Phaser HTML5 Game Framework

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Phaser HTML5 Game Framework

Phaser HTML5 Game Framework

@phaser_

The most popular open-source web game framework. Join our Discord: https://t.co/Ft6ezFMibY

San Francisco, US شامل ہوئے Aralık 2017
330 فالونگ8.1K فالوورز
Phaser HTML5 Game Framework
After a long time... ⛏️ "Tales from the Pixel Mines" is back! 💎 Ben Richards returns with a new era of Phaser 4 dev logs, starting with Image Based Lighting & Environment Mapping 🪩 A lot has changed. Come see what he's been building 😃👇 f.mtr.cool/bqcicrcmvo
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Phaser HTML5 Game Framework
@VicSlavy Hi Slavy! 🙂 We don’t integrate community tools into Phaser or the Editor because we want to support and give visibility to what the community creates. Our own tools naturally become the go-to as “official” ones.
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Slavy
Slavy@VicSlavy·
@phaser_ Awesome, so, when tools like these become open-source, does the Phaser team consider a version of their own implementation off them to add to the Phaser framework itself, or the Editor for users?
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Phaser HTML5 Game Framework ری ٹویٹ کیا
Fatal Exit
Fatal Exit@FatalExit·
Last few days been experimenting with a new look for Lane Protocol.Been tough to throw away the work I made with Spine etc, but I feel this path is much more scalable and easy to give personality to! Game made with @phaser_ #pixelart #sologamedev #indiegamedev #rts #autobattler
GIF
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Rybones
Rybones@feliperybas·
Ok, that is crazy. I gave a few more rounds on the Angry Birds project. This was entirely done using GML-5 mode from @Zai_org and @phaser_
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Phaser HTML5 Game Framework ری ٹویٹ کیا
⭕ AI & Design (Marco)
⭕ AI & Design (Marco)@AIandDesign·
I am super honored to be featured with my open source project RetroZone and my games HexaX and Vectronix in the official @phaser_ newsletter. Thanks so much guys! Link to the full entry below: ⤵️
⭕ AI & Design (Marco) tweet media
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Antriel
Antriel@PeterAchberger·
New idle clicker prototype, reusing bits from other stuff. What do you think? #gamedev #indiedev #phaserjs
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Phaser HTML5 Game Framework
@makkoai We were keen to test this out, but when the sign-up requested read/write access to ALL our GitHub repos, public AND private, we bailed out right there! Never going to happen, sorry.
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Makko AI
Makko AI@makkoai·
Ready to bring your static pixel art to life? 🚀 We're going deep into Art Studio to build genre-specific animations for a horror platformer and a visual novel, all from one base character! Learn how to define the action layer and ensure your movesets are punchy and responsive.
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Fatal Exit
Fatal Exit@FatalExit·
I started experimenting with #spine #spine2d for my 2D #autobattler #rts game made with @phaser_ . So far a single unit test rig, got it working in game and reasonably performant with high unit counts (250 supply cap, unlikely to have this many cheap units).
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