
Bryan Phelps
664 posts

Bryan Phelps ری ٹویٹ کیا

Released our 0.5.4 build - now with snippet support! 🥳
A few other features as well:
- Emmet Expansions
- Visual-block edits
More details in the release notes:
patreon.com/posts/48587646
and documentation:
onivim.github.io/docs/using-oni…
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Bryan Phelps ری ٹویٹ کیا

Released our 0.5.3 build - features CodeLens integration, along with other new features & bug fixes:
- Menu bar (@zachbaylin)
- Configurable font-weight (@marcagba)
- Preview functionality (@fanantoxa)
- JSON & HTML language servers
More: patreon.com/posts/47300621
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Bryan Phelps ری ٹویٹ کیا

Our friends at @dev_talk have a really cool forum for developers and have set up a spot for Onivim - and they'll be giving away a license key every month.
Check it out here: onivim.devtalk.com
Thanks @AstonJ for making this happen!

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Thanks @NathanGDQuest !
I'm a big fan of your game dev tutorials - awesome resources for learning Godot / gamedev in general.
Makes it extra cool to see this
GDQuest@NathanGDQuest
I'm really impressed by the work done on @oni_vim 2. It's an editor that brings vim's superpowers and VSCode's ecosystem together in an native editor, written in C, with sublime text level of performance and responsiveness. Really promising. ➡ onivim.io
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@NathanGDQuest Congratulations @NathanGDQuest , that's awesome ! 🍾 🥂
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@jordwalke Congrats @jordwalke ! 🥳🍾
It's incredible what you've built with #reactjs and #reasonml - can't wait to see what's next.
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@zachbaylin @oni_vim Also hoping I can get the work you did to create a Revery API around the OSX menu integrated for 0.5.3 🤞
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@zachbaylin Thanks for all your help @zachbaylin - the auto-update and registration was huge... was was a ton of work to integrate Sparkle into @oni_vim !
And even more coming in 0.5.3 - your keyboard-layout work is powering a lot of improvements in our input handling 💪
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Constantly amazed by the hard work @bryphe puts into making Oni amazing. This release has some really cool additions (including a couple from me👀)!
Onivim 2@oni_vim
Just released our 0.5.2 build (Jan 2021) - working on monthly releases moving forward! Some highlights: - Vim-navigable explorer, search, symbols - Word-wrap - Improved fuzzy-finding w/ fzy - Initial auto-update infrastructure - Keyword completion More: patreon.com/posts/45931176
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Bryan Phelps ری ٹویٹ کیا

Just released our 0.5.2 build (Jan 2021) - working on monthly releases moving forward!
Some highlights:
- Vim-navigable explorer, search, symbols
- Word-wrap
- Improved fuzzy-finding w/ fzy
- Initial auto-update infrastructure
- Keyword completion
More: patreon.com/posts/45931176
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Also very impressed by @oni_vim. It is still in beta, but exceeds VSCode + vim experience by A LOT. Really looking forward to further development of this IDE.
Anil Madhavapeddy@avsm
I’ve just gotten around to trying @oni_vim and am well impressed — fast vi-like modal code editing and support for VSCode extensions. And I’ve only just switched to using VSCode...
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@justusadam_ @avsm @gabbar_dust @oni_vim Ya, this was something were missing for a while - it's really important for me too! Finally making some progress on it the past couple of weeks though.
Goal is to have the entire UI keyboard-navigable, vim style:
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I’ve just gotten around to trying @oni_vim and am well impressed — fast vi-like modal code editing and support for VSCode extensions. And I’ve only just switched to using VSCode...
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@avsm @oni_vim Awesome, thanks for trying it out @avsm
Still lots of work to do... on both perf and keyboard focused UX - but @ocamllang is a great tech stack to build on.
Can't wait to bring in multicore 😀 Potential for significant improvements in syntax highlighting and elsewhere
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@janiczek Hi @janiczek ! Ah, yes, sorry - it's mainly used internally for some projects, so there's a paucity of docs.
We use it heavily in Onivim 2, but it's large: #L380" target="_blank" rel="nofollow noopener">github.com/onivim/oni2/bl…
There's also revery-terminal, which is a more scoped example: #L6" target="_blank" rel="nofollow noopener">github.com/revery-ui/reve…
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@bryphe 👋 It's a bit hard to find information about `isolinear`. I'd like to ask whether it's ready for use in Revery apps, whether there's some example app using it that I could read source of / some tutorial / API docs, etc. Any pointers? The GitHub repo doesn't say much.
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@guckes @ABawesomed @ashkankiani93 @beginbot @bfredlbfredl @BK1603 @codingCommander @jeremyckahn @leeren @mattboehm @nikolalsvk @OliverCaldwell @PrabirShrestha @sequethin @TeejDeVries @ThePrimagen @VIGOUX @wincent Hi, here's some links from me:
Talk: youtube.com/watch?v=Pi8qRg…
Slides: slideshare.net/BryanPhelps3/o…
Github: github.com/onivim/oni2
Website: v2.onivim.io
Thanks for the fun conference!

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#vimconf @ABawesomed @ashkankiani93 @beginbot @bfredlbfredl
@BK1603 @bryphe @codingCommander @jeremyckahn @leeren
@MattBoehm @nikolalsvk @OliverCaldwell @PrabirShrestha
@sequethin @TeejDeVries @ThePrimagen @vigoux @wincent
please post links github,slides,video twitch+youtube
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@PiBeben @oni_vim Hi @PiBeben - I had some recording issues, luckily @ABawesomed had me covered.
Just uploaded: youtube.com/watch?v=Pi8qRg…

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