Albin0

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Albin0

Albin0

@Codewallis

加入时间 Ekim 2011
17 关注12 粉丝
Albin0
Albin0@Codewallis·
@STXRRGXZiiNG People quickly realizing it’s literally just another extraction shooter and not even an engaging one that hooks you in at that
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Albin0
Albin0@Codewallis·
@isolatedrook Lmao account literally created to glaze marathon defends marathon you can’t make this shit up
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Rook
Rook@isolatedrook·
Marathon is the most slept on shooter since Titanfall 2
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I Am Fallout
I Am Fallout@falloutplays·
ngl, some of y'all out there are just fucking insufferable
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El Profeta
El Profeta@EiProfeta·
La serie de Harry Potter tendrá 7 temporadas, 1 por cada libro. Se estima que dure más de 14 años. Será 100% fiel a la obra literaria y se espera que se convierta en la serie más vista de la historia. Su primer capítulo llegará a HBO el 25 de Diciembre.
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Albin0
Albin0@Codewallis·
@GrumpyPawsTV @nyc_prophet No I’ve played it, I’ve also played every other extraction shooter on the market which is precisely why I know it does nothing special and would rather keep playing the ones I already enjoy. That and Bungie can literally not be trusted with how they just gave up on Destiny
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GrumpyPaws
GrumpyPaws@GrumpyPawsTV·
@nyc_prophet i mean the game is fun, most people dissing it just have not played it. its only $40, give it a shot
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Albin0
Albin0@Codewallis·
@MacticsG1 Acting like industry trends don’t exist and aren’t usually accurate only make it apparent how ignorant you are
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Albin0
Albin0@Codewallis·
@MacticsG1 Trying to cope that the multi billion dollar company that ran through all their money in a couple years after a massive marketing campaign, 5 years of development and 300 employees to pay didn’t spend multi hundreds of millions of dollars to make this product is wild
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Mactics
Mactics@MacticsG1·
Is there any actual evidence or data that indicates marathon cost $250M to delevop or is that just some shit that was revealed to someone in a dream?
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Albin0
Albin0@Codewallis·
@MuItimach Ah yes because gaming journalists are so well known for their integrity. We live in a world where one of these journalists gave crimson desert an unironic 0/10 for not pandering to woke culture. Critics opinions have meant nothing for a long time enjoy your slop
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c.o.c.k.
c.o.c.k.@MuItimach·
dude i fucking wish marathon wasnt shrouded in controvercy before release. Universally all ACTUAL critics (not just the people who suck at fps games) have given the game an incredibly high review score and have said it scratches an itch many games dont.
c.o.c.k. tweet media
PC Gamer@pcgamer

Marathon review pcgamer.com/games/fps/mara…

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ᴬᵀᴹ
ᴬᵀᴹ@dillonatm·
if my niche extraction shooter made around $55 million on launch, not factoring all extra revenue, and the player base is stabilizing and clearly very happy, I would consider that a success. The longer this game exists i'm sure the more people will buy and play it, bc Good Game
Rhys Elliott@superhys

Marathon has sold 1.2M copies across Steam, PS5, and Xbox (@alineaanalytics estimates). It hasn't exactly made the splash Sony and Bungie wanted, even if the game underneath the surface is a MASTERWORK of design. Looking at the split between Steam, PS5, and Xbox, Steam is clearly the main platform for Marathon, accounting for a little under 70% of the audience (800K copies sold). Meanwhile, PS5 takes about 19% (217K) and Xbox (including console, PC, and cloud) accounts for a bit over 11% or 133K. Marathon is technically a first-party Sony title, so seeing the home console struggle to break 20% of the volume is a notable data point for the ongoing platform-agnostic debate. PlayStation Studios online games will almost certainly continue being multiplatform (despite Sony reportedly pulling back on PC releases). One topic that came up in a lot of conversations at GDC this year was why Marathon hasn’t hit the same stratosphere as Arc Raiders. On paper, they’re both extraction shooters, and Marathon has the Bungie pedigree – the house that built the gold standard for gunplay in Halo and Destiny. My answer: Players understand the Arc Raiders loop within 30 minutes, while Marathon's UI acts as a massive filter, chewing up newcomers and spitting them out before they can experience the depth of Bungie’s signature gunplay and Marathon's awesome gameplay loop. The Steam copies sold during each game's respective Server Slam paint a picture there. Arc Raiders saw a massive 80% jump in copies sold during its three-day Server Slam. Marathon, meanwhile, saw a 49% increase in the four days following its Slam (Day -7 to -3). Despite the friction-heavy start, the data suggests that those who survived Marathon’s onboarding are loving life. We’ve been tracking cross-platform DAUs, and while there’s the expected post-launch leakage, many players are sticking with it. After peaking at 478K total DAUs on its first Saturday, Marathon has settled into a respectable rhythm, holding 345K DAUs as of yesterday and averaging 380K DAUs across the weekend. On Steam, Marathon’s average playtime has climbed to 27.8 hours, significantly outpacing the console averages on PS5 (16.5h) and Xbox (17.3h). Even more telling than the averages: 22% of the Steam audience has surged past the 50-hour mark, and nearly 7% have already logged over 100 hours. PlayStation and Bungie are at a crossroads here. They can: 1. Double down on Marathon with a long-term Rainbow Six Siege- or No Man’s Sky-style recovery plan, which is something I heard @ChrisRGun smartly mention last week on Sacred Symbols. While this could be a sunk-cost fallacy in action, it could eventually yield the audience the game’s mechanical depth deserves. 2. Shift focus toward the inevitable Destiny 3 or another project, mitigating the escalating opportunity cost and cutting their losses, so to speak. Doing both is an expensive proposition, given the high overhead and burn rate of operating out of Bellevue, Washington. With Sony recently demonstrating a lower threshold for underperforming studios and projects, the margin for error has vanished. Whatever happens, the next six months will determine whether Marathon becomes a cornerstone of Sony’s live-service portfolio or a cautionary tale of vision exceeding accessibility. I’m hoping it’s the former, because Marathon fucking rocks. Big analysis on the free Substack, with lots more data and thoughts (link in bio)

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Albin0
Albin0@Codewallis·
@falloutplays Cryo is literally nothing special, it’s just a map with simple puzzles to unlock loot rooms and a bullet sponge boss with basic mechanics. Aside from the compiler there’s isn’t a single revolutionary thing this map does that other endgame extraction shooters don’t
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I Am Fallout
I Am Fallout@falloutplays·
Hit me with all of your thoughts/feedback on Marathon Ranked & Cryo Archive. Good, bad, random, anything.
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Albin0
Albin0@Codewallis·
@GernaderJake How.. it is literally just a map with basic puzzles to unlock loot rooms and a bullet sponge boss, it is the best map on marathon but there is nothing revolutionary. Aside from the compiler I haven’t seen anything this map provides that other extraction shooter endgame maps dont
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GJake
GJake@GernaderJake·
I know there are a lot of Marathon haters out here… But Cryo Archive may be the most impressive gaming experience I’ve ever had. I’m completely blown away.
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Albin0
Albin0@Codewallis·
@TauCetiGG It is the best map in the game but that’s almost a bad thing because why are the other maps not even close to this quality
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Albin0
Albin0@Codewallis·
@TauCetiGG Not worth the hype, I called it a month ago, just another map with some basic puzzles mixed in and a immune boss that you break the shield and mag dump to loot siderooms, sure the loot is better but this is not revolutionary
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Marathon Bulletin
Marathon Bulletin@TauCetiGG·
First thoughts on Cryo Archive? Don't hold back.
Marathon Bulletin tweet mediaMarathon Bulletin tweet media
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Albin0
Albin0@Codewallis·
@Daniel_Wylde_ @itzTizzleYT Marathon since its launch has only seen an average uptick of 10k more players at peaks on weekends, people who work weekdays are not the only people that exist regardless of what your ignorance makes you believe
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D. Wylde
D. Wylde@Daniel_Wylde_·
@itzTizzleYT Dear (whoever you are): The majority of players play on the weekend. You can't appease everyone and you can't have it open all the time.
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Albin0
Albin0@Codewallis·
@SniX_Vertex @itzTizzleYT Lmao so all the people that work weekends so your fatass can grubhub Taco Bell at 11pm on a Saturday just don’t exist, how about hospital workers keeping people alive working 4 twelves Friday-Monday? Not everyone has the luxury of traditional weekends
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Albin0
Albin0@Codewallis·
@PaulTassi From everything I’ve seen so far it is nowhere near the scale of a d2 raid, looks just like any other endgame extraction shooter map like labs or space city to me
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Paul Tassi
Paul Tassi@PaulTassi·
Cryo Chamber being Destiny 2 raid but with PvP and you lose your god rolls every time you die is hilariously sadistic and I love it. I love it from a distance
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Albin0
Albin0@Codewallis·
@CoolGuyGames Wipes are supposed to be the the source of gear control, this makes no sense when you’re going to involuntarily lose everything anyways at the end of the season
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CoolGuy
CoolGuy@CoolGuyGames·
Ranked and Cryo Archive are weekend only. I’m curious about the reasoning for Cryo, but it feels like gear control, right? If the best loot is farmable 24/7, wouldn’t power creep accelerate and progression flatten quickly?
Marathon@MarathonTheGame

x.com/i/article/2034…

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Albin0
Albin0@Codewallis·
@MarathonTheGame Literal trash, how are we still time gating content in the year 2026? Aside from the fact that not all people have free weekends this is just stupid
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Albin0
Albin0@Codewallis·
@xFleXy_ Lmfao why do you think the game is dying? The casuals left a long time ago only the sweats remain
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Albin0
Albin0@Codewallis·
@YoungwiMn Pierrot is a blight outside of the sub studio for bleach, anything not done by that team going forward is just doomed for mediocrity
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