 1.2B tokens on Cursor. I'm hoping to get a playable demo done soon. If the idea of managing a band of mercenaries and taking on merc contracts and earn loot (autobattler-style) appeals to you, let me know! Will share the demo link when its ready.
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Igor Suntsev
Igor Suntsev@dragosha·
Ok, I jumped back to the prototype. The new version of Defold has models instancing and I used this feature to add trees, grass and their reactions to the character. Work in progress. Made with #Defold and #Blockbench
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bones
bones@bonepixel·
@guidorosso It’s only going to get better from here!
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Guido Rosso
Guido Rosso@guidorosso·
Rive’s code editor is a full IDE inside a design and animation tool
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