
Vector Wang
398 posts

Vector Wang
@VectorWang2
PhD student in robotics manipulation, currently on physics-aware world models for robust manipulation @RiceCompSci. Designer and developer of XLeRobot.



Auto-calibration @LeRobotHF update v1 had a ~30% failure rate from Feetech servos stalling and restarting. Also got feedback it was moving too fast and are damaging servos. Fixed both. Now works reliably on leader + follower arms and mounted on the XLeRobot








This is a project we’ve been working on for a long time, and today we’re incredibly excited to share ComFree-Sim — a GPU-parallelized ANALYTICAL contact physics engine built to be lightweight for faster, scalable, dense-contact simulation. It’s a drop-in alternative to MuJoCo (same API) that skips iterative solves to keep dense-contact compute flat. 👇 ⚡ >2× higher throughput in dense-contact scenes vs. MuJoCo Warp 🎯 Comparable, highly tunable contact dynamics fidelity 🤖 Low-latency sim-predictive control for dexterous manipulation, humanoids, and more Faster, learnable physics unlocks more for closed-loop physical intelligence. Website, paper, and videos: irislab.tech/comfree-sim/ 🚀 ⏳ ComFree Warp drops this weekend. ComFree Jax coming soon! #Robotics #EmbodiedAI #Simulation #PhysicsEngine #DexterousManipulation #Humanoids #MuJoCo #GPU

State-of-the-art robot policies often need hundreds of hours of data. What if we needed none? Introducing TiPToP: a manipulation system that zero-shots open-world tasks from pixels and language using vision foundation models and GPU-parallelized Task and Motion Planning (TAMP).



State-of-the-art robot policies often need hundreds of hours of data. What if we needed none? Introducing TiPToP: a manipulation system that zero-shots open-world tasks from pixels and language using vision foundation models and GPU-parallelized Task and Motion Planning (TAMP).










We automated @LeRobotHF calibration for so101. Tired of watching people burn hours on setup before they even touch teleportation, so we built a script that does it for you. Part of our bigger mission is to make Physical AI as easy to get started with as possible. @Ryan_Resolution and I would be open sourcing our platform soon. Stay tuned.





