
Russ-
1.3K posts

Russ-
@brag___
My life revolves around Crossfit, Gaming and techy shit. Software Developer. brag/nag gamertag








I never thought I would ever be able to switch to another editor, but it's time to move on.













Yes! Flying mounts ruin games. Ground travel is so much more interesting than air travel. You have to navigate, you sometimes have to face danger. Air just skips everything and you fly in a straight line. When my friends and I were playing Ark I had to make a no-flying-mounts rule because the challenge of navigating the terrain and avoiding tough dinos is a huge part of the game and if you can just fly then you lose all that. I also loved that in the original Ark, the only map you got didn't show your position or direction. You had to navigate by landmarks and memory. Wish more people would make games with expansive worlds with no map and no fast travel. The game has to be designed for it, though -- like quests have to be designed so you aren't constantly going back and forth across the world, and landmarks have to be distinct enough for you to be able to navigate off of them.



















