PROJECT WARDEN

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PROJECT WARDEN

PROJECT WARDEN

@Project_Warden

A superhero action roguelike now in early development! 🔧

Melbourne, Victoria شامل ہوئے Mayıs 2023
92 فالونگ3.8K فالوورز
PROJECT WARDEN
PROJECT WARDEN@Project_Warden·
@Somtrickk Planning for some customisation but at the moment there are no plans for different protagonists.
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Amit Mehar
Amit Mehar@amu_mhr·
Tried using #Niagara to add a little more speed to the hit animations. Spawning particles based on bone velocity and bumping up the motion vectors. #UE5
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Fernando Leal
Fernando Leal@Fernando_lealg7·
@Project_Warden I spotted this game on "gamedevclub"... It's freaking awesome, those particles and attack impact... Kudos... How many folks are grinding on this project?
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PROJECT WARDEN
PROJECT WARDEN@Project_Warden·
@LifeArtStudios @80Level I should probably refer to it more as a rogue ‘lite’. There will be a main open world, as well as procedurally generated sections.
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Starkium
Starkium@LifeArtStudios·
@80Level @Project_Warden looks nice, but I have raised eyebrows at "superhero roguelike." How does that work in what appears to be an open world?
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Drop
Drop@s1evuitton·
@Project_Warden How many people is working on it or is it just 1?
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PROJECT WARDEN
PROJECT WARDEN@Project_Warden·
@imholz_bryce No release date yet, it won’t be free to play but won’t be expensive 😊
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Bryce(I have no last name)
Bryce(I have no last name)@changing4good94·
@Project_Warden looking foward hopefully its a free to play however ill be willing to spend cash on i. do you have a projected release or not yet?
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PROJECT WARDEN
PROJECT WARDEN@Project_Warden·
@NRulenko Soon! 😊 Ill post it here on x when I make the wishlist
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RNR
RNR@dengoslav·
@Project_Warden So, can I already add it to wishlist on Steam?)
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PROJECT WARDEN
PROJECT WARDEN@Project_Warden·
@Gerjogames Thanks! The actual game won’t be this easy - I just put a few low health enemies in to show the abilities off. There will absolutely be challenging gameplay!
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Gerjo Vogel
Gerjo Vogel@Gerjogames·
@Project_Warden These visuals are still stunning me! Although, i start to question: How would you see challenge for the player? How does a more difficult fight look like? Keep in mind that if you run through a game easily, it will be forgotten easily
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PROJECT WARDEN
PROJECT WARDEN@Project_Warden·
@VelutaMMA I do want to release it on consoles but first step is getting on PC. Still a long way off yet though, lots to do!
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PROJECT WARDEN
PROJECT WARDEN@Project_Warden·
@will_i_am_bird There’s a few clips on my page of the current combat abilities though I’ll add some more down the track to allow for customising loadouts 😊
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PastySmasher
PastySmasher@PastySmasher0·
@Project_Warden Very cool, do you know which superpowers will and wont be available yet?
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Idle Labs
Idle Labs@Clumsy_Jab·
@Project_Warden @OslenMV I'm curious too. For your custom animations, are you using UE's sequencer, blender or what? I'd like for my project to be entirely animated real time within Unreal so seeing others success stories would help
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PROJECT WARDEN
PROJECT WARDEN@Project_Warden·
@Jade_shitpost The video is cropped in a bit but also it’s because that was the last enemy alive. When finding the next target I prioritise input direction - previous target - closest target in range, in that order. So you can switch targets Arkham style :)
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Jade the Saint
Jade the Saint@Jade_shitpost·
@Project_Warden Hmm, its likely due to the video but it seems one lacks total control. I mean unlike Arkham that last attack just came out of nowhere from the pc.
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