Samantics

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Samantics

Samantics

@SamWhize

I like stuff.

Washington, USA 加入时间 Mayıs 2010
1.8K 关注36 粉丝
Samantics
Samantics@SamWhize·
@bcallaghan you can also use the hookshot. You can also also shoot his eye with either when he rushed you instead of slashing him, which i always do and always end up getting hit multiple times even though i know i can just shoot lol
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Samantics
Samantics@SamWhize·
@chrisheatherly You're argument is sound, but it's also worthless, because it isn't and never has actually been about protecting children. To the extent it IS about children, it's curating what info they are allowed to intake based on what the government wants them to know so they vote "correct"
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Chris Heatherly
Chris Heatherly@chrisheatherly·
I’m actually a child online safety expert and was one of the pioneers in this space with Club Penguin and so I feel uniquely positioned to critique this. The groomer problem is real but it’s also vastly overstated. The far larger issue we saw at Penguin was suicidality or reports of sexual abuse in the home. There is no solution for lazy/bad parenting. You can implement all the ID laws you want but if parents are going to just hand kids their phones unlocked, those kids will have access to all the same things the parents have unfettered. What I found is that these draconian safety laws actually make it harder to be an honest operator of kids apps because on one hand it’s so much legal risk and so much user friction that it simply becomes uninvestible as a business. Parents will just lie to let their kids use the unfettered internet. For example, I have a friend who works in mobile gaming who has two kids, one above and one below the age limit but separated by just 2 yrs, and the two wanted to play and chat together on Roblox - which is reasonable. To do this, he just verified that his younger kid is old enough for the chat feature when he’s not. This happens all the time and will happen with these laws to. How far do we want to go with this? Scan the face of the user in real-time to make sure it’s not a kid using the device? We could do that but it feels like a massive unwanted intrusion of privacy. That’s how you know this law isn’t about kids. COPPA and GDPR-K and so forth already make it illegal to allow chat and other grooming vectors to kids. What’s really being done here is trying to eliminate online anonymity. And this is a far bigger issue that goes to core speech rights because if you cannot criticize the govt anonymously and if wrong speech is a crime then it becomes easy to identify all the detractors of the govt in power, and ban, fine or jail them for speech crimes. Starmer has already been doing this and he wants to do it at a much bigger scale. Starmer won’t even acknowledge the problem of actual grooming gangs in Britain’s neighborhoods but he’s worried about online grooming? No he’s not, and this hypocrisy gives away the game. What he wants is to kill online anonymity so he can enforce censorship of his unpopular policies. No politician should have this power.
Seán Ako 🇮🇪@TheAkoFiles

My first instinct was to support the UK’s social media ban for under 16s. Protecting children from grooming, exploitation and harmful content seems like common sense. But I’m seeing a lot of opposition to it, so I’m genuinely curious as to why? One thing making me second guess is that platforms like bluesky are exempt, while at the same time there’s a push to let 16 year olds vote. To me that looks less like child protection and more like controlling where young people get their information. Interested to hear other perspectives.

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Samantics
Samantics@SamWhize·
@LordLandoXVII The animations on ganondorf during his transformation is so much more energetic and detailed in the Original, and he doesn't just fall down out of the sky, he flips down intentionally.
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Samantics
Samantics@SamWhize·
@LordLandoXVII It's not even just the lighting, every aspect of the original just works better, the models, animations, lighting, effects, actually seeing the lighting in the sky, even the lower frame rate.
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LordLando🔻
LordLando🔻@LordLandoXVII·
I swear to god I see those two pictures more than my own dog but Never a comparison with the scene itself: now, considering one was meant to be played on a tv and one on a handheld, it's as clear as the sun they had to *heavily* compromise A thing the newer one won't have to do
▴Josh▴@Zonaichampion

As much as I loved the 3DS version of Ocarina of Time I hope the lighting of the final battle in the new version on Switch 2 is closer to the N64 version. The darker lighting was so much more atmospheric and perfect and much more thematically fitting

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Fanatic 🇺🇸
Fanatic 🇺🇸@crusade_enjoyer·
Imagine seeing this and thinking halo doesn’t have Christian overtones >I have defied gods and demons >I am your shield I am your sword >I know you your past your future >This is the way the world ends >Angelic trumpets
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Samantics
Samantics@SamWhize·
@KathAntonio7 This is why I don't think even the OG devs like Aonuma understands Zelda anymore, even they think BotW and ToTK was going back to Zelda 1 roots when they have almost nothing in common aside from a vague connection with an "open world".
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🎩Kath🎩 ⌈Antonio⌋ 🕹Vtuber🕹
Even in Zelda 1 you had to do some dungeons before others. And that wasn't a technical limitation, but an active choice by the devs
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Samantics
Samantics@SamWhize·
@danielreen This is essentially the mapping the gamecube controller was given when they put Ocarina on the gamecube.
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Samantics
Samantics@SamWhize·
@danielreen with a small amount of remaping, any gamepad can feel more than good enough for n64 games. map c down to the right bumper, c up to right joystick up, c left and c right to the top face button and right face button respectivly. map Z to the left trigger and R to the right trigger.
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Daniel #OfertasNintendo Reenlsober 👾
Por conta do anúncio do remake de Ocarina estou vendo muita gente buscar o original. Por conta disso deixo o lembrete: o gameplay foi desenhado pra jogar com o layout de botões do 64 e os controles modernos NÃO adaptam de forma satisfatória os botões C. Tenha isso em mente! (1/3)
Daniel #OfertasNintendo Reenlsober 👾 tweet mediaDaniel #OfertasNintendo Reenlsober 👾 tweet media
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Samantics
Samantics@SamWhize·
@evilafbratlover Not counting it as a direct sequel we waited over half a decade for, sure, but neither of them are good Zelda games.
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Samantics
Samantics@SamWhize·
@tyrranKPX Not wanting every game to have the same art style and thinking this art style is dogshit while also claiming you don't really have a standard for a good art style in games are very very different things.
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Samantics
Samantics@SamWhize·
@lebantineala I don't think they will half ass it, but I don't think Nintendo or any of the people who made these games in the past understands what most people liked about these old games.
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Alaa
Alaa@lebantineala·
The OOT remake is - the first zelda game exclusively on Switch 2 - the first true remake of a 3D Zelda game - a remake of the most critically acclaimed video game of all time as well as one of the most iconic ones and people seriously think Nintendo are gonna half ass it, lol
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Blue Thunder
Blue Thunder@BlueThunderReal·
First look at the velociraptor fight in Tomb Raider Legacy of Atlantis
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Samantics
Samantics@SamWhize·
@AussieGamr My assumption is that it's pre rendered/cgi cinematic cutscene and not what the game actually looks like when you're playing.
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AussieGamer
AussieGamer@AussieGamr·
@SamWhize Do you think the Link section of the trailer was pre-rendered or real time? I figured it was real time, not sure about the tapestry
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AussieGamer
AussieGamer@AussieGamr·
People slamming the new Ocarina of Time remake’s art direction are repeating the same mistake. The trailer hit and the complaints started straight away. Too realistic. Looks like some generic Unreal Engine fan project. Not real Zelda. This is the exact same energy as the Wind Waker reveal. Everyone swore the bright cartoon style killed the series. They demanded Nintendo make a more realistic looking game. Now it’s called one of the best visual decisions Nintendo ever made. The original Ocarina pushed hard on N64 hardware to feel heavy and epic. This remake is doing the same job for Switch 2. More detail. Better lighting. A Hyrule that actually feels ancient and alive on a modern screen. Star Fox has taken plenty of these swings too. Different art directions and tones across the series. The ones that landed had real ambition instead of safe updates. We are not in 1998. New hardware. New players who didn’t grow up with the original polygons. Clinging to the exact 1998 look or demanding it copy Breath of the Wild’s style misses the whole point of a remake. Nintendo’s biggest wins have always come from backing their own creative calls. Even when the loudest voices lose their minds at the first trailer. Mario 64 did it. Ocarina itself did it. Wind Waker did it. This is the same move. The safe option would be another clean HD port that plays it cool and offends nobody. Nobody needs that. Nintendo treating Ocarina like the landmark it is and giving it visuals built for right now. Am I wrong here? Or are we just mad it doesn’t look exactly like the version in our heads?
AussieGamer tweet mediaAussieGamer tweet mediaAussieGamer tweet media
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Samantics
Samantics@SamWhize·
@MichaelFKane I have never for a single second, after playing this game over 100 times over 25 years, understood the hate for Navi.
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Michael F Kane
Michael F Kane@MichaelFKane·
Hot take. Folks have villainized Navi for decades, but this owl was the real menace in Ocarina of Time One wrong button press and you're stuck moving through 20 dialogue boxes. Again. For the third or fourth time. Because you're mashing buttons to get it over with.
Michael F Kane tweet media
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Samantics
Samantics@SamWhize·
@steelybel It's not even the assets themselves that suck from OOT3D, they look great modded into ship of harkinian, it's always been the lighting engine and the animations that sucked
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Samantics
Samantics@SamWhize·
@ChibiReviews I think a lot of the retards who have made the word meaningless are said criminals.
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Samantics
Samantics@SamWhize·
@AussieGamr None of us have seen enough to know if the visuals are actually good or not, but what was shown looks strange to many people. My opinion is that this is just a CGI trailer and won't be what the gameplay even looks like, so there's no way to know, but they should have shown more.
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Samantics
Samantics@SamWhize·
@AussieGamr First, I didn't ever say I didn't like it. Also, people thinking it looks weird does not mean they think it's too realistic, those are two separate arguments. And no, OOT is not a remake of ALttP.
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